troughreflectionamplitudeconcavelenseswavelengthmediumfrequencydecibelcrestrefractionconvexlensesvolumesoundcompressionopaquewavediffractionlighttranslucenttransparentpitchrarefactionvibrationsprismtroughreflectionamplitudeconcavelenseswavelengthmediumfrequencydecibelcrestrefractionconvexlensesvolumesoundcompressionopaquewavediffractionlighttranslucenttransparentpitchrarefactionvibrationsprism

light and sound - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. trough
  2. reflection
  3. amplitude
  4. concave lenses
  5. wavelength
  6. medium
  7. frequency
  8. decibel
  9. crest
  10. refraction
  11. convex lenses
  12. volume
  13. sound
  14. compression
  15. opaque
  16. wave
  17. diffraction
  18. light
  19. translucent
  20. transparent
  21. pitch
  22. rarefaction
  23. vibrations
  24. prism