flipgrid tangent speed friction force Vector direction a=F/m velocity frictionless surface 2D LCM kg normal force Law of Conservation of Momentum Scalar sine force table Newton ruler SOH tension force Distance acceleration protractor air friction Finding Resultant Vector Force summation of x- components CAH TOA coefficient of friction acceleration due to gravity weight mass magnitude mu Pythagorean Theorem summation of y- components cosine momentum 9.8 m/s/s Displacement change in velocity theta impulse flipgrid tangent speed friction force Vector direction a=F/m velocity frictionless surface 2D LCM kg normal force Law of Conservation of Momentum Scalar sine force table Newton ruler SOH tension force Distance acceleration protractor air friction Finding Resultant Vector Force summation of x- components CAH TOA coefficient of friction acceleration due to gravity weight mass magnitude mu Pythagorean Theorem summation of y- components cosine momentum 9.8 m/s/s Displacement change in velocity theta impulse
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
flipgrid
tangent
speed
friction force
Vector
direction
a=F/m
velocity
frictionless surface
2D LCM
kg
normal force
Law of Conservation of Momentum
Scalar
sine
force table
Newton
ruler
SOH
tension force
Distance
acceleration
protractor
air friction
Finding Resultant Vector
Force
summation of x-components
CAH
TOA
coefficient of friction
acceleration due to gravity
weight
mass
magnitude
mu
Pythagorean Theorem
summation of y-components
cosine
momentum
9.8 m/s/s
Displacement
change in velocity
theta
impulse