Two Can Play that Game Falling Action Poker Face Theme Goodbye Yellow Brick Road Setting You Can Call me Never Can Say Goodbye Setting Plot Heaven Plot Theme Something Stupid Falling Action Everybody Dance Band Of Gold, Climax When The Doves cry After The Love Has Gone Rising Action It Must Be Love Characters Problem Setting Gold Digger Baby Dont Change Your Mind Problem When The Lights Go Down I Want To Know What Love Is Solution Super Troper Characters What A Feeling Papa Dont Preach Climax FreeAll Night Long,! Theme Solution Verb Falling Action Setting Plot Noun Problem Theme Inference Characters Rising Action Two Can Play that Game Falling Action Poker Face Theme Goodbye Yellow Brick Road Setting You Can Call me Never Can Say Goodbye Setting Plot Heaven Plot Theme Something Stupid Falling Action Everybody Dance Band Of Gold, Climax When The Doves cry After The Love Has Gone Rising Action It Must Be Love Characters Problem Setting Gold Digger Baby Dont Change Your Mind Problem When The Lights Go Down I Want To Know What Love Is Solution Super Troper Characters What A Feeling Papa Dont Preach Climax FreeAll Night Long,! Theme Solution Verb Falling Action Setting Plot Noun Problem Theme Inference Characters Rising Action
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Two Can Play that Game
O-Falling Action
I-Poker Face
I- Theme
I-Goodbye Yellow Brick Road
B-Setting
N-You Can Call me
G-Never Can Say Goodbye
O-Setting
N-Plot
G-Heaven
I-Plot
B-Theme
N-Something Stupid
I-Falling Action
O-Everybody Dance
O-Band Of Gold,
O-Climax
B-When The Doves cry
G-After The Love Has Gone
G-Rising Action
B-It Must Be Love
O-Characters
B-Problem
I-Setting
N-Gold Digger
I-Baby Dont Change Your Mind
I-Problem
G-When The Lights Go Down
B-I Want To Know What Love Is
I-Solution
O-Super Troper
G-Characters
I-What A Feeling
B-Papa Dont Preach
B-Climax
N-FreeAll Night Long,!
N- Theme
G-Solution
G-Verb
O-Falling Action
N-Setting
B-Plot
N-Noun
G-Problem
N-Theme
O-Inference
B-Characters
G-Rising Action