First Person Point of View Author's Style Sensory Details Symbolism Conflict Topic Personification Direct Characterization Foil Imagery Summary Second Person Point of View Text Structure Climax Plot Text Features Author's purpose Direct Quote Third Person Point of View Metaphor Dramatic Irony Theme Simile Indirect characterization Personal Narrative Figurative Language Paraphrase Verbal Irony Situational Irony First Person Point of View Author's Style Sensory Details Symbolism Conflict Topic Personification Direct Characterization Foil Imagery Summary Second Person Point of View Text Structure Climax Plot Text Features Author's purpose Direct Quote Third Person Point of View Metaphor Dramatic Irony Theme Simile Indirect characterization Personal Narrative Figurative Language Paraphrase Verbal Irony Situational Irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
First Person Point of View
Author's Style
Sensory Details
Symbolism
Conflict
Topic
Personification
Direct Characterization
Foil
Imagery
Summary
Second Person Point of View
Text Structure
Climax
Plot
Text Features
Author's purpose
Direct Quote
Third Person Point of View
Metaphor
Dramatic Irony
Theme
Simile
Indirect characterization
Personal Narrative
Figurative Language
Paraphrase
Verbal Irony
Situational Irony