PointsF, G, HEquilateralTriangleRightTriangleLine ofSymmeIsoscelesTriangleRightAngleIntersectingLinesLineMNScaleneTrianglePerpendicularLines GH RSarc<ABCAcuteTriangleAcuteAngleObtuseAngleRayABParallelLinesAB||CDDiagonallineStraightAngleFree!PointsF, G, HEquilateralTriangleRightTriangleLine ofSymmeIsoscelesTriangleRightAngleIntersectingLinesLineMNScaleneTrianglePerpendicularLines GH RSarc<ABCAcuteTriangleAcuteAngleObtuseAngleRayABParallelLinesAB||CDDiagonallineStraightAngleFree!

Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
N N
2
G G
3
I I
4
N N
5
G G
6
B B
7
N N
8
I I
9
N N
10
I I
11
I I
12
B B
13
I I
14
B B
15
G G
16
G G
17
B B
18
N N
19
G G
20
B
  1. N-Points F, G, H
    N-
  2. G-Equilateral Triangle
    G-
  3. I-Right Triangle
    I-
  4. N-Line of Symme
    N-
  5. G-Isosceles Triangle
    G-
  6. B-Right Angle
    B-
  7. N-Intersecting Lines
    N-
  8. I-Line MN
    I-
  9. N-Scalene Triangle
    N-
  10. I-Perpendicular Lines GH RS
    I-
  11. I-arc
    I-
  12. B-<ABC
    B-
  13. I-Acute Triangle
    I-
  14. B-Acute Angle
    B-
  15. G-Obtuse Angle
    G-
  16. G-Ray AB
    G-
  17. B-Parallel Lines AB||CD
    B-
  18. N-Diagonal line
    N-
  19. G-Straight Angle
    G-
  20. B-Free!