IdentifylearninggoalsEffectiveandengaginglearningactivitiesConstructivistpedagogyNewbeliefsBackwarddesignAssessmentsthat showstudentunderstandingCriticalthinkingLeadershipthroughteachersPerformancebasedassessmentsKnowledgebuildingCommunicationCurriculumbased ondeepunderstandingNewteachingapproachesStudent-centeredProject-basedlearningProfessionallearningcommunitiesNewlearningmaterialsShift inteacherroleCreativityCollaborationParticipatoryleadershipAuthenticchallengesandauthenticaudiencesUnderstandingby DesignIt's not aboutthe technology.It's about thetechnology asa learning tool.IdentifylearninggoalsEffectiveandengaginglearningactivitiesConstructivistpedagogyNewbeliefsBackwarddesignAssessmentsthat showstudentunderstandingCriticalthinkingLeadershipthroughteachersPerformancebasedassessmentsKnowledgebuildingCommunicationCurriculumbased ondeepunderstandingNewteachingapproachesStudent-centeredProject-basedlearningProfessionallearningcommunitiesNewlearningmaterialsShift inteacherroleCreativityCollaborationParticipatoryleadershipAuthenticchallengesandauthenticaudiencesUnderstandingby DesignIt's not aboutthe technology.It's about thetechnology asa learning tool.

Changing Schools by Integrating Technology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Identify learning goals
  2. Effective and engaging learning activities
  3. Constructivist pedagogy
  4. New beliefs
  5. Backward design
  6. Assessments that show student understanding
  7. Critical thinking
  8. Leadership through teachers
  9. Performance based assessments
  10. Knowledge building
  11. Communication
  12. Curriculum based on deep understanding
  13. New teaching approaches
  14. Student-centered
  15. Project- based learning
  16. Professional learning communities
  17. New learning materials
  18. Shift in teacher role
  19. Creativity
  20. Collaboration
  21. Participatory leadership
  22. Authentic challenges and authentic audiences
  23. Understanding by Design
  24. It's not about the technology. It's about the technology as a learning tool.