TransitionMicdropAllusionExplanationPersonificationTopicsentenceSupernaturalhelper/mentorInternalConflictUnusualbirth/earlychildhoodThemeCrossingthethresholdChallengesor trialsTragedyThesisSpecialweaponMasteryof twoworldEvidenceMoodSimileMicdropCall toadventureRhetoricalquestionTransformationThereturnhomeSymbolismImageryProtagonistRecapmainpointsBackgroundinformationMetaphorRestatethesisFigurativelanguageForeshadowingAntagonistStagedirectionsExternalConflictDramaticIronyAbyss/temptationTransitionMicdropAllusionExplanationPersonificationTopicsentenceSupernaturalhelper/mentorInternalConflictUnusualbirth/earlychildhoodThemeCrossingthethresholdChallengesor trialsTragedyThesisSpecialweaponMasteryof twoworldEvidenceMoodSimileMicdropCall toadventureRhetoricalquestionTransformationThereturnhomeSymbolismImageryProtagonistRecapmainpointsBackgroundinformationMetaphorRestatethesisFigurativelanguageForeshadowingAntagonistStagedirectionsExternalConflictDramaticIronyAbyss/temptation

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Transition
  2. Mic drop
  3. Allusion
  4. Explanation
  5. Personification
  6. Topic sentence
  7. Supernatural helper/mentor
  8. Internal Conflict
  9. Unusual birth/early childhood
  10. Theme
  11. Crossing the threshold
  12. Challenges or trials
  13. Tragedy
  14. Thesis
  15. Special weapon
  16. Mastery of two world
  17. Evidence
  18. Mood
  19. Simile
  20. Mic drop
  21. Call to adventure
  22. Rhetorical question
  23. Transformation
  24. The return home
  25. Symbolism
  26. Imagery
  27. Protagonist
  28. Recap main points
  29. Background information
  30. Metaphor
  31. Restate thesis
  32. Figurative language
  33. Foreshadowing
  34. Antagonist
  35. Stage directions
  36. External Conflict
  37. Dramatic Irony
  38. Abyss/temptation