Prosopagnosia McGurk Effect Sensation Continuity Gestalt Rule Rods Capgras Delusion Closure Gestalt Rule Perception Absolute Threshold Hammer, Anvil, & Stirrup Sensory Adaptation Cochlea Semicircular Canals Cornea Color Blindness Myopia Figure- Ground Gestalt Organizational Rule Depth Perception Proximity Gestalt Rule Cones Iris Pupil Synesthesia Hyperopia Prosopagnosia McGurk Effect Sensation Continuity Gestalt Rule Rods Capgras Delusion Closure Gestalt Rule Perception Absolute Threshold Hammer, Anvil, & Stirrup Sensory Adaptation Cochlea Semicircular Canals Cornea Color Blindness Myopia Figure- Ground Gestalt Organizational Rule Depth Perception Proximity Gestalt Rule Cones Iris Pupil Synesthesia Hyperopia
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Prosopagnosia
McGurk Effect
Sensation
Continuity Gestalt Rule
Rods
Capgras Delusion
Closure Gestalt Rule
Perception
Absolute Threshold
Hammer, Anvil, & Stirrup
Sensory Adaptation
Cochlea
Semicircular Canals
Cornea
Color Blindness
Myopia
Figure-Ground Gestalt Organizational Rule
Depth Perception
Proximity Gestalt Rule
Cones
Iris
Pupil
Synesthesia
Hyperopia