HeredityRiskfactorPhysicalhealthEmotionalhealthActionplanMediaQualityof lifeContinuumHabitGenderCultureAdvertisingLifeexpectancyMentalhealthWellnessConsumerSocialhealthFraudAdvocacyEnvironmentValuesHealthWarrantyGoalHeredityRiskfactorPhysicalhealthEmotionalhealthActionplanMediaQualityof lifeContinuumHabitGenderCultureAdvertisingLifeexpectancyMentalhealthWellnessConsumerSocialhealthFraudAdvocacyEnvironmentValuesHealthWarrantyGoal

Chapter 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Heredity
  2. Risk factor
  3. Physical health
  4. Emotional health
  5. Action plan
  6. Media
  7. Quality of life
  8. Continuum
  9. Habit
  10. Gender
  11. Culture
  12. Advertising
  13. Life expectancy
  14. Mental health
  15. Wellness
  16. Consumer
  17. Social health
  18. Fraud
  19. Advocacy
  20. Environment
  21. Values
  22. Health
  23. Warranty
  24. Goal