Pets eatall thefoodNoTradersUsingWoodenStructuresWarCrimesRaidersdroppod inColonistdoesn't treata medicalemergencyManhunterPack whilebeingRaidedMassiveGrowingZonesRandyRandomIncapableof ViolentFlashstormburnsdown theentire mapDrugAddictionMechanoidClusterOrganHarvestingChemfuelin mainstockpileSpend anhourmakingdefenseTerribleStartingColonistsOver 30modsinstalledMentalBreak30 minutemicromanagebeforeunpauseMassiveInfestationNoFoodSiegeAte Withouta Table(despitehaving one)Pets eatall thefoodNoTradersUsingWoodenStructuresWarCrimesRaidersdroppod inColonistdoesn't treata medicalemergencyManhunterPack whilebeingRaidedMassiveGrowingZonesRandyRandomIncapableof ViolentFlashstormburnsdown theentire mapDrugAddictionMechanoidClusterOrganHarvestingChemfuelin mainstockpileSpend anhourmakingdefenseTerribleStartingColonistsOver 30modsinstalledMentalBreak30 minutemicromanagebeforeunpauseMassiveInfestationNoFoodSiegeAte Withouta Table(despitehaving one)

Rimworld Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pets eat all the food
  2. No Traders
  3. Using Wooden Structures
  4. War Crimes
  5. Raiders drop pod in
  6. Colonist doesn't treat a medical emergency
  7. Manhunter Pack while being Raided
  8. Massive Growing Zones
  9. Randy Random
  10. Incapable of Violent
  11. Flashstorm burns down the entire map
  12. Drug Addiction
  13. Mechanoid Cluster
  14. Organ Harvesting
  15. Chemfuel in main stockpile
  16. Spend an hour making defense
  17. Terrible Starting Colonists
  18. Over 30 mods installed
  19. Mental Break
  20. 30 minute micromanage before unpause
  21. Massive Infestation
  22. No Food
  23. Siege
  24. Ate Without a Table (despite having one)