Pupil Closure Gestalt Rule Cornea Myopia Figure- Ground Gestalt Organizational Rule Prosopagnosia Depth Perception Color Blindness McGurk Effect Absolute Threshold Proximity Gestalt Rule Semicircular Canals Rods Perception Iris Sensory Adaptation Capgras Delusion Cochlea Hammer, Anvil, & Stirrup Cones Synesthesia Hyperopia Continuity Gestalt Rule Sensation Pupil Closure Gestalt Rule Cornea Myopia Figure- Ground Gestalt Organizational Rule Prosopagnosia Depth Perception Color Blindness McGurk Effect Absolute Threshold Proximity Gestalt Rule Semicircular Canals Rods Perception Iris Sensory Adaptation Capgras Delusion Cochlea Hammer, Anvil, & Stirrup Cones Synesthesia Hyperopia Continuity Gestalt Rule Sensation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Pupil
Closure Gestalt Rule
Cornea
Myopia
Figure-Ground Gestalt Organizational Rule
Prosopagnosia
Depth Perception
Color Blindness
McGurk Effect
Absolute Threshold
Proximity Gestalt Rule
Semicircular Canals
Rods
Perception
Iris
Sensory Adaptation
Capgras Delusion
Cochlea
Hammer, Anvil, & Stirrup
Cones
Synesthesia
Hyperopia
Continuity Gestalt Rule
Sensation