m =1/2y = 8x- 1m =-2x -coordinatey = 4x- 2b =-5y2-y1/x2-x1rise/runy =-2/3x+10y = 3x- 6y =1/3x +3Zeroslopeb = 0y-interceptNegativey =2/3x-10ycoordinateUndefinedy =1/5x +7y = -3x+ 6b = 5Positivem =2slopem =1/2y = 8x- 1m =-2x -coordinatey = 4x- 2b =-5y2-y1/x2-x1rise/runy =-2/3x+10y = 3x- 6y =1/3x +3Zeroslopeb = 0y-interceptNegativey =2/3x-10ycoordinateUndefinedy =1/5x +7y = -3x+ 6b = 5Positivem =2slope

*~Slope-Intercept Form~* - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. m = 1/2
  2. y = 8x - 1
  3. m = -2
  4. x -coordinate
  5. y = 4x - 2
  6. b = -5
  7. y2-y1 /x2-x1
  8. rise/run
  9. y = -2/3x +10
  10. y = 3x - 6
  11. y = 1/3x + 3
  12. Zero slope
  13. b = 0
  14. y-intercept
  15. Negative
  16. y = 2/3x -10
  17. y coordinate
  18. Undefined
  19. y = 1/5x + 7
  20. y = -3x + 6
  21. b = 5
  22. Positive
  23. m = 2
  24. slope