BoldBooleanInkscapeObject(Fill &Stroke)DifferenceGraphicsObjectsGradient(Radial)NodeInsetGeneratefromPathNewUnionObjectto PathGradientBreakApartIntersectionOutsetGradient(Linear)BitmapCircle,ellipsesObject(Align &Distribute)ItalicsDuplicateHandlesNoPaintImportBoldBooleanInkscapeObject(Fill &Stroke)DifferenceGraphicsObjectsGradient(Radial)NodeInsetGeneratefromPathNewUnionObjectto PathGradientBreakApartIntersectionOutsetGradient(Linear)BitmapCircle,ellipsesObject(Align &Distribute)ItalicsDuplicateHandlesNoPaintImport

ELDA Digital Art - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
  1. Bold
  2. Boolean
  3. Inkscape
  4. Object (Fill & Stroke)
  5. Difference
  6. Graphics
  7. Objects
  8. Gradient (Radial)
  9. Node
  10. Inset
  11. Generate from Path
  12. New
  13. Union
  14. Object to Path
  15. Gradient
  16. Break Apart
  17. Intersection
  18. Outset
  19. Gradient (Linear)
  20. Bitmap
  21. Circle, ellipses
  22. Object (Align & Distribute)
  23. Italics
  24. Duplicate
  25. Handles
  26. No Paint
  27. Import