Shadows(Loud)3+SecurityDoors inOne RoomBig, OpenFuckingRooms thatmake nosenseInfectiousFogTank(Stealth)MultipleScouts inOneRoomFogTitanChargersERRORAlarmTank(Loud)ExcessivelyLongTerminalUplinkMother(Loud)Shadows(Stealth)3+ Class4 orHigherAlarmsS1ScanObjectiveScan withScriptedEnemySpawnChargersMother(Stealth)15+Enemiesin OneRoomSpittersMovingFogBloodDoorPitchBlackRoom(s)Extractionwith Alarmand isLongShadows(Loud)3+SecurityDoors inOne RoomBig, OpenFuckingRooms thatmake nosenseInfectiousFogTank(Stealth)MultipleScouts inOneRoomFogTitanChargersERRORAlarmTank(Loud)ExcessivelyLongTerminalUplinkMother(Loud)Shadows(Stealth)3+ Class4 orHigherAlarmsS1ScanObjectiveScan withScriptedEnemySpawnChargersMother(Stealth)15+Enemiesin OneRoomSpittersMovingFogBloodDoorPitchBlackRoom(s)Extractionwith Alarmand isLong

GTFO Difficulty Bank - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Shadows (Loud)
  2. 3+ Security Doors in One Room
  3. Big, Open Fucking Rooms that make no sense
  4. Infectious Fog
  5. Tank (Stealth)
  6. Multiple Scouts in One Room
  7. Fog
  8. Titan Chargers
  9. ERROR Alarm
  10. Tank (Loud)
  11. Excessively Long Terminal Uplink
  12. Mother (Loud)
  13. Shadows (Stealth)
  14. 3+ Class 4 or Higher Alarms
  15. S1 Scan
  16. Objective Scan with Scripted Enemy Spawn
  17. Chargers
  18. Mother (Stealth)
  19. 15+ Enemies in One Room
  20. Spitters
  21. Moving Fog
  22. Blood Door
  23. Pitch Black Room(s)
  24. Extraction with Alarm and is Long