• Snacks visible • “Let’s circle back…” • Child interrupts • “Where did you go?” • Stretches • “One minute” • Family member in the background • Drops something • Traffic sounds • Forgets to mute mic • Positive personal news • “Anyone else?” • Coughs • Asks how to turn on Together Mode • Applause • Leaves early • “I can’t see you” • Trouble sharing screen • Pet pops into the frame • Arrives late • “Before we move on…” • “Quick question” • Forgets to turn on “mic” • “Umm…” • Snacks visible • “Let’s circle back…” • Child interrupts • “Where did you go?” • Stretches • “One minute” • Family member in the background • Drops something • Traffic sounds • Forgets to mute mic • Positive personal news • “Anyone else?” • Coughs • Asks how to turn on Together Mode • Applause • Leaves early • “I can’t see you” • Trouble sharing screen • Pet pops into the frame • Arrives late • “Before we move on…” • “Quick question” • Forgets to turn on “mic” • “Umm…”
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Snacks visible
•
“Let’s circle back…”
•
Child interrupts
•
“Where did you go?”
•
Stretches
•
“One minute”
•
Family member in the background
•
Drops something
•
Traffic sounds
•
Forgets to mute mic
•
Positive personal news
•
“Anyone else?”
•
Coughs
•
Asks how to turn on Together Mode
•
Applause
•
Leaves early
•
“I can’t see you”
•
Trouble sharing screen
•
Pet pops into the frame
•
Arrives late
•
“Before we move on…”
•
“Quick question”
•
Forgets to turn on “mic”
•
“Umm…”
•