• Pet pops into the frame • “Where did you go?” • Asks how to turn on Together Mode • “One minute” • Child interrupts • “Before we move on…” • Snacks visible • “Let’s circle back…” • Arrives late • Traffic sounds • Family member in the background • “Umm…” • Stretches • Forgets to turn on “mic” • Trouble sharing screen • Drops something • “I can’t see you” • Positive personal news • Forgets to mute mic • “Quick question” • Applause • Coughs • Leaves early • “Anyone else?” • Pet pops into the frame • “Where did you go?” • Asks how to turn on Together Mode • “One minute” • Child interrupts • “Before we move on…” • Snacks visible • “Let’s circle back…” • Arrives late • Traffic sounds • Family member in the background • “Umm…” • Stretches • Forgets to turn on “mic” • Trouble sharing screen • Drops something • “I can’t see you” • Positive personal news • Forgets to mute mic • “Quick question” • Applause • Coughs • Leaves early • “Anyone else?”
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
• Pet pops into the frame
• “Where did you go?”
• Asks how to turn on Together Mode
• “One minute”
• Child interrupts
• “Before we move on…”
• Snacks visible
• “Let’s circle back…”
• Arrives late
• Traffic sounds
• Family member in the background
• “Umm…”
• Stretches
• Forgets to turn on “mic”
• Trouble sharing screen
• Drops something
• “I can’t see you”
• Positive personal news
• Forgets to mute mic
• “Quick question”
• Applause
• Coughs
• Leaves early
• “Anyone else?”