dying 2nd encounter "6,4?" Talking about day 1 "Chaos?" "3,3?" dying 4th encounter "Counting from flag or op door?" "Who has div?" "Challenge?" "Suppress?" Talking about flawless "Who has luna well?" dying 1st encounter Prolonged discussion on day 1 "Send the scanner down" "How do you number the boxes?" dying 3rd encounter Dies at end of sparrow part Wearing day 1 emblem "I'm oobing at first encounter" "Call out operator" "He's on me" "Who got deactivated?" getting eyes of tomorrow "I shot the wrong jar" dying 2nd encounter "6,4?" Talking about day 1 "Chaos?" "3,3?" dying 4th encounter "Counting from flag or op door?" "Who has div?" "Challenge?" "Suppress?" Talking about flawless "Who has luna well?" dying 1st encounter Prolonged discussion on day 1 "Send the scanner down" "How do you number the boxes?" dying 3rd encounter Dies at end of sparrow part Wearing day 1 emblem "I'm oobing at first encounter" "Call out operator" "He's on me" "Who got deactivated?" getting eyes of tomorrow "I shot the wrong jar"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
dying 2nd encounter
"6,4?"
Talking about day 1
"Chaos?"
"3,3?"
dying 4th encounter
"Counting from flag or op door?"
"Who has div?"
"Challenge?"
"Suppress?"
Talking about flawless
"Who has luna well?"
dying 1st encounter
Prolonged discussion on day 1
"Send the scanner down"
"How do you number the boxes?"
dying 3rd encounter
Dies at end of sparrow part
Wearing day 1 emblem
"I'm oobing at first encounter"
"Call out operator"
"He's on me"
"Who got deactivated?"
getting eyes of tomorrow
"I shot the wrong jar"