PathosHyperbole(FigurativeLanguage)ShortStoryFlashFictionWalterSimile(FigurativeLanguage)Imagery(FigurativeLanguage)Symbolism(FigurativeLanguage)ClaimMetaphor(FigurativeLanguage)NarrativeEssayLogosGeorgePoetryTheAmericanDreamEthosTravisAllusion(FigurativeLanguage)Personification(FigurativeLanguage)Alliteration(FigurativeLanguage)BeneathaMr.LindnerRepetitionJosephAsagaiMLAFormatMamaOnomatopoeia(FigurativeLanguage)LorraineHansberryRuthPathosHyperbole(FigurativeLanguage)ShortStoryFlashFictionWalterSimile(FigurativeLanguage)Imagery(FigurativeLanguage)Symbolism(FigurativeLanguage)ClaimMetaphor(FigurativeLanguage)NarrativeEssayLogosGeorgePoetryTheAmericanDreamEthosTravisAllusion(FigurativeLanguage)Personification(FigurativeLanguage)Alliteration(FigurativeLanguage)BeneathaMr.LindnerRepetitionJosephAsagaiMLAFormatMamaOnomatopoeia(FigurativeLanguage)LorraineHansberryRuth

Junior English BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pathos
  2. Hyperbole (Figurative Language)
  3. Short Story
  4. Flash Fiction
  5. Walter
  6. Simile (Figurative Language)
  7. Imagery (Figurative Language)
  8. Symbolism (Figurative Language)
  9. Claim
  10. Metaphor (Figurative Language)
  11. Narrative Essay
  12. Logos
  13. George
  14. Poetry
  15. The American Dream
  16. Ethos
  17. Travis
  18. Allusion (Figurative Language)
  19. Personification (Figurative Language)
  20. Alliteration (Figurative Language)
  21. Beneatha
  22. Mr. Lindner
  23. Repetition
  24. Joseph Asagai
  25. MLA Format
  26. Mama
  27. Onomatopoeia (Figurative Language)
  28. Lorraine Hansberry
  29. Ruth