ThereturnhomeTransformationSupernaturalhelper/mentorMicdropMicdropAllusionChallengesor trialsPersonificationTopicsentenceCall toadventureSymbolismMetaphorStagedirectionsMoodSimileExternalConflictBackgroundinformationRhetoricalquestionDramaticIronyInternalConflictMasteryof twoworldTransitionThesisRestatethesisThemeImageryTragedyRecapmainpointsAbyss/temptationExplanationAntagonistForeshadowingProtagonistUnusualbirth/earlychildhoodCrossingthethresholdEvidenceSpecialweaponFigurativelanguageThereturnhomeTransformationSupernaturalhelper/mentorMicdropMicdropAllusionChallengesor trialsPersonificationTopicsentenceCall toadventureSymbolismMetaphorStagedirectionsMoodSimileExternalConflictBackgroundinformationRhetoricalquestionDramaticIronyInternalConflictMasteryof twoworldTransitionThesisRestatethesisThemeImageryTragedyRecapmainpointsAbyss/temptationExplanationAntagonistForeshadowingProtagonistUnusualbirth/earlychildhoodCrossingthethresholdEvidenceSpecialweaponFigurativelanguage

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The return home
  2. Transformation
  3. Supernatural helper/mentor
  4. Mic drop
  5. Mic drop
  6. Allusion
  7. Challenges or trials
  8. Personification
  9. Topic sentence
  10. Call to adventure
  11. Symbolism
  12. Metaphor
  13. Stage directions
  14. Mood
  15. Simile
  16. External Conflict
  17. Background information
  18. Rhetorical question
  19. Dramatic Irony
  20. Internal Conflict
  21. Mastery of two world
  22. Transition
  23. Thesis
  24. Restate thesis
  25. Theme
  26. Imagery
  27. Tragedy
  28. Recap main points
  29. Abyss/temptation
  30. Explanation
  31. Antagonist
  32. Foreshadowing
  33. Protagonist
  34. Unusual birth/early childhood
  35. Crossing the threshold
  36. Evidence
  37. Special weapon
  38. Figurative language