Allusion Abyss/temptation Rhetorical question Internal Conflict Restate thesis Supernatural helper/mentor Crossing the threshold Evidence Figurative language Mic drop Personification Protagonist Call to adventure Transition Topic sentence Symbolism Tragedy Explanation Imagery Mastery of two world Special weapon Challenges or trials Foreshadowing Mic drop Thesis Metaphor Recap main points Antagonist Stage directions Unusual birth/early childhood Transformation Simile Dramatic Irony Theme Mood External Conflict The return home Background information Allusion Abyss/temptation Rhetorical question Internal Conflict Restate thesis Supernatural helper/mentor Crossing the threshold Evidence Figurative language Mic drop Personification Protagonist Call to adventure Transition Topic sentence Symbolism Tragedy Explanation Imagery Mastery of two world Special weapon Challenges or trials Foreshadowing Mic drop Thesis Metaphor Recap main points Antagonist Stage directions Unusual birth/early childhood Transformation Simile Dramatic Irony Theme Mood External Conflict The return home Background information
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Allusion
Abyss/temptation
Rhetorical question
Internal Conflict
Restate thesis
Supernatural helper/mentor
Crossing the threshold
Evidence
Figurative language
Mic drop
Personification
Protagonist
Call to adventure
Transition
Topic sentence
Symbolism
Tragedy
Explanation
Imagery
Mastery of two world
Special weapon
Challenges or trials
Foreshadowing
Mic drop
Thesis
Metaphor
Recap main points
Antagonist
Stage directions
Unusual birth/early childhood
Transformation
Simile
Dramatic Irony
Theme
Mood
External Conflict
The return home
Background information