ZIPS REACH 70 POINTS TIPOFF FASTBREAK LAYUP OVERTIME STEAL JUMPBALL AWAY TEAM MISSES BOTH FREE THROWS ZIPS MAKE A 3- POINTER HALF- COURT SHOT CHARGE PLAYER SUBSTITUTION TRAVELING VIOLATION AIRBALL BLOCKED SHOT SCORE IS TIED YOU SEE A HIGHFIVE ZIPS WIN!! FOUL SHOT CLOCK VIOLATION THERE IS AN AND ONE PLAYER CHEERING ON ANOTHER PLAYER TIMEOUT HALFTIME ZIPS MAKE BOTH FREE THROWS ZIPS REACH 70 POINTS TIPOFF FASTBREAK LAYUP OVERTIME STEAL JUMPBALL AWAY TEAM MISSES BOTH FREE THROWS ZIPS MAKE A 3- POINTER HALF- COURT SHOT CHARGE PLAYER SUBSTITUTION TRAVELING VIOLATION AIRBALL BLOCKED SHOT SCORE IS TIED YOU SEE A HIGHFIVE ZIPS WIN!! FOUL SHOT CLOCK VIOLATION THERE IS AN AND ONE PLAYER CHEERING ON ANOTHER PLAYER TIMEOUT HALFTIME ZIPS MAKE BOTH FREE THROWS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
ZIPS REACH 70 POINTS
TIPOFF
FASTBREAK LAYUP
OVERTIME
STEAL
JUMPBALL
AWAY TEAM MISSES BOTH FREE THROWS
ZIPS MAKE A 3-POINTER
HALF-COURT SHOT
CHARGE
PLAYER SUBSTITUTION
TRAVELING VIOLATION
AIRBALL
BLOCKED SHOT
SCORE IS TIED
YOU SEE A HIGHFIVE
ZIPS WIN!!
FOUL
SHOT CLOCK VIOLATION
THERE IS AN AND ONE
PLAYER CHEERING ON ANOTHER PLAYER
TIMEOUT
HALFTIME
ZIPS MAKE BOTH FREE THROWS