Musically alibi rational solves problems by looking at in pieces Time oriented Spontaneous Visual learner Controls left side of body Thinks simotanislly Kinesthetic learner Sequential Prefers to write and talk Follows Spoken directions Creative/ Responsible Prefers T,F Controls right side of body logical More Abstract Remembers Names Takes risks Prefers Essay/test Solves Problems by looking at the whole Intellectual Let feelings go Emotional Musically alibi rational solves problems by looking at in pieces Time oriented Spontaneous Visual learner Controls left side of body Thinks simotanislly Kinesthetic learner Sequential Prefers to write and talk Follows Spoken directions Creative/ Responsible Prefers T,F Controls right side of body logical More Abstract Remembers Names Takes risks Prefers Essay/test Solves Problems by looking at the whole Intellectual Let feelings go Emotional
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Musically alibi
rational
solves problems by looking at in pieces
Time oriented
Spontaneous
Visual learner
Controls left side of body
Thinks simotanislly
Kinesthetic learner
Sequential
Prefers to write and talk
Follows Spoken directions
Creative/ Responsible
Prefers T,F
Controls right side of body
logical
More Abstract
Remembers Names
Takes risks
Prefers Essay/test
Solves Problems by looking at the whole
Intellectual
Let feelings go
Emotional