Transition Mic drop Allusion Explanation Personification Topic sentence Supernatural helper/mentor Internal Conflict Unusual birth/early childhood Theme Crossing the threshold Challenges or trials Tragedy Thesis Special weapon Mastery of two world Evidence Mood Simile Mic drop Call to adventure Rhetorical question Transformation The return home Symbolism Imagery Protagonist Recap main points Background information Metaphor Restate thesis Figurative language Foreshadowing Antagonist Stage directions External Conflict Dramatic Irony Abyss/temptation Transition Mic drop Allusion Explanation Personification Topic sentence Supernatural helper/mentor Internal Conflict Unusual birth/early childhood Theme Crossing the threshold Challenges or trials Tragedy Thesis Special weapon Mastery of two world Evidence Mood Simile Mic drop Call to adventure Rhetorical question Transformation The return home Symbolism Imagery Protagonist Recap main points Background information Metaphor Restate thesis Figurative language Foreshadowing Antagonist Stage directions External Conflict Dramatic Irony Abyss/temptation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Transition
Mic drop
Allusion
Explanation
Personification
Topic sentence
Supernatural helper/mentor
Internal Conflict
Unusual birth/early childhood
Theme
Crossing the threshold
Challenges or trials
Tragedy
Thesis
Special weapon
Mastery of two world
Evidence
Mood
Simile
Mic drop
Call to adventure
Rhetorical question
Transformation
The return home
Symbolism
Imagery
Protagonist
Recap main points
Background information
Metaphor
Restate thesis
Figurative language
Foreshadowing
Antagonist
Stage directions
External Conflict
Dramatic Irony
Abyss/temptation