RISINGACTIONSUSPENSEMOODEXPOSITIONFORESHADOWINGDYNAMICTONEVERBALIRONYANTAGONISTCHARACTERVS NATURE3RDPERSONLIMITEDSTOICCHARACTERVS SELFSITUATIONALIRONYCHARACTERVS SOCIETYCHARACTERVS FATEROUNDCONFLICTTHEMEDENOUMENTPLOTFLAT1STPERSONCLIMAX3RD PERSONOMNISCIENTCHARACTERVSCHARACTERDRAMATICIRONYPROTAGONISTRESOLUTIONFALLINGACTIONPOINTOFVIEWRISINGACTIONSUSPENSEMOODEXPOSITIONFORESHADOWINGDYNAMICTONEVERBALIRONYANTAGONISTCHARACTERVS NATURE3RDPERSONLIMITEDSTOICCHARACTERVS SELFSITUATIONALIRONYCHARACTERVS SOCIETYCHARACTERVS FATEROUNDCONFLICTTHEMEDENOUMENTPLOTFLAT1STPERSONCLIMAX3RD PERSONOMNISCIENTCHARACTERVSCHARACTERDRAMATICIRONYPROTAGONISTRESOLUTIONFALLINGACTIONPOINTOFVIEW

STORY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. RISING ACTION
  2. SUSPENSE
  3. MOOD
  4. EXPOSITION
  5. FORESHADOWING
  6. DYNAMIC
  7. TONE
  8. VERBAL IRONY
  9. ANTAGONIST
  10. CHARACTER VS NATURE
  11. 3RD PERSON LIMITED
  12. STOIC
  13. CHARACTER VS SELF
  14. SITUATIONAL IRONY
  15. CHARACTER VS SOCIETY
  16. CHARACTER VS FATE
  17. ROUND
  18. CONFLICT
  19. THEME
  20. DENOUMENT
  21. PLOT
  22. FLAT
  23. 1ST PERSON
  24. CLIMAX
  25. 3RD PERSON OMNISCIENT
  26. CHARACTER VS CHARACTER
  27. DRAMATIC IRONY
  28. PROTAGONIST
  29. RESOLUTION
  30. FALLING ACTION
  31. POINT OF VIEW