Opponentgets yourmain andwinsOpponenthits you witha 0-deathcomboAnti-climaticlast stockGetIsabellewithrandomShieldbrokenOpponentis savedby superarmorKO-edunder50%GetthreestockedSD bymis-inputKo-ed bya spikemoveOpponentsaved byTechingGetOlimarwithrandomLose adittomatchOpponentmade acomebackvictoryGet amain andloseKO-edbyfootstoolLose laststock, nozoom inGetstagespikedRecoverygimpedGet hit bya "Zoom-in" attackGet acharacterfrom the sameseries 3x withreandomOpponentsurvivesover200%SD bybufferedmoveKO-ed bya -cidemoveOpponentgets yourmain andwinsOpponenthits you witha 0-deathcomboAnti-climaticlast stockGetIsabellewithrandomShieldbrokenOpponentis savedby superarmorKO-edunder50%GetthreestockedSD bymis-inputKo-ed bya spikemoveOpponentsaved byTechingGetOlimarwithrandomLose adittomatchOpponentmade acomebackvictoryGet amain andloseKO-edbyfootstoolLose laststock, nozoom inGetstagespikedRecoverygimpedGet hit bya "Zoom-in" attackGet acharacterfrom the sameseries 3x withreandomOpponentsurvivesover200%SD bybufferedmoveKO-ed bya -cidemove

Smash Reverse Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Opponent gets your main and wins
  2. Opponent hits you with a 0-death combo
  3. Anti-climatic last stock
  4. Get Isabelle with random
  5. Shield broken
  6. Opponent is saved by super armor
  7. KO-ed under 50%
  8. Get three stocked
  9. SD by mis-input
  10. Ko-ed by a spike move
  11. Opponent saved by Teching
  12. Get Olimar with random
  13. Lose a ditto match
  14. Opponent made a comeback victory
  15. Get a main and lose
  16. KO-ed by footstool
  17. Lose last stock, no zoom in
  18. Get stage spiked
  19. Recovery gimped
  20. Get hit by a "Zoom-in" attack
  21. Get a character from the same series 3x with reandom
  22. Opponent survives over 200%
  23. SD by buffered move
  24. KO-ed by a -cide move