ManhunterPack whilebeingRaidedRaidersdroppod inAte Withouta Table(despitehaving one)MentalBreakOver 30modsinstalledChemfuelin mainstockpileMassiveInfestationNoTraders30 minutemicromanagebeforeunpausePets eatall thefoodMassiveGrowingZonesDrugAddictionFlashstormburnsdown theentire mapColonistdoesn't treata medicalemergencyUsingWoodenStructuresTerribleStartingColonistsMechanoidClusterSiegeNoFoodRandyRandomIncapableof ViolentWarCrimesSpend anhourmakingdefenseOrganHarvestingManhunterPack whilebeingRaidedRaidersdroppod inAte Withouta Table(despitehaving one)MentalBreakOver 30modsinstalledChemfuelin mainstockpileMassiveInfestationNoTraders30 minutemicromanagebeforeunpausePets eatall thefoodMassiveGrowingZonesDrugAddictionFlashstormburnsdown theentire mapColonistdoesn't treata medicalemergencyUsingWoodenStructuresTerribleStartingColonistsMechanoidClusterSiegeNoFoodRandyRandomIncapableof ViolentWarCrimesSpend anhourmakingdefenseOrganHarvesting

Rimworld Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Manhunter Pack while being Raided
  2. Raiders drop pod in
  3. Ate Without a Table (despite having one)
  4. Mental Break
  5. Over 30 mods installed
  6. Chemfuel in main stockpile
  7. Massive Infestation
  8. No Traders
  9. 30 minute micromanage before unpause
  10. Pets eat all the food
  11. Massive Growing Zones
  12. Drug Addiction
  13. Flashstorm burns down the entire map
  14. Colonist doesn't treat a medical emergency
  15. Using Wooden Structures
  16. Terrible Starting Colonists
  17. Mechanoid Cluster
  18. Siege
  19. No Food
  20. Randy Random
  21. Incapable of Violent
  22. War Crimes
  23. Spend an hour making defense
  24. Organ Harvesting