SUSPENSEDYNAMICFORESHADOWINGEXPOSITIONVERBALIRONYCHARACTERVSCHARACTERTHEMESITUATIONALIRONYRESOLUTIONDRAMATICIRONYPOINTOFVIEWCHARACTERVS SOCIETYROUNDMOODPROTAGONISTFALLINGACTIONDENOUMENTCHARACTERVS FATEANTAGONISTPLOTCHARACTERVS SELFRISINGACTION3RDPERSONLIMITED3RD PERSONOMNISCIENTCLIMAXTONESTOIC1STPERSONCONFLICTFLATCHARACTERVS NATURESUSPENSEDYNAMICFORESHADOWINGEXPOSITIONVERBALIRONYCHARACTERVSCHARACTERTHEMESITUATIONALIRONYRESOLUTIONDRAMATICIRONYPOINTOFVIEWCHARACTERVS SOCIETYROUNDMOODPROTAGONISTFALLINGACTIONDENOUMENTCHARACTERVS FATEANTAGONISTPLOTCHARACTERVS SELFRISINGACTION3RDPERSONLIMITED3RD PERSONOMNISCIENTCLIMAXTONESTOIC1STPERSONCONFLICTFLATCHARACTERVS NATURE

STORY ELEMENTS - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
  1. SUSPENSE
  2. DYNAMIC
  3. FORESHADOWING
  4. EXPOSITION
  5. VERBAL IRONY
  6. CHARACTER VS CHARACTER
  7. THEME
  8. SITUATIONAL IRONY
  9. RESOLUTION
  10. DRAMATIC IRONY
  11. POINT OF VIEW
  12. CHARACTER VS SOCIETY
  13. ROUND
  14. MOOD
  15. PROTAGONIST
  16. FALLING ACTION
  17. DENOUMENT
  18. CHARACTER VS FATE
  19. ANTAGONIST
  20. PLOT
  21. CHARACTER VS SELF
  22. RISING ACTION
  23. 3RD PERSON LIMITED
  24. 3RD PERSON OMNISCIENT
  25. CLIMAX
  26. TONE
  27. STOIC
  28. 1ST PERSON
  29. CONFLICT
  30. FLAT
  31. CHARACTER VS NATURE