Metaphor Imagery Personification Personal Narrative Text Structure Climax Foil Dramatic Irony Theme Conflict Third Person Point of View Paraphrase Author's purpose Sensory Details Symbolism First Person Point of View Topic Situational Irony Figurative Language Direct Quote Verbal Irony Simile Indirect characterization Text Features Plot Summary Second Person Point of View Author's Style Direct Characterization Metaphor Imagery Personification Personal Narrative Text Structure Climax Foil Dramatic Irony Theme Conflict Third Person Point of View Paraphrase Author's purpose Sensory Details Symbolism First Person Point of View Topic Situational Irony Figurative Language Direct Quote Verbal Irony Simile Indirect characterization Text Features Plot Summary Second Person Point of View Author's Style Direct Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Metaphor
Imagery
Personification
Personal Narrative
Text Structure
Climax
Foil
Dramatic Irony
Theme
Conflict
Third Person Point of View
Paraphrase
Author's purpose
Sensory Details
Symbolism
First Person Point of View
Topic
Situational Irony
Figurative Language
Direct Quote
Verbal Irony
Simile
Indirect characterization
Text Features
Plot
Summary
Second Person Point of View
Author's Style
Direct Characterization