AbsoluteThresholdFigure-GroundGestaltOrganizationalRuleMyopiaCorneaMcGurkEffectDepthPerceptionCochleaClosureGestaltRuleIrisSemicircularCanalsProximityGestaltRuleSensoryAdaptationConesSynesthesiaContinuityGestaltRuleColorBlindnessProsopagnosiaSensationCapgrasDelusionHyperopiaRodsPupilPerceptionHammer,Anvil, &StirrupAbsoluteThresholdFigure-GroundGestaltOrganizationalRuleMyopiaCorneaMcGurkEffectDepthPerceptionCochleaClosureGestaltRuleIrisSemicircularCanalsProximityGestaltRuleSensoryAdaptationConesSynesthesiaContinuityGestaltRuleColorBlindnessProsopagnosiaSensationCapgrasDelusionHyperopiaRodsPupilPerceptionHammer,Anvil, &Stirrup

Sensation and Perception Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Absolute Threshold
  2. Figure-Ground Gestalt Organizational Rule
  3. Myopia
  4. Cornea
  5. McGurk Effect
  6. Depth Perception
  7. Cochlea
  8. Closure Gestalt Rule
  9. Iris
  10. Semicircular Canals
  11. Proximity Gestalt Rule
  12. Sensory Adaptation
  13. Cones
  14. Synesthesia
  15. Continuity Gestalt Rule
  16. Color Blindness
  17. Prosopagnosia
  18. Sensation
  19. Capgras Delusion
  20. Hyperopia
  21. Rods
  22. Pupil
  23. Perception
  24. Hammer, Anvil, & Stirrup