CONFLICTCLIMAXCHARACTERVSCHARACTERPLOTANTAGONISTTHEMEPOINTOFVIEWCHARACTERVS SOCIETYCHARACTERVS SELFTONERISINGACTIONCHARACTERVS NATURECHARACTERVS FATEFORESHADOWING3RD PERSONOMNISCIENTFALLINGACTIONSUSPENSEEXPOSITIONMOODVERBALIRONYSITUATIONALIRONYSTOIC1STPERSON3RDPERSONLIMITEDFLATDRAMATICIRONYRESOLUTIONPROTAGONISTDYNAMICROUNDDENOUMENTCONFLICTCLIMAXCHARACTERVSCHARACTERPLOTANTAGONISTTHEMEPOINTOFVIEWCHARACTERVS SOCIETYCHARACTERVS SELFTONERISINGACTIONCHARACTERVS NATURECHARACTERVS FATEFORESHADOWING3RD PERSONOMNISCIENTFALLINGACTIONSUSPENSEEXPOSITIONMOODVERBALIRONYSITUATIONALIRONYSTOIC1STPERSON3RDPERSONLIMITEDFLATDRAMATICIRONYRESOLUTIONPROTAGONISTDYNAMICROUNDDENOUMENT

STORY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CONFLICT
  2. CLIMAX
  3. CHARACTER VS CHARACTER
  4. PLOT
  5. ANTAGONIST
  6. THEME
  7. POINT OF VIEW
  8. CHARACTER VS SOCIETY
  9. CHARACTER VS SELF
  10. TONE
  11. RISING ACTION
  12. CHARACTER VS NATURE
  13. CHARACTER VS FATE
  14. FORESHADOWING
  15. 3RD PERSON OMNISCIENT
  16. FALLING ACTION
  17. SUSPENSE
  18. EXPOSITION
  19. MOOD
  20. VERBAL IRONY
  21. SITUATIONAL IRONY
  22. STOIC
  23. 1ST PERSON
  24. 3RD PERSON LIMITED
  25. FLAT
  26. DRAMATIC IRONY
  27. RESOLUTION
  28. PROTAGONIST
  29. DYNAMIC
  30. ROUND
  31. DENOUMENT