ConsumerContinuumHeredityWellnessAdvocacyPhysicalhealthMediaRiskfactorQualityof lifeAdvertisingValuesEnvironmentWarrantyLifeexpectancyGoalFraudHealthActionplanGenderCultureHabitEmotionalhealthMentalhealthSocialhealthConsumerContinuumHeredityWellnessAdvocacyPhysicalhealthMediaRiskfactorQualityof lifeAdvertisingValuesEnvironmentWarrantyLifeexpectancyGoalFraudHealthActionplanGenderCultureHabitEmotionalhealthMentalhealthSocialhealth

Chapter 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Consumer
  2. Continuum
  3. Heredity
  4. Wellness
  5. Advocacy
  6. Physical health
  7. Media
  8. Risk factor
  9. Quality of life
  10. Advertising
  11. Values
  12. Environment
  13. Warranty
  14. Life expectancy
  15. Goal
  16. Fraud
  17. Health
  18. Action plan
  19. Gender
  20. Culture
  21. Habit
  22. Emotional health
  23. Mental health
  24. Social health