PLAYER CHEERING ON ANOTHER PLAYER ZIPS MAKE A 3- POINTER TIPOFF CHARGE AWAY TEAM MISSES BOTH FREE THROWS OVERTIME HALF- COURT SHOT BLOCKED SHOT TRAVELING VIOLATION STEAL FASTBREAK LAYUP TIMEOUT SHOT CLOCK VIOLATION PLAYER SUBSTITUTION JUMPBALL HALFTIME SCORE IS TIED YOU SEE A HIGHFIVE AIRBALL ZIPS WIN!! ZIPS REACH 70 POINTS FOUL THERE IS AN AND ONE ZIPS MAKE BOTH FREE THROWS PLAYER CHEERING ON ANOTHER PLAYER ZIPS MAKE A 3- POINTER TIPOFF CHARGE AWAY TEAM MISSES BOTH FREE THROWS OVERTIME HALF- COURT SHOT BLOCKED SHOT TRAVELING VIOLATION STEAL FASTBREAK LAYUP TIMEOUT SHOT CLOCK VIOLATION PLAYER SUBSTITUTION JUMPBALL HALFTIME SCORE IS TIED YOU SEE A HIGHFIVE AIRBALL ZIPS WIN!! ZIPS REACH 70 POINTS FOUL THERE IS AN AND ONE ZIPS MAKE BOTH FREE THROWS
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PLAYER CHEERING ON ANOTHER PLAYER
ZIPS MAKE A 3-POINTER
TIPOFF
CHARGE
AWAY TEAM MISSES BOTH FREE THROWS
OVERTIME
HALF-COURT SHOT
BLOCKED SHOT
TRAVELING VIOLATION
STEAL
FASTBREAK LAYUP
TIMEOUT
SHOT CLOCK VIOLATION
PLAYER SUBSTITUTION
JUMPBALL
HALFTIME
SCORE IS TIED
YOU SEE A HIGHFIVE
AIRBALL
ZIPS WIN!!
ZIPS REACH 70 POINTS
FOUL
THERE IS AN AND ONE
ZIPS MAKE BOTH FREE THROWS