HyperopiaFigure-GroundGestaltOrganizationalRuleHammer,Anvil, &StirrupSensationRodsMcGurkEffectPerceptionContinuityGestaltRuleIrisProsopagnosiaPupilProximityGestaltRuleDepthPerceptionConesSensoryAdaptationSynesthesiaCochleaMyopiaClosureGestaltRuleColorBlindnessSemicircularCanalsCorneaAbsoluteThresholdCapgrasDelusionHyperopiaFigure-GroundGestaltOrganizationalRuleHammer,Anvil, &StirrupSensationRodsMcGurkEffectPerceptionContinuityGestaltRuleIrisProsopagnosiaPupilProximityGestaltRuleDepthPerceptionConesSensoryAdaptationSynesthesiaCochleaMyopiaClosureGestaltRuleColorBlindnessSemicircularCanalsCorneaAbsoluteThresholdCapgrasDelusion

Sensation and Perception Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hyperopia
  2. Figure-Ground Gestalt Organizational Rule
  3. Hammer, Anvil, & Stirrup
  4. Sensation
  5. Rods
  6. McGurk Effect
  7. Perception
  8. Continuity Gestalt Rule
  9. Iris
  10. Prosopagnosia
  11. Pupil
  12. Proximity Gestalt Rule
  13. Depth Perception
  14. Cones
  15. Sensory Adaptation
  16. Synesthesia
  17. Cochlea
  18. Myopia
  19. Closure Gestalt Rule
  20. Color Blindness
  21. Semicircular Canals
  22. Cornea
  23. Absolute Threshold
  24. Capgras Delusion