LevelsDisincentivesTeamsCustomizationBossFightsFreeLunchCommunityDiscoveryRandomRewards/SurpriseDelightStatusBadgesEliteItemPlayervs.PlayerCollectionsCombatVirtualItemsLotterySocialGraphsFixedRatioRewardSchedulesLeaderboardsContentUnlockingCurrencyViralityCountdownBonusesTradingSystemPowerUpCombosCascadingInformationTheoryEasterEggsFixedIntervalRewardSchedulesMicroLeaderboardsProgressionDiscoveryQuestsLevelsDisincentivesTeamsCustomizationBossFightsFreeLunchCommunityDiscoveryRandomRewards/SurpriseDelightStatusBadgesEliteItemPlayervs.PlayerCollectionsCombatVirtualItemsLotterySocialGraphsFixedRatioRewardSchedulesLeaderboardsContentUnlockingCurrencyViralityCountdownBonusesTradingSystemPowerUpCombosCascadingInformationTheoryEasterEggsFixedIntervalRewardSchedulesMicroLeaderboardsProgressionDiscoveryQuests

Game mechanics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Levels
  2. Disincentives
  3. Teams
  4. Customization
  5. Boss Fights
  6. Free Lunch
  7. Community Discovery
  8. Random Rewards/Surprise Delight
  9. Status
  10. Badges
  11. Elite Item
  12. Player vs. Player
  13. Collections
  14. Combat
  15. Virtual Items
  16. Lottery
  17. Social Graphs
  18. Fixed Ratio Reward Schedules
  19. Leaderboards
  20. Content Unlocking
  21. Currency
  22. Virality
  23. Countdown
  24. Bonuses
  25. Trading System
  26. Power Up
  27. Combos
  28. Cascading Information Theory
  29. Easter Eggs
  30. Fixed Interval Reward Schedules
  31. Micro Leaderboards
  32. Progression
  33. Discovery
  34. Quests