(1,0)(4,π/4)(3,π/6)(2,π/6)(2,3π/4)(1,π/3)(4,π/6)(2,0)(5,π/6)(1,3π/4)(2,2π/3)(3,π/4)(3,π/3)(5,0)(1,π/4)(5,π/4)(1,2π/3)(5,π/2)(1,π/2)(3,0)(4,π/3)(3,5π/6)(4,3π/4)(2,π/3)(4,2π/3)(3,2π/3)(1,π/6)(2,π/4)(5,π/3)(5,5π/6)(2,π/2)(4,0)(2,5π/6)(5,3π/4)(5,2π/3)(4,5π/6)(4,π/2)(3,π/2)(3,3π/4)(1,5π/6)(1,0)(4,π/4)(3,π/6)(2,π/6)(2,3π/4)(1,π/3)(4,π/6)(2,0)(5,π/6)(1,3π/4)(2,2π/3)(3,π/4)(3,π/3)(5,0)(1,π/4)(5,π/4)(1,2π/3)(5,π/2)(1,π/2)(3,0)(4,π/3)(3,5π/6)(4,3π/4)(2,π/3)(4,2π/3)(3,2π/3)(1,π/6)(2,π/4)(5,π/3)(5,5π/6)(2,π/2)(4,0)(2,5π/6)(5,3π/4)(5,2π/3)(4,5π/6)(4,π/2)(3,π/2)(3,3π/4)(1,5π/6)

Polar Coordinate BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
1
2
4
3
3
4
2
5
2
6
1
7
4
8
2
9
5
10
1
11
2
12
3
13
3
14
5
15
1
16
5
17
1
18
5
19
1
20
3
21
4
22
3
23
4
24
2
25
4
26
3
27
1
28
2
29
5
30
5
31
2
32
4
33
2
34
5
35
5
36
4
37
4
38
3
39
3
40
1
  1. 1-(1,0)
  2. 4-(4,π/4)
  3. 3-(3,π/6)
  4. 2-(2,π/6)
  5. 2-(2,3π/4)
  6. 1-(1,π/3)
  7. 4-(4,π/6)
  8. 2-(2,0)
  9. 5-(5,π/6)
  10. 1-(1,3π/4)
  11. 2-(2,2π/3)
  12. 3-(3,π/4)
  13. 3-(3,π/3)
  14. 5-(5,0)
  15. 1-(1,π/4)
  16. 5-(5,π/4)
  17. 1-(1,2π/3)
  18. 5-(5,π/2)
  19. 1-(1,π/2)
  20. 3-(3,0)
  21. 4-(4,π/3)
  22. 3-(3,5π/6)
  23. 4-(4,3π/4)
  24. 2-(2,π/3)
  25. 4-(4,2π/3)
  26. 3-(3,2π/3)
  27. 1-(1,π/6)
  28. 2-(2,π/4)
  29. 5-(5,π/3)
  30. 5-(5,5π/6)
  31. 2-(2,π/2)
  32. 4-(4,0)
  33. 2-(2,5π/6)
  34. 5-(5,3π/4)
  35. 5-(5,2π/3)
  36. 4-(4,5π/6)
  37. 4-(4,π/2)
  38. 3-(3,π/2)
  39. 3-(3,3π/4)
  40. 1-(1,5π/6)