Text Structure Imagery Plot Theme Figurative Language Verbal Irony Second Person Point of View Dramatic Irony Conflict Topic Paraphrase Situational Irony Climax Sensory Details Foil Direct Quote Personal Narrative Third Person Point of View Personification Text Features Direct Characterization Simile Symbolism Metaphor Author's purpose Indirect characterization Summary Author's Style First Person Point of View Text Structure Imagery Plot Theme Figurative Language Verbal Irony Second Person Point of View Dramatic Irony Conflict Topic Paraphrase Situational Irony Climax Sensory Details Foil Direct Quote Personal Narrative Third Person Point of View Personification Text Features Direct Characterization Simile Symbolism Metaphor Author's purpose Indirect characterization Summary Author's Style First Person Point of View
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Text Structure
Imagery
Plot
Theme
Figurative Language
Verbal Irony
Second Person Point of View
Dramatic Irony
Conflict
Topic
Paraphrase
Situational Irony
Climax
Sensory Details
Foil
Direct Quote
Personal Narrative
Third Person Point of View
Personification
Text Features
Direct Characterization
Simile
Symbolism
Metaphor
Author's purpose
Indirect characterization
Summary
Author's Style
First Person Point of View