Text Features Direct Characterization Figurative Language Symbolism First Person Point of View Imagery Third Person Point of View Author's purpose Personal Narrative Direct Quote Plot Sensory Details Summary Conflict Dramatic Irony Verbal Irony Topic Metaphor Theme Situational Irony Second Person Point of View Simile Climax Personification Text Structure Indirect characterization Paraphrase Author's Style Foil Text Features Direct Characterization Figurative Language Symbolism First Person Point of View Imagery Third Person Point of View Author's purpose Personal Narrative Direct Quote Plot Sensory Details Summary Conflict Dramatic Irony Verbal Irony Topic Metaphor Theme Situational Irony Second Person Point of View Simile Climax Personification Text Structure Indirect characterization Paraphrase Author's Style Foil
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Text Features
Direct Characterization
Figurative Language
Symbolism
First Person Point of View
Imagery
Third Person Point of View
Author's purpose
Personal Narrative
Direct Quote
Plot
Sensory Details
Summary
Conflict
Dramatic Irony
Verbal Irony
Topic
Metaphor
Theme
Situational Irony
Second Person Point of View
Simile
Climax
Personification
Text Structure
Indirect characterization
Paraphrase
Author's Style
Foil