HyperopiaPerceptionProximityGestaltRuleCochleaContinuityGestaltRuleCorneaHammer,Anvil, &StirrupSensoryAdaptationColorBlindnessCapgrasDelusionAbsoluteThresholdIrisSemicircularCanalsProsopagnosiaConesSynesthesiaFigure-GroundGestaltOrganizationalRulePupilMyopiaDepthPerceptionMcGurkEffectPupilRodsSensationHyperopiaPerceptionProximityGestaltRuleCochleaContinuityGestaltRuleCorneaHammer,Anvil, &StirrupSensoryAdaptationColorBlindnessCapgrasDelusionAbsoluteThresholdIrisSemicircularCanalsProsopagnosiaConesSynesthesiaFigure-GroundGestaltOrganizationalRulePupilMyopiaDepthPerceptionMcGurkEffectPupilRodsSensation

Sensation and Perception Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hyperopia
  2. Perception
  3. Proximity Gestalt Rule
  4. Cochlea
  5. Continuity Gestalt Rule
  6. Cornea
  7. Hammer, Anvil, & Stirrup
  8. Sensory Adaptation
  9. Color Blindness
  10. Capgras Delusion
  11. Absolute Threshold
  12. Iris
  13. Semicircular Canals
  14. Prosopagnosia
  15. Cones
  16. Synesthesia
  17. Figure-Ground Gestalt Organizational Rule
  18. Pupil
  19. Myopia
  20. Depth Perception
  21. McGurk Effect
  22. Pupil
  23. Rods
  24. Sensation