Personification Third Person Point of View Summary Indirect characterization Direct Quote Conflict Text Structure Climax Paraphrase Dramatic Irony Plot Author's Style Metaphor Imagery Author's purpose Verbal Irony Sensory Details Text Features Direct Characterization Topic Theme Figurative Language Second Person Point of View Situational Irony First Person Point of View Simile Symbolism Personal Narrative Foil Personification Third Person Point of View Summary Indirect characterization Direct Quote Conflict Text Structure Climax Paraphrase Dramatic Irony Plot Author's Style Metaphor Imagery Author's purpose Verbal Irony Sensory Details Text Features Direct Characterization Topic Theme Figurative Language Second Person Point of View Situational Irony First Person Point of View Simile Symbolism Personal Narrative Foil
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Personification
Third Person Point of View
Summary
Indirect characterization
Direct Quote
Conflict
Text Structure
Climax
Paraphrase
Dramatic Irony
Plot
Author's Style
Metaphor
Imagery
Author's purpose
Verbal Irony
Sensory Details
Text Features
Direct Characterization
Topic
Theme
Figurative Language
Second Person Point of View
Situational Irony
First Person Point of View
Simile
Symbolism
Personal Narrative
Foil