Simile Symbolism Author's Style Theme Conflict First Person Point of View Climax Metaphor Personal Narrative Figurative Language Sensory Details Text Features Plot Direct Quote Text Structure Author's purpose Dramatic Irony Imagery Direct Characterization Verbal Irony Summary Topic Second Person Point of View Paraphrase Foil Indirect characterization Personification Third Person Point of View Situational Irony Simile Symbolism Author's Style Theme Conflict First Person Point of View Climax Metaphor Personal Narrative Figurative Language Sensory Details Text Features Plot Direct Quote Text Structure Author's purpose Dramatic Irony Imagery Direct Characterization Verbal Irony Summary Topic Second Person Point of View Paraphrase Foil Indirect characterization Personification Third Person Point of View Situational Irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Simile
Symbolism
Author's Style
Theme
Conflict
First Person Point of View
Climax
Metaphor
Personal Narrative
Figurative Language
Sensory Details
Text Features
Plot
Direct Quote
Text Structure
Author's purpose
Dramatic Irony
Imagery
Direct Characterization
Verbal Irony
Summary
Topic
Second Person Point of View
Paraphrase
Foil
Indirect characterization
Personification
Third Person Point of View
Situational Irony