IntersectionItalicsUnionDifferenceInkscapeNewObjectsObject(Fill &Stroke)Circle,ellipsesObject(Align &Distribute)InsetNoPaintBreakApartDuplicateObjectto PathGradientGraphicsBoldGradient(Radial)NodeImportGradient(Linear)GeneratefromPathBitmapOutsetHandlesBooleanIntersectionItalicsUnionDifferenceInkscapeNewObjectsObject(Fill &Stroke)Circle,ellipsesObject(Align &Distribute)InsetNoPaintBreakApartDuplicateObjectto PathGradientGraphicsBoldGradient(Radial)NodeImportGradient(Linear)GeneratefromPathBitmapOutsetHandlesBoolean

ELDA Digital Art - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Intersection
  2. Italics
  3. Union
  4. Difference
  5. Inkscape
  6. New
  7. Objects
  8. Object (Fill & Stroke)
  9. Circle, ellipses
  10. Object (Align & Distribute)
  11. Inset
  12. No Paint
  13. Break Apart
  14. Duplicate
  15. Object to Path
  16. Gradient
  17. Graphics
  18. Bold
  19. Gradient (Radial)
  20. Node
  21. Import
  22. Gradient (Linear)
  23. Generate from Path
  24. Bitmap
  25. Outset
  26. Handles
  27. Boolean