Tint Intensity Cool Texture Primary Triad Monochromatic Emphasis Analysis Balance Form Value Progressive Rhythm Asymmetrical Balance Pattern Medium Intermediate Color Hue Vertical Primary Triad Interpretation Diagonal Shape Judgement Proportion Horizontal Radial Balance Space Principles of Design Credit line Shade Description Critique Curved Complementary Elements Harmony Variety Color Wheel Rhythm Warm Zigzag Line Contrast Regular Rhythm Tint Intensity Cool Texture Primary Triad Monochromatic Emphasis Analysis Balance Form Value Progressive Rhythm Asymmetrical Balance Pattern Medium Intermediate Color Hue Vertical Primary Triad Interpretation Diagonal Shape Judgement Proportion Horizontal Radial Balance Space Principles of Design Credit line Shade Description Critique Curved Complementary Elements Harmony Variety Color Wheel Rhythm Warm Zigzag Line Contrast Regular Rhythm
ART - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tint
Intensity
Cool
Texture
Primary Triad
Monochromatic
Emphasis
Analysis
Balance
Form
Value
Progressive Rhythm
Asymmetrical Balance
Pattern
Medium
Intermediate
Color
Hue
Vertical
Primary Triad
Interpretation
Diagonal
Shape
Judgement
Proportion
Horizontal
Radial Balance
Space
Principles of Design
Credit line
Shade
Description
Critique
Curved
Complementary
Elements
Harmony
Variety
Color Wheel
Rhythm
Warm
Zigzag
Line
Contrast
Regular Rhythm