Figurative Language Personification Verbal Irony Foil Sensory Details Personal Narrative Climax Situational Irony First Person Point of View Direct Quote Second Person Point of View Author's Style Simile Paraphrase Metaphor Topic Plot Indirect characterization Text Structure Dramatic Irony Theme Third Person Point of View Direct Characterization Conflict Imagery Symbolism Text Features Summary Author's purpose Figurative Language Personification Verbal Irony Foil Sensory Details Personal Narrative Climax Situational Irony First Person Point of View Direct Quote Second Person Point of View Author's Style Simile Paraphrase Metaphor Topic Plot Indirect characterization Text Structure Dramatic Irony Theme Third Person Point of View Direct Characterization Conflict Imagery Symbolism Text Features Summary Author's purpose
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Figurative Language
Personification
Verbal Irony
Foil
Sensory Details
Personal Narrative
Climax
Situational Irony
First Person Point of View
Direct Quote
Second Person Point of View
Author's Style
Simile
Paraphrase
Metaphor
Topic
Plot
Indirect characterization
Text Structure
Dramatic Irony
Theme
Third Person Point of View
Direct Characterization
Conflict
Imagery
Symbolism
Text Features
Summary
Author's purpose