WavelengthInterferenceFREESPACEConstructiveInterfernceLongitudinalWaveDeconstructiveInterferenceTransverseWavePeriodFREESPACEPeriodicMotionMechanicalWaveRefractionRarefractionTroughDiffractionReflectionHertzSurfaceWaveFREESPACECompressionFrequencyMediumCrestFREESPACEAmplitudeWavelengthInterferenceFREESPACEConstructiveInterfernceLongitudinalWaveDeconstructiveInterferenceTransverseWavePeriodFREESPACEPeriodicMotionMechanicalWaveRefractionRarefractionTroughDiffractionReflectionHertzSurfaceWaveFREESPACECompressionFrequencyMediumCrestFREESPACEAmplitude

Chapter 17 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Wavelength
  2. Interference
  3. FREE SPACE
  4. Constructive Interfernce
  5. Longitudinal Wave
  6. Deconstructive Interference
  7. Transverse Wave
  8. Period
  9. FREE SPACE
  10. Periodic Motion
  11. Mechanical Wave
  12. Refraction
  13. Rarefraction
  14. Trough
  15. Diffraction
  16. Reflection
  17. Hertz
  18. Surface Wave
  19. FREE SPACE
  20. Compression
  21. Frequency
  22. Medium
  23. Crest
  24. FREE SPACE
  25. Amplitude