Symbolism Situational Irony Direct Characterization Indirect characterization Text Structure Imagery Climax Simile First Person Point of View Metaphor Second Person Point of View Sensory Details Dramatic Irony Verbal Irony Personification Third Person Point of View Figurative Language Foil Text Features Plot Personal Narrative Direct Quote Theme Summary Conflict Author's Style Topic Paraphrase Author's purpose Symbolism Situational Irony Direct Characterization Indirect characterization Text Structure Imagery Climax Simile First Person Point of View Metaphor Second Person Point of View Sensory Details Dramatic Irony Verbal Irony Personification Third Person Point of View Figurative Language Foil Text Features Plot Personal Narrative Direct Quote Theme Summary Conflict Author's Style Topic Paraphrase Author's purpose
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Symbolism
Situational Irony
Direct Characterization
Indirect characterization
Text Structure
Imagery
Climax
Simile
First Person Point of View
Metaphor
Second Person Point of View
Sensory Details
Dramatic Irony
Verbal Irony
Personification
Third Person Point of View
Figurative Language
Foil
Text Features
Plot
Personal Narrative
Direct Quote
Theme
Summary
Conflict
Author's Style
Topic
Paraphrase
Author's purpose