DisincentivesCurrencyVirtualItemsDiscoveryCustomizationCascadingInformationTheoryLotteryPlayervs.PlayerStatusEasterEggsTradingSystemPowerUpRandomRewards/SurpriseDelightSocialGraphsLeaderboardsFixedIntervalRewardSchedulesCombosTeamsProgressionFreeLunchContentUnlockingBonusesLevelsCollectionsBossFightsBadgesViralityFixedRatioRewardSchedulesCommunityDiscoveryMicroLeaderboardsQuestsEliteItemCombatCountdownDisincentivesCurrencyVirtualItemsDiscoveryCustomizationCascadingInformationTheoryLotteryPlayervs.PlayerStatusEasterEggsTradingSystemPowerUpRandomRewards/SurpriseDelightSocialGraphsLeaderboardsFixedIntervalRewardSchedulesCombosTeamsProgressionFreeLunchContentUnlockingBonusesLevelsCollectionsBossFightsBadgesViralityFixedRatioRewardSchedulesCommunityDiscoveryMicroLeaderboardsQuestsEliteItemCombatCountdown

Game mechanics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
  1. Disincentives
  2. Currency
  3. Virtual Items
  4. Discovery
  5. Customization
  6. Cascading Information Theory
  7. Lottery
  8. Player vs. Player
  9. Status
  10. Easter Eggs
  11. Trading System
  12. Power Up
  13. Random Rewards/Surprise Delight
  14. Social Graphs
  15. Leaderboards
  16. Fixed Interval Reward Schedules
  17. Combos
  18. Teams
  19. Progression
  20. Free Lunch
  21. Content Unlocking
  22. Bonuses
  23. Levels
  24. Collections
  25. Boss Fights
  26. Badges
  27. Virality
  28. Fixed Ratio Reward Schedules
  29. Community Discovery
  30. Micro Leaderboards
  31. Quests
  32. Elite Item
  33. Combat
  34. Countdown