Visualisationof activitybeforeperformingFlare upof chronicmedicalconditionSeversDiseaseAbrasionDehydrationPoorGaitOne musclestrongerthan theotherMobilityCoaching/SupervisionPassiveMovementRICEFractureFreezesprayFitnessLevelEAPTendonitisScoliosisType1OveruseblistersType2DynamicMovementSpine curvestoo farforward atthe lowerbackFruitjuice/sugarPhysicalcontactbetweenperformers isan acceptedpart of playPicturessomething intheir head tostayfocussedOutwardcurvatureof upperbackGogglesStretchingPerformerbecomestoonervousHyperglycemiaAssessingplayingsurface forharmfuldebrisA processthatidentifieshazardsGenderPelvicTiltTendonsVisualisationof activitybeforeperformingFlare upof chronicmedicalconditionSeversDiseaseAbrasionDehydrationPoorGaitOne musclestrongerthan theotherMobilityCoaching/SupervisionPassiveMovementRICEFractureFreezesprayFitnessLevelEAPTendonitisScoliosisType1OveruseblistersType2DynamicMovementSpine curvestoo farforward atthe lowerbackFruitjuice/sugarPhysicalcontactbetweenperformers isan acceptedpart of playPicturessomething intheir head tostayfocussedOutwardcurvatureof upperbackGogglesStretchingPerformerbecomestoonervousHyperglycemiaAssessingplayingsurface forharmfuldebrisA processthatidentifieshazardsGenderPelvicTiltTendons

Sports Science Revision - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Visualisation of activity before performing
  2. Flare up of chronic medical condition
  3. Severs Disease
  4. Abrasion
  5. Dehydration
  6. Poor Gait
  7. One muscle stronger than the other
  8. Mobility
  9. Coaching/Supervision
  10. Passive Movement
  11. RICE
  12. Fracture
  13. Freeze spray
  14. Fitness Level
  15. EAP
  16. Tendonitis
  17. Scoliosis
  18. Type 1
  19. Overuse blisters
  20. Type 2
  21. Dynamic Movement
  22. Spine curves too far forward at the lower back
  23. Fruit juice/sugar
  24. Physical contact between performers is an accepted part of play
  25. Pictures something in their head to stay focussed
  26. Outward curvature of upper back
  27. Goggles
  28. Stretching
  29. Performer becomes too nervous
  30. Hyperglycemia
  31. Assessing playing surface for harmful debris
  32. A process that identifies hazards
  33. Gender
  34. Pelvic Tilt
  35. Tendons