WellnessAdvertisingHabitFraudRiskfactorEnvironmentQualityof lifeWarrantyGoalSocialhealthConsumerEmotionalhealthLifeexpectancyActionplanContinuumPhysicalhealthCultureAdvocacyHeredityMediaValuesMentalhealthHealthGenderWellnessAdvertisingHabitFraudRiskfactorEnvironmentQualityof lifeWarrantyGoalSocialhealthConsumerEmotionalhealthLifeexpectancyActionplanContinuumPhysicalhealthCultureAdvocacyHeredityMediaValuesMentalhealthHealthGender

Chapter 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wellness
  2. Advertising
  3. Habit
  4. Fraud
  5. Risk factor
  6. Environment
  7. Quality of life
  8. Warranty
  9. Goal
  10. Social health
  11. Consumer
  12. Emotional health
  13. Life expectancy
  14. Action plan
  15. Continuum
  16. Physical health
  17. Culture
  18. Advocacy
  19. Heredity
  20. Media
  21. Values
  22. Mental health
  23. Health
  24. Gender