AbsoluteThresholdRodsClosureGestaltRuleProsopagnosiaMcGurkEffectSynesthesiaColorBlindnessSemicircularCanalsHammer,Anvil, &StirrupContinuityGestaltRuleProximityGestaltRuleSensoryAdaptationMyopiaIrisHyperopiaPupilDepthPerceptionCorneaConesSensationCapgrasDelusionFigure-GroundGestaltOrganizationalRulePerceptionCochleaAbsoluteThresholdRodsClosureGestaltRuleProsopagnosiaMcGurkEffectSynesthesiaColorBlindnessSemicircularCanalsHammer,Anvil, &StirrupContinuityGestaltRuleProximityGestaltRuleSensoryAdaptationMyopiaIrisHyperopiaPupilDepthPerceptionCorneaConesSensationCapgrasDelusionFigure-GroundGestaltOrganizationalRulePerceptionCochlea

Sensation and Perception Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Absolute Threshold
  2. Rods
  3. Closure Gestalt Rule
  4. Prosopagnosia
  5. McGurk Effect
  6. Synesthesia
  7. Color Blindness
  8. Semicircular Canals
  9. Hammer, Anvil, & Stirrup
  10. Continuity Gestalt Rule
  11. Proximity Gestalt Rule
  12. Sensory Adaptation
  13. Myopia
  14. Iris
  15. Hyperopia
  16. Pupil
  17. Depth Perception
  18. Cornea
  19. Cones
  20. Sensation
  21. Capgras Delusion
  22. Figure-Ground Gestalt Organizational Rule
  23. Perception
  24. Cochlea