m =1/2y = 3x- 6y = 8x- 1m =2y2-y1/x2-x1m =-2y = 4x- 2ycoordinateNegativeb = 5slopeUndefinedZerosloperise/runy-interceptx -coordinatey = -3x+ 6Positivey =-2/3x+10b =-5y =1/5x +7b = 0y =1/3x +3y =2/3x-10m =1/2y = 3x- 6y = 8x- 1m =2y2-y1/x2-x1m =-2y = 4x- 2ycoordinateNegativeb = 5slopeUndefinedZerosloperise/runy-interceptx -coordinatey = -3x+ 6Positivey =-2/3x+10b =-5y =1/5x +7b = 0y =1/3x +3y =2/3x-10

*~Slope-Intercept Form~* - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. m = 1/2
  2. y = 3x - 6
  3. y = 8x - 1
  4. m = 2
  5. y2-y1 /x2-x1
  6. m = -2
  7. y = 4x - 2
  8. y coordinate
  9. Negative
  10. b = 5
  11. slope
  12. Undefined
  13. Zero slope
  14. rise/run
  15. y-intercept
  16. x -coordinate
  17. y = -3x + 6
  18. Positive
  19. y = -2/3x +10
  20. b = -5
  21. y = 1/5x + 7
  22. b = 0
  23. y = 1/3x + 3
  24. y = 2/3x -10