The return home Transformation Supernatural helper/mentor Mic drop Mic drop Allusion Challenges or trials Personification Topic sentence Call to adventure Symbolism Metaphor Stage directions Mood Simile External Conflict Background information Rhetorical question Dramatic Irony Internal Conflict Mastery of two world Transition Thesis Restate thesis Theme Imagery Tragedy Recap main points Abyss/temptation Explanation Antagonist Foreshadowing Protagonist Unusual birth/early childhood Crossing the threshold Evidence Special weapon Figurative language The return home Transformation Supernatural helper/mentor Mic drop Mic drop Allusion Challenges or trials Personification Topic sentence Call to adventure Symbolism Metaphor Stage directions Mood Simile External Conflict Background information Rhetorical question Dramatic Irony Internal Conflict Mastery of two world Transition Thesis Restate thesis Theme Imagery Tragedy Recap main points Abyss/temptation Explanation Antagonist Foreshadowing Protagonist Unusual birth/early childhood Crossing the threshold Evidence Special weapon Figurative language
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
The return home
Transformation
Supernatural helper/mentor
Mic drop
Mic drop
Allusion
Challenges or trials
Personification
Topic sentence
Call to adventure
Symbolism
Metaphor
Stage directions
Mood
Simile
External Conflict
Background information
Rhetorical question
Dramatic Irony
Internal Conflict
Mastery of two world
Transition
Thesis
Restate thesis
Theme
Imagery
Tragedy
Recap main points
Abyss/temptation
Explanation
Antagonist
Foreshadowing
Protagonist
Unusual birth/early childhood
Crossing the threshold
Evidence
Special weapon
Figurative language