RodsClosureGestaltRuleConesSynesthesiaCochleaDepthPerceptionSemicircularCanalsContinuityGestaltRuleFigure-GroundGestaltOrganizationalRuleHyperopiaProximityGestaltRulePupilColorBlindnessProsopagnosiaCapgrasDelusionMcGurkEffectSensoryAdaptationSensationPerceptionIrisMyopiaAbsoluteThresholdHammer,Anvil, &StirrupCorneaRodsClosureGestaltRuleConesSynesthesiaCochleaDepthPerceptionSemicircularCanalsContinuityGestaltRuleFigure-GroundGestaltOrganizationalRuleHyperopiaProximityGestaltRulePupilColorBlindnessProsopagnosiaCapgrasDelusionMcGurkEffectSensoryAdaptationSensationPerceptionIrisMyopiaAbsoluteThresholdHammer,Anvil, &StirrupCornea

Sensation and Perception Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rods
  2. Closure Gestalt Rule
  3. Cones
  4. Synesthesia
  5. Cochlea
  6. Depth Perception
  7. Semicircular Canals
  8. Continuity Gestalt Rule
  9. Figure-Ground Gestalt Organizational Rule
  10. Hyperopia
  11. Proximity Gestalt Rule
  12. Pupil
  13. Color Blindness
  14. Prosopagnosia
  15. Capgras Delusion
  16. McGurk Effect
  17. Sensory Adaptation
  18. Sensation
  19. Perception
  20. Iris
  21. Myopia
  22. Absolute Threshold
  23. Hammer, Anvil, & Stirrup
  24. Cornea