frequencywavesoundvolumecompressionopaqueamplitudeprismreflectioncrestdiffractiondecibellightconvexlensestroughwavelengthconcavelensesvibrationstransparenttranslucentrarefactionmediumpitchrefractionfrequencywavesoundvolumecompressionopaqueamplitudeprismreflectioncrestdiffractiondecibellightconvexlensestroughwavelengthconcavelensesvibrationstransparenttranslucentrarefactionmediumpitchrefraction

light and sound - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. frequency
  2. wave
  3. sound
  4. volume
  5. compression
  6. opaque
  7. amplitude
  8. prism
  9. reflection
  10. crest
  11. diffraction
  12. decibel
  13. light
  14. convex lenses
  15. trough
  16. wavelength
  17. concave lenses
  18. vibrations
  19. transparent
  20. translucent
  21. rarefaction
  22. medium
  23. pitch
  24. refraction