DrugAddictionRaidersdroppod inAte Withouta Table(despitehaving one)Spend anhourmakingdefenseFlashstormburnsdown theentire mapMechanoidClusterUsingWoodenStructuresManhunterPack whilebeingRaidedWarCrimesTerribleStartingColonistsOver 30modsinstalledChemfuelin mainstockpileMassiveGrowingZonesMentalBreakColonistdoesn't treata medicalemergencyMassiveInfestation30 minutemicromanagebeforeunpausePets eatall thefoodNoTradersOrganHarvestingIncapableof ViolentRandyRandomSiegeNoFoodDrugAddictionRaidersdroppod inAte Withouta Table(despitehaving one)Spend anhourmakingdefenseFlashstormburnsdown theentire mapMechanoidClusterUsingWoodenStructuresManhunterPack whilebeingRaidedWarCrimesTerribleStartingColonistsOver 30modsinstalledChemfuelin mainstockpileMassiveGrowingZonesMentalBreakColonistdoesn't treata medicalemergencyMassiveInfestation30 minutemicromanagebeforeunpausePets eatall thefoodNoTradersOrganHarvestingIncapableof ViolentRandyRandomSiegeNoFood

Rimworld Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Drug Addiction
  2. Raiders drop pod in
  3. Ate Without a Table (despite having one)
  4. Spend an hour making defense
  5. Flashstorm burns down the entire map
  6. Mechanoid Cluster
  7. Using Wooden Structures
  8. Manhunter Pack while being Raided
  9. War Crimes
  10. Terrible Starting Colonists
  11. Over 30 mods installed
  12. Chemfuel in main stockpile
  13. Massive Growing Zones
  14. Mental Break
  15. Colonist doesn't treat a medical emergency
  16. Massive Infestation
  17. 30 minute micromanage before unpause
  18. Pets eat all the food
  19. No Traders
  20. Organ Harvesting
  21. Incapable of Violent
  22. Randy Random
  23. Siege
  24. No Food