Cause/ Effect Problem Solution Chrono- logical order Falling Action First Person Point of View Contradict Mislead Point of View Resolution Third Person Rhyme Scheme Drawing Conclusions Exposition Rising Action Conflict Fiction Comparison Historical Fiction Personi- fication Cause audience Onomato- poeia Narrator Compare Contrast Setting Internal Rhyme Third Person Point of View Sequence Description List Parallel- ism Cause/ Effect Problem Solution Chrono- logical order Falling Action First Person Point of View Contradict Mislead Point of View Resolution Third Person Rhyme Scheme Drawing Conclusions Exposition Rising Action Conflict Fiction Comparison Historical Fiction Personi- fication Cause audience Onomato- poeia Narrator Compare Contrast Setting Internal Rhyme Third Person Point of View Sequence Description List Parallel- ism
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Cause/
Effect
Problem
Solution
Chrono-
logical
order
Falling
Action
First
Person
Point of
View
Contradict
Mislead
Point of
View
Resolution
Third
Person
Rhyme Scheme
Drawing
Conclusions
Exposition
Rising
Action
Conflict
Fiction
Comparison
Historical
Fiction
Personi-
fication
Cause
audience
Onomato-
poeia
Narrator
Compare Contrast
Setting
Internal
Rhyme
Third
Person
Point of
View
Sequence
Description List
Parallel-
ism