Line ofSymmePointsF, G, HAcuteAngleStraightAngle<ABCIntersectingLinesRayABarcEquilateralTriangleFree!RightAnglePerpendicularLines GH RSDiagonallineAcuteTriangleScaleneTriangleIsoscelesTriangleLineMNParallelLinesAB||CDRightTriangleObtuseAngleLine ofSymmePointsF, G, HAcuteAngleStraightAngle<ABCIntersectingLinesRayABarcEquilateralTriangleFree!RightAnglePerpendicularLines GH RSDiagonallineAcuteTriangleScaleneTriangleIsoscelesTriangleLineMNParallelLinesAB||CDRightTriangleObtuseAngle

Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N N
2
N N
3
B B
4
G G
5
B B
6
N N
7
G G
8
I I
9
G G
10
B
11
B B
12
I I
13
N N
14
I I
15
N N
16
G G
17
I I
18
B B
19
I I
20
G G
  1. N-Line of Symme
    N-
  2. N-Points F, G, H
    N-
  3. B-Acute Angle
    B-
  4. G-Straight Angle
    G-
  5. B-<ABC
    B-
  6. N-Intersecting Lines
    N-
  7. G-Ray AB
    G-
  8. I-arc
    I-
  9. G-Equilateral Triangle
    G-
  10. B-Free!
  11. B-Right Angle
    B-
  12. I-Perpendicular Lines GH RS
    I-
  13. N-Diagonal line
    N-
  14. I-Acute Triangle
    I-
  15. N-Scalene Triangle
    N-
  16. G-Isosceles Triangle
    G-
  17. I-Line MN
    I-
  18. B-Parallel Lines AB||CD
    B-
  19. I-Right Triangle
    I-
  20. G-Obtuse Angle
    G-