Background information Special weapon Personification Transition Theme Topic sentence Mood Rhetorical question Restate thesis The return home Simile Thesis Internal Conflict Recap main points Allusion Imagery Symbolism Crossing the threshold Challenges or trials Mastery of two world Abyss/temptation Transformation External Conflict Antagonist Stage directions Evidence Metaphor Protagonist Foreshadowing Mic drop Mic drop Dramatic Irony Supernatural helper/mentor Call to adventure Unusual birth/early childhood Tragedy Figurative language Explanation Background information Special weapon Personification Transition Theme Topic sentence Mood Rhetorical question Restate thesis The return home Simile Thesis Internal Conflict Recap main points Allusion Imagery Symbolism Crossing the threshold Challenges or trials Mastery of two world Abyss/temptation Transformation External Conflict Antagonist Stage directions Evidence Metaphor Protagonist Foreshadowing Mic drop Mic drop Dramatic Irony Supernatural helper/mentor Call to adventure Unusual birth/early childhood Tragedy Figurative language Explanation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Background information
Special weapon
Personification
Transition
Theme
Topic sentence
Mood
Rhetorical question
Restate thesis
The return home
Simile
Thesis
Internal Conflict
Recap main points
Allusion
Imagery
Symbolism
Crossing the threshold
Challenges or trials
Mastery of two world
Abyss/temptation
Transformation
External Conflict
Antagonist
Stage directions
Evidence
Metaphor
Protagonist
Foreshadowing
Mic drop
Mic drop
Dramatic Irony
Supernatural helper/mentor
Call to adventure
Unusual birth/early childhood
Tragedy
Figurative language
Explanation