ProsopagnosiaSensoryAdaptationHyperopiaMcGurkEffectProximityGestaltRuleAbsoluteThresholdPupilCorneaSemicircularCanalsDepthPerceptionIrisMyopiaFigure-GroundGestaltOrganizationalRuleContinuityGestaltRuleHammer,Anvil, &StirrupCapgrasDelusionCochleaSensationSynesthesiaRodsConesPupilColorBlindnessPerceptionProsopagnosiaSensoryAdaptationHyperopiaMcGurkEffectProximityGestaltRuleAbsoluteThresholdPupilCorneaSemicircularCanalsDepthPerceptionIrisMyopiaFigure-GroundGestaltOrganizationalRuleContinuityGestaltRuleHammer,Anvil, &StirrupCapgrasDelusionCochleaSensationSynesthesiaRodsConesPupilColorBlindnessPerception

Sensation and Perception Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prosopagnosia
  2. Sensory Adaptation
  3. Hyperopia
  4. McGurk Effect
  5. Proximity Gestalt Rule
  6. Absolute Threshold
  7. Pupil
  8. Cornea
  9. Semicircular Canals
  10. Depth Perception
  11. Iris
  12. Myopia
  13. Figure-Ground Gestalt Organizational Rule
  14. Continuity Gestalt Rule
  15. Hammer, Anvil, & Stirrup
  16. Capgras Delusion
  17. Cochlea
  18. Sensation
  19. Synesthesia
  20. Rods
  21. Cones
  22. Pupil
  23. Color Blindness
  24. Perception