HeredityLifeexpectancyContinuumHabitActionplanGenderCultureGoalSocialhealthPhysicalhealthValuesConsumerQualityof lifeAdvertisingWellnessHealthMediaRiskfactorAdvocacyEmotionalhealthMentalhealthFraudEnvironmentWarrantyHeredityLifeexpectancyContinuumHabitActionplanGenderCultureGoalSocialhealthPhysicalhealthValuesConsumerQualityof lifeAdvertisingWellnessHealthMediaRiskfactorAdvocacyEmotionalhealthMentalhealthFraudEnvironmentWarranty

Chapter 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Heredity
  2. Life expectancy
  3. Continuum
  4. Habit
  5. Action plan
  6. Gender
  7. Culture
  8. Goal
  9. Social health
  10. Physical health
  11. Values
  12. Consumer
  13. Quality of life
  14. Advertising
  15. Wellness
  16. Health
  17. Media
  18. Risk factor
  19. Advocacy
  20. Emotional health
  21. Mental health
  22. Fraud
  23. Environment
  24. Warranty