mu Distance sine coefficient of friction weight kg protractor frictionless surface ruler flipgrid normal force Law of Conservation of Momentum Displacement velocity air friction friction force Scalar 9.8 m/s/s CAH tension force SOH cosine Force mass change in velocity summation of y- components Finding Resultant Vector magnitude force table direction tangent TOA Newton Pythagorean Theorem momentum a=F/m theta acceleration due to gravity acceleration speed summation of x- components 2D LCM impulse Vector mu Distance sine coefficient of friction weight kg protractor frictionless surface ruler flipgrid normal force Law of Conservation of Momentum Displacement velocity air friction friction force Scalar 9.8 m/s/s CAH tension force SOH cosine Force mass change in velocity summation of y- components Finding Resultant Vector magnitude force table direction tangent TOA Newton Pythagorean Theorem momentum a=F/m theta acceleration due to gravity acceleration speed summation of x- components 2D LCM impulse Vector
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
mu
Distance
sine
coefficient of friction
weight
kg
protractor
frictionless surface
ruler
flipgrid
normal force
Law of Conservation of Momentum
Displacement
velocity
air friction
friction force
Scalar
9.8 m/s/s
CAH
tension force
SOH
cosine
Force
mass
change in velocity
summation of y-components
Finding Resultant Vector
magnitude
force table
direction
tangent
TOA
Newton
Pythagorean Theorem
momentum
a=F/m
theta
acceleration due to gravity
acceleration
speed
summation of x-components
2D LCM
impulse
Vector