RISING ACTION SUSPENSE MOOD EXPOSITION FORESHADOWING DYNAMIC TONE VERBAL IRONY ANTAGONIST CHARACTER VS NATURE 3RD PERSON LIMITED STOIC CHARACTER VS SELF SITUATIONAL IRONY CHARACTER VS SOCIETY CHARACTER VS FATE ROUND CONFLICT THEME DENOUMENT PLOT FLAT 1ST PERSON CLIMAX 3RD PERSON OMNISCIENT CHARACTER VS CHARACTER DRAMATIC IRONY PROTAGONIST RESOLUTION FALLING ACTION POINT OF VIEW RISING ACTION SUSPENSE MOOD EXPOSITION FORESHADOWING DYNAMIC TONE VERBAL IRONY ANTAGONIST CHARACTER VS NATURE 3RD PERSON LIMITED STOIC CHARACTER VS SELF SITUATIONAL IRONY CHARACTER VS SOCIETY CHARACTER VS FATE ROUND CONFLICT THEME DENOUMENT PLOT FLAT 1ST PERSON CLIMAX 3RD PERSON OMNISCIENT CHARACTER VS CHARACTER DRAMATIC IRONY PROTAGONIST RESOLUTION FALLING ACTION POINT OF VIEW
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
RISING ACTION
SUSPENSE
MOOD
EXPOSITION
FORESHADOWING
DYNAMIC
TONE
VERBAL IRONY
ANTAGONIST
CHARACTER VS NATURE
3RD PERSON LIMITED
STOIC
CHARACTER VS SELF
SITUATIONAL IRONY
CHARACTER VS SOCIETY
CHARACTER VS FATE
ROUND
CONFLICT
THEME
DENOUMENT
PLOT
FLAT
1ST PERSON
CLIMAX
3RD PERSON OMNISCIENT
CHARACTER VS CHARACTER
DRAMATIC IRONY
PROTAGONIST
RESOLUTION
FALLING ACTION
POINT OF VIEW