HandlesInkscapeBreakApartImportGraphicsObject(Fill &Stroke)ObjectsDifferenceObjectto PathIntersectionGradientBooleanNoPaintObject(Align &Distribute)Gradient(Linear)BoldUnionItalicsBitmapOutsetGeneratefromPathNodeNewInsetCircle,ellipsesDuplicateGradient(Radial)HandlesInkscapeBreakApartImportGraphicsObject(Fill &Stroke)ObjectsDifferenceObjectto PathIntersectionGradientBooleanNoPaintObject(Align &Distribute)Gradient(Linear)BoldUnionItalicsBitmapOutsetGeneratefromPathNodeNewInsetCircle,ellipsesDuplicateGradient(Radial)

ELDA Digital Art - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Handles
  2. Inkscape
  3. Break Apart
  4. Import
  5. Graphics
  6. Object (Fill & Stroke)
  7. Objects
  8. Difference
  9. Object to Path
  10. Intersection
  11. Gradient
  12. Boolean
  13. No Paint
  14. Object (Align & Distribute)
  15. Gradient (Linear)
  16. Bold
  17. Union
  18. Italics
  19. Bitmap
  20. Outset
  21. Generate from Path
  22. Node
  23. New
  24. Inset
  25. Circle, ellipses
  26. Duplicate
  27. Gradient (Radial)