NewOutsetNoPaintGradient(Radial)ImportBoldBooleanGradient(Linear)NodeUnionCircle,ellipsesBitmapDifferenceGradientGraphicsHandlesDuplicateIntersectionObject(Align &Distribute)GeneratefromPathObject(Fill &Stroke)ObjectsInkscapeInsetBreakApartObjectto PathItalicsNewOutsetNoPaintGradient(Radial)ImportBoldBooleanGradient(Linear)NodeUnionCircle,ellipsesBitmapDifferenceGradientGraphicsHandlesDuplicateIntersectionObject(Align &Distribute)GeneratefromPathObject(Fill &Stroke)ObjectsInkscapeInsetBreakApartObjectto PathItalics

ELDA Digital Art - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New
  2. Outset
  3. No Paint
  4. Gradient (Radial)
  5. Import
  6. Bold
  7. Boolean
  8. Gradient (Linear)
  9. Node
  10. Union
  11. Circle, ellipses
  12. Bitmap
  13. Difference
  14. Gradient
  15. Graphics
  16. Handles
  17. Duplicate
  18. Intersection
  19. Object (Align & Distribute)
  20. Generate from Path
  21. Object (Fill & Stroke)
  22. Objects
  23. Inkscape
  24. Inset
  25. Break Apart
  26. Object to Path
  27. Italics