HandlesBoldDifferenceNewBitmapUnionGradient(Radial)Gradient(Linear)GradientCircle,ellipsesInsetGeneratefromPathImportObject(Fill &Stroke)OutsetIntersectionObjectsObject(Align &Distribute)Objectto PathBooleanGraphicsInkscapeNoPaintDuplicateBreakApartNodeItalicsHandlesBoldDifferenceNewBitmapUnionGradient(Radial)Gradient(Linear)GradientCircle,ellipsesInsetGeneratefromPathImportObject(Fill &Stroke)OutsetIntersectionObjectsObject(Align &Distribute)Objectto PathBooleanGraphicsInkscapeNoPaintDuplicateBreakApartNodeItalics

ELDA Digital Art - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
  1. Handles
  2. Bold
  3. Difference
  4. New
  5. Bitmap
  6. Union
  7. Gradient (Radial)
  8. Gradient (Linear)
  9. Gradient
  10. Circle, ellipses
  11. Inset
  12. Generate from Path
  13. Import
  14. Object (Fill & Stroke)
  15. Outset
  16. Intersection
  17. Objects
  18. Object (Align & Distribute)
  19. Object to Path
  20. Boolean
  21. Graphics
  22. Inkscape
  23. No Paint
  24. Duplicate
  25. Break Apart
  26. Node
  27. Italics