Cause/ Effect Problem Solution Personi- fication Internal Rhyme Exposition Historical Fiction Setting First Person Point of View Drawing Conclusions Parallel- ism Compare Contrast Onomato- poeia Point of View Comparison Rhyme Scheme Third Person Point of View Description List Falling Action Sequence audience Chrono- logical order Cause Fiction Resolution Rising Action Conflict Contradict Third Person Mislead Narrator Cause/ Effect Problem Solution Personi- fication Internal Rhyme Exposition Historical Fiction Setting First Person Point of View Drawing Conclusions Parallel- ism Compare Contrast Onomato- poeia Point of View Comparison Rhyme Scheme Third Person Point of View Description List Falling Action Sequence audience Chrono- logical order Cause Fiction Resolution Rising Action Conflict Contradict Third Person Mislead Narrator
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Cause/
Effect
Problem
Solution
Personi-
fication
Internal
Rhyme
Exposition
Historical
Fiction
Setting
First
Person
Point of
View
Drawing
Conclusions
Parallel-
ism
Compare Contrast
Onomato-
poeia
Point of
View
Comparison
Rhyme Scheme
Third
Person
Point of
View
Description List
Falling
Action
Sequence
audience
Chrono-
logical
order
Cause
Fiction
Resolution
Rising
Action
Conflict
Contradict
Third
Person
Mislead
Narrator