Cones Figure- Ground Gestalt Organizational Rule McGurk Effect Absolute Threshold Capgras Delusion Prosopagnosia Proximity Gestalt Rule Sensory Adaptation Sensation Perception Iris Color Blindness Myopia Cornea Depth Perception Semicircular Canals Synesthesia Hyperopia Hammer, Anvil, & Stirrup Continuity Gestalt Rule Closure Gestalt Rule Cochlea Rods Pupil Cones Figure- Ground Gestalt Organizational Rule McGurk Effect Absolute Threshold Capgras Delusion Prosopagnosia Proximity Gestalt Rule Sensory Adaptation Sensation Perception Iris Color Blindness Myopia Cornea Depth Perception Semicircular Canals Synesthesia Hyperopia Hammer, Anvil, & Stirrup Continuity Gestalt Rule Closure Gestalt Rule Cochlea Rods Pupil
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Cones
Figure-Ground Gestalt Organizational Rule
McGurk Effect
Absolute Threshold
Capgras Delusion
Prosopagnosia
Proximity Gestalt Rule
Sensory Adaptation
Sensation
Perception
Iris
Color Blindness
Myopia
Cornea
Depth Perception
Semicircular Canals
Synesthesia
Hyperopia
Hammer, Anvil, & Stirrup
Continuity Gestalt Rule
Closure Gestalt Rule
Cochlea
Rods
Pupil