Free!RayABarcLine ofSymme<ABCObtuseAngleAcuteTriangleRightTrianglePerpendicularLines GH RSDiagonallineRightAngleScaleneTriangleIsoscelesTriangleParallelLinesAB||CDIntersectingLinesStraightAngleEquilateralTriangleLineMNPointsF, G, HAcuteAngleFree!RayABarcLine ofSymme<ABCObtuseAngleAcuteTriangleRightTrianglePerpendicularLines GH RSDiagonallineRightAngleScaleneTriangleIsoscelesTriangleParallelLinesAB||CDIntersectingLinesStraightAngleEquilateralTriangleLineMNPointsF, G, HAcuteAngle

Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
G G
3
I I
4
N N
5
B B
6
G G
7
I I
8
I I
9
I I
10
N N
11
B B
12
N N
13
G G
14
B B
15
N N
16
G G
17
G G
18
I I
19
N N
20
B B
  1. B-Free!
  2. G-Ray AB
    G-
  3. I-arc
    I-
  4. N-Line of Symme
    N-
  5. B-<ABC
    B-
  6. G-Obtuse Angle
    G-
  7. I-Acute Triangle
    I-
  8. I-Right Triangle
    I-
  9. I-Perpendicular Lines GH RS
    I-
  10. N-Diagonal line
    N-
  11. B-Right Angle
    B-
  12. N-Scalene Triangle
    N-
  13. G-Isosceles Triangle
    G-
  14. B-Parallel Lines AB||CD
    B-
  15. N-Intersecting Lines
    N-
  16. G-Straight Angle
    G-
  17. G-Equilateral Triangle
    G-
  18. I-Line MN
    I-
  19. N-Points F, G, H
    N-
  20. B-Acute Angle
    B-