MediumFREESPACEPeriodicMotionDeconstructiveInterferenceTroughPeriodFrequencyCompressionWavelengthFREESPACEReflectionSurfaceWaveMechanicalWaveAmplitudeRarefractionFREESPACETransverseWaveInterferenceFREESPACERefractionHertzDiffractionLongitudinalWaveConstructiveInterfernceCrestMediumFREESPACEPeriodicMotionDeconstructiveInterferenceTroughPeriodFrequencyCompressionWavelengthFREESPACEReflectionSurfaceWaveMechanicalWaveAmplitudeRarefractionFREESPACETransverseWaveInterferenceFREESPACERefractionHertzDiffractionLongitudinalWaveConstructiveInterfernceCrest

Chapter 17 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Medium
  2. FREE SPACE
  3. Periodic Motion
  4. Deconstructive Interference
  5. Trough
  6. Period
  7. Frequency
  8. Compression
  9. Wavelength
  10. FREE SPACE
  11. Reflection
  12. Surface Wave
  13. Mechanical Wave
  14. Amplitude
  15. Rarefraction
  16. FREE SPACE
  17. Transverse Wave
  18. Interference
  19. FREE SPACE
  20. Refraction
  21. Hertz
  22. Diffraction
  23. Longitudinal Wave
  24. Constructive Interfernce
  25. Crest