SensoryAdaptationCapgrasDelusionAbsoluteThresholdMyopiaContinuityGestaltRuleClosureGestaltRuleProximityGestaltRuleSemicircularCanalsPupilCorneaColorBlindnessPerceptionRodsHammer,Anvil, &StirrupFigure-GroundGestaltOrganizationalRuleCochleaSensationMcGurkEffectHyperopiaConesSynesthesiaDepthPerceptionProsopagnosiaIrisSensoryAdaptationCapgrasDelusionAbsoluteThresholdMyopiaContinuityGestaltRuleClosureGestaltRuleProximityGestaltRuleSemicircularCanalsPupilCorneaColorBlindnessPerceptionRodsHammer,Anvil, &StirrupFigure-GroundGestaltOrganizationalRuleCochleaSensationMcGurkEffectHyperopiaConesSynesthesiaDepthPerceptionProsopagnosiaIris

Sensation and Perception Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sensory Adaptation
  2. Capgras Delusion
  3. Absolute Threshold
  4. Myopia
  5. Continuity Gestalt Rule
  6. Closure Gestalt Rule
  7. Proximity Gestalt Rule
  8. Semicircular Canals
  9. Pupil
  10. Cornea
  11. Color Blindness
  12. Perception
  13. Rods
  14. Hammer, Anvil, & Stirrup
  15. Figure-Ground Gestalt Organizational Rule
  16. Cochlea
  17. Sensation
  18. McGurk Effect
  19. Hyperopia
  20. Cones
  21. Synesthesia
  22. Depth Perception
  23. Prosopagnosia
  24. Iris