Tragedy Evidence Challenges or trials Mood Allusion Thesis Simile Recap main points External Conflict Mastery of two world Abyss/temptation Transformation Stage directions Special weapon Mic drop Protagonist Metaphor Rhetorical question Crossing the threshold Foreshadowing Antagonist Unusual birth/early childhood Restate thesis Imagery Figurative language Personification Topic sentence Symbolism Dramatic Irony The return home Mic drop Transition Background information Supernatural helper/mentor Call to adventure Internal Conflict Explanation Theme Tragedy Evidence Challenges or trials Mood Allusion Thesis Simile Recap main points External Conflict Mastery of two world Abyss/temptation Transformation Stage directions Special weapon Mic drop Protagonist Metaphor Rhetorical question Crossing the threshold Foreshadowing Antagonist Unusual birth/early childhood Restate thesis Imagery Figurative language Personification Topic sentence Symbolism Dramatic Irony The return home Mic drop Transition Background information Supernatural helper/mentor Call to adventure Internal Conflict Explanation Theme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tragedy
Evidence
Challenges or trials
Mood
Allusion
Thesis
Simile
Recap main points
External Conflict
Mastery of two world
Abyss/temptation
Transformation
Stage directions
Special weapon
Mic drop
Protagonist
Metaphor
Rhetorical question
Crossing the threshold
Foreshadowing
Antagonist
Unusual birth/early childhood
Restate thesis
Imagery
Figurative language
Personification
Topic sentence
Symbolism
Dramatic Irony
The return home
Mic drop
Transition
Background information
Supernatural helper/mentor
Call to adventure
Internal Conflict
Explanation
Theme