Abyss/temptation Theme Supernatural helper/mentor Crossing the threshold Internal Conflict Foreshadowing Antagonist Challenges or trials Personification Imagery Special weapon Restate thesis Background information External Conflict Rhetorical question Simile Dramatic Irony Mic drop Topic sentence Symbolism Recap main points Mastery of two world Stage directions The return home Protagonist Mood Unusual birth/early childhood Tragedy Transformation Figurative language Call to adventure Explanation Transition Thesis Allusion Evidence Metaphor Mic drop Abyss/temptation Theme Supernatural helper/mentor Crossing the threshold Internal Conflict Foreshadowing Antagonist Challenges or trials Personification Imagery Special weapon Restate thesis Background information External Conflict Rhetorical question Simile Dramatic Irony Mic drop Topic sentence Symbolism Recap main points Mastery of two world Stage directions The return home Protagonist Mood Unusual birth/early childhood Tragedy Transformation Figurative language Call to adventure Explanation Transition Thesis Allusion Evidence Metaphor Mic drop
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Abyss/temptation
Theme
Supernatural helper/mentor
Crossing the threshold
Internal Conflict
Foreshadowing
Antagonist
Challenges or trials
Personification
Imagery
Special weapon
Restate thesis
Background information
External Conflict
Rhetorical question
Simile
Dramatic Irony
Mic drop
Topic sentence
Symbolism
Recap main points
Mastery of two world
Stage directions
The return home
Protagonist
Mood
Unusual birth/early childhood
Tragedy
Transformation
Figurative language
Call to adventure
Explanation
Transition
Thesis
Allusion
Evidence
Metaphor
Mic drop