GoalHeredityRiskfactorAdvertisingHealthHabitWellnessMentalhealthEmotionalhealthSocialhealthConsumerCultureLifeexpectancyWarrantyActionplanPhysicalhealthGenderFraudMediaValuesEnvironmentContinuumAdvocacyQualityof lifeGoalHeredityRiskfactorAdvertisingHealthHabitWellnessMentalhealthEmotionalhealthSocialhealthConsumerCultureLifeexpectancyWarrantyActionplanPhysicalhealthGenderFraudMediaValuesEnvironmentContinuumAdvocacyQualityof life

Chapter 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Goal
  2. Heredity
  3. Risk factor
  4. Advertising
  5. Health
  6. Habit
  7. Wellness
  8. Mental health
  9. Emotional health
  10. Social health
  11. Consumer
  12. Culture
  13. Life expectancy
  14. Warranty
  15. Action plan
  16. Physical health
  17. Gender
  18. Fraud
  19. Media
  20. Values
  21. Environment
  22. Continuum
  23. Advocacy
  24. Quality of life