ClosureGestaltRuleSynesthesiaProximityGestaltRuleConesProsopagnosiaAbsoluteThresholdHammer,Anvil, &StirrupCorneaMyopiaIrisPerceptionDepthPerceptionFigure-GroundGestaltOrganizationalRulePupilSemicircularCanalsHyperopiaSensoryAdaptationMcGurkEffectColorBlindnessCapgrasDelusionCochleaContinuityGestaltRuleRodsSensationClosureGestaltRuleSynesthesiaProximityGestaltRuleConesProsopagnosiaAbsoluteThresholdHammer,Anvil, &StirrupCorneaMyopiaIrisPerceptionDepthPerceptionFigure-GroundGestaltOrganizationalRulePupilSemicircularCanalsHyperopiaSensoryAdaptationMcGurkEffectColorBlindnessCapgrasDelusionCochleaContinuityGestaltRuleRodsSensation

Sensation and Perception Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Closure Gestalt Rule
  2. Synesthesia
  3. Proximity Gestalt Rule
  4. Cones
  5. Prosopagnosia
  6. Absolute Threshold
  7. Hammer, Anvil, & Stirrup
  8. Cornea
  9. Myopia
  10. Iris
  11. Perception
  12. Depth Perception
  13. Figure-Ground Gestalt Organizational Rule
  14. Pupil
  15. Semicircular Canals
  16. Hyperopia
  17. Sensory Adaptation
  18. McGurk Effect
  19. Color Blindness
  20. Capgras Delusion
  21. Cochlea
  22. Continuity Gestalt Rule
  23. Rods
  24. Sensation