Tragedy Personification Special weapon Evidence Background information Explanation Stage directions Thesis Supernatural helper/mentor Mood Rhetorical question Mic drop Mastery of two world Call to adventure Challenges or trials Transformation External Conflict Recap main points Theme Metaphor Protagonist Figurative language Transition Restate thesis Topic sentence Foreshadowing Simile Unusual birth/early childhood Symbolism Mic drop The return home Antagonist Dramatic Irony Crossing the threshold Abyss/temptation Imagery Internal Conflict Allusion Tragedy Personification Special weapon Evidence Background information Explanation Stage directions Thesis Supernatural helper/mentor Mood Rhetorical question Mic drop Mastery of two world Call to adventure Challenges or trials Transformation External Conflict Recap main points Theme Metaphor Protagonist Figurative language Transition Restate thesis Topic sentence Foreshadowing Simile Unusual birth/early childhood Symbolism Mic drop The return home Antagonist Dramatic Irony Crossing the threshold Abyss/temptation Imagery Internal Conflict Allusion
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tragedy
Personification
Special weapon
Evidence
Background information
Explanation
Stage directions
Thesis
Supernatural helper/mentor
Mood
Rhetorical question
Mic drop
Mastery of two world
Call to adventure
Challenges or trials
Transformation
External Conflict
Recap main points
Theme
Metaphor
Protagonist
Figurative language
Transition
Restate thesis
Topic sentence
Foreshadowing
Simile
Unusual birth/early childhood
Symbolism
Mic drop
The return home
Antagonist
Dramatic Irony
Crossing the threshold
Abyss/temptation
Imagery
Internal Conflict
Allusion