decibelcrestwavelengthtransparentsoundrarefactioncompressionconvexlensestroughvolumevibrationsopaquewavediffractionprismreflectionfrequencyrefractionamplitudemediumtranslucentpitchconcavelenseslightdecibelcrestwavelengthtransparentsoundrarefactioncompressionconvexlensestroughvolumevibrationsopaquewavediffractionprismreflectionfrequencyrefractionamplitudemediumtranslucentpitchconcavelenseslight

light and sound - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. decibel
  2. crest
  3. wavelength
  4. transparent
  5. sound
  6. rarefaction
  7. compression
  8. convex lenses
  9. trough
  10. volume
  11. vibrations
  12. opaque
  13. wave
  14. diffraction
  15. prism
  16. reflection
  17. frequency
  18. refraction
  19. amplitude
  20. medium
  21. translucent
  22. pitch
  23. concave lenses
  24. light