Ray Parallel lines Skew lines Supplementary Angles parallelogram Angle Bisector Complementary Angles isosceles triangle equilateral triangle Acute Angle Alternate Interior Angles equiangular triangle Alternate Exterior Lines Corresponding Angles Transversal Straight Angle Slope - intercept form Obtuse Angle Segment Bisector Congruent Segments plane Vertical Angles Consecutive Interior Angles Adjacent Angle Ray Parallel lines Skew lines Supplementary Angles parallelogram Angle Bisector Complementary Angles isosceles triangle equilateral triangle Acute Angle Alternate Interior Angles equiangular triangle Alternate Exterior Lines Corresponding Angles Transversal Straight Angle Slope - intercept form Obtuse Angle Segment Bisector Congruent Segments plane Vertical Angles Consecutive Interior Angles Adjacent Angle
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Ray
Parallel lines
Skew lines
Supplementary
Angles
parallelogram
Angle Bisector
Complementary
Angles
isosceles
triangle
equilateral triangle
Acute
Angle
Alternate
Interior
Angles
equiangular
triangle
Alternate Exterior
Lines
Corresponding
Angles
Transversal
Straight
Angle
Slope -intercept form
Obtuse
Angle
Segment
Bisector
Congruent Segments
plane
Vertical
Angles
Consecutive Interior Angles
Adjacent
Angle