RiskfactorHabitWellnessQualityof lifeValuesWarrantyConsumerGenderHeredityPhysicalhealthMentalhealthEnvironmentAdvertisingEmotionalhealthMediaLifeexpectancyFraudAdvocacySocialhealthCultureGoalContinuumActionplanHealthRiskfactorHabitWellnessQualityof lifeValuesWarrantyConsumerGenderHeredityPhysicalhealthMentalhealthEnvironmentAdvertisingEmotionalhealthMediaLifeexpectancyFraudAdvocacySocialhealthCultureGoalContinuumActionplanHealth

Chapter 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Risk factor
  2. Habit
  3. Wellness
  4. Quality of life
  5. Values
  6. Warranty
  7. Consumer
  8. Gender
  9. Heredity
  10. Physical health
  11. Mental health
  12. Environment
  13. Advertising
  14. Emotional health
  15. Media
  16. Life expectancy
  17. Fraud
  18. Advocacy
  19. Social health
  20. Culture
  21. Goal
  22. Continuum
  23. Action plan
  24. Health