HyperopiaDepthPerceptionMcGurkEffectConesSynesthesiaAbsoluteThresholdPupilSensationIrisCapgrasDelusionRodsSensoryAdaptationCorneaContinuityGestaltRuleCochleaProsopagnosiaFigure-GroundGestaltOrganizationalRuleSemicircularCanalsMyopiaClosureGestaltRuleColorBlindnessProximityGestaltRuleHammer,Anvil, &StirrupPerceptionHyperopiaDepthPerceptionMcGurkEffectConesSynesthesiaAbsoluteThresholdPupilSensationIrisCapgrasDelusionRodsSensoryAdaptationCorneaContinuityGestaltRuleCochleaProsopagnosiaFigure-GroundGestaltOrganizationalRuleSemicircularCanalsMyopiaClosureGestaltRuleColorBlindnessProximityGestaltRuleHammer,Anvil, &StirrupPerception

Sensation and Perception Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hyperopia
  2. Depth Perception
  3. McGurk Effect
  4. Cones
  5. Synesthesia
  6. Absolute Threshold
  7. Pupil
  8. Sensation
  9. Iris
  10. Capgras Delusion
  11. Rods
  12. Sensory Adaptation
  13. Cornea
  14. Continuity Gestalt Rule
  15. Cochlea
  16. Prosopagnosia
  17. Figure-Ground Gestalt Organizational Rule
  18. Semicircular Canals
  19. Myopia
  20. Closure Gestalt Rule
  21. Color Blindness
  22. Proximity Gestalt Rule
  23. Hammer, Anvil, & Stirrup
  24. Perception