"Call out operator" "Who has luna well?" "Challenge?" Talking about day 1 "I'm oobing at first encounter" "3,3?" "Send the scanner down" Dies at end of sparrow part "Suppress?" "Counting from flag or op door?" "6,4?" Talking about flawless "Chaos?" "How do you number the boxes?" dying 4th encounter getting eyes of tomorrow Wearing day 1 emblem dying 3rd encounter "He's on me" "I shot the wrong jar" dying 1st encounter "Who got deactivated?" dying 2nd encounter Prolonged discussion on day 1 "Who has div?" "Call out operator" "Who has luna well?" "Challenge?" Talking about day 1 "I'm oobing at first encounter" "3,3?" "Send the scanner down" Dies at end of sparrow part "Suppress?" "Counting from flag or op door?" "6,4?" Talking about flawless "Chaos?" "How do you number the boxes?" dying 4th encounter getting eyes of tomorrow Wearing day 1 emblem dying 3rd encounter "He's on me" "I shot the wrong jar" dying 1st encounter "Who got deactivated?" dying 2nd encounter Prolonged discussion on day 1 "Who has div?"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Call out operator"
"Who has luna well?"
"Challenge?"
Talking about day 1
"I'm oobing at first encounter"
"3,3?"
"Send the scanner down"
Dies at end of sparrow part
"Suppress?"
"Counting from flag or op door?"
"6,4?"
Talking about flawless
"Chaos?"
"How do you number the boxes?"
dying 4th encounter
getting eyes of tomorrow
Wearing day 1 emblem
dying 3rd encounter
"He's on me"
"I shot the wrong jar"
dying 1st encounter
"Who got deactivated?"
dying 2nd encounter
Prolonged discussion on day 1
"Who has div?"