External Conflict The return home Restate thesis Rhetorical question Allusion Background information Unusual birth/early childhood Figurative language Dramatic Irony Explanation Crossing the threshold Mic drop Mic drop Theme Imagery Abyss/temptation Tragedy Special weapon Protagonist Transformation Personification Foreshadowing Metaphor Mastery of two world Stage directions Recap main points Topic sentence Transition Symbolism Mood Thesis Antagonist Internal Conflict Evidence Call to adventure Simile Challenges or trials Supernatural helper/mentor External Conflict The return home Restate thesis Rhetorical question Allusion Background information Unusual birth/early childhood Figurative language Dramatic Irony Explanation Crossing the threshold Mic drop Mic drop Theme Imagery Abyss/temptation Tragedy Special weapon Protagonist Transformation Personification Foreshadowing Metaphor Mastery of two world Stage directions Recap main points Topic sentence Transition Symbolism Mood Thesis Antagonist Internal Conflict Evidence Call to adventure Simile Challenges or trials Supernatural helper/mentor
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
External Conflict
The return home
Restate thesis
Rhetorical question
Allusion
Background information
Unusual birth/early childhood
Figurative language
Dramatic Irony
Explanation
Crossing the threshold
Mic drop
Mic drop
Theme
Imagery
Abyss/temptation
Tragedy
Special weapon
Protagonist
Transformation
Personification
Foreshadowing
Metaphor
Mastery of two world
Stage directions
Recap main points
Topic sentence
Transition
Symbolism
Mood
Thesis
Antagonist
Internal Conflict
Evidence
Call to adventure
Simile
Challenges or trials
Supernatural helper/mentor