TONE RISING ACTION DYNAMIC SUSPENSE PROTAGONIST FLAT CLIMAX POINT OF VIEW EXPOSITION 3RD PERSON LIMITED ROUND DENOUMENT VERBAL IRONY ANTAGONIST CHARACTER VS FATE CONFLICT PLOT CHARACTER VS SOCIETY THEME DRAMATIC IRONY 1ST PERSON 3RD PERSON OMNISCIENT FORESHADOWING CHARACTER VS SELF RESOLUTION STOIC FALLING ACTION CHARACTER VS CHARACTER CHARACTER VS NATURE SITUATIONAL IRONY MOOD TONE RISING ACTION DYNAMIC SUSPENSE PROTAGONIST FLAT CLIMAX POINT OF VIEW EXPOSITION 3RD PERSON LIMITED ROUND DENOUMENT VERBAL IRONY ANTAGONIST CHARACTER VS FATE CONFLICT PLOT CHARACTER VS SOCIETY THEME DRAMATIC IRONY 1ST PERSON 3RD PERSON OMNISCIENT FORESHADOWING CHARACTER VS SELF RESOLUTION STOIC FALLING ACTION CHARACTER VS CHARACTER CHARACTER VS NATURE SITUATIONAL IRONY MOOD
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
TONE
RISING ACTION
DYNAMIC
SUSPENSE
PROTAGONIST
FLAT
CLIMAX
POINT OF VIEW
EXPOSITION
3RD PERSON LIMITED
ROUND
DENOUMENT
VERBAL IRONY
ANTAGONIST
CHARACTER VS FATE
CONFLICT
PLOT
CHARACTER VS SOCIETY
THEME
DRAMATIC IRONY
1ST PERSON
3RD PERSON OMNISCIENT
FORESHADOWING
CHARACTER VS SELF
RESOLUTION
STOIC
FALLING ACTION
CHARACTER VS CHARACTER
CHARACTER VS NATURE
SITUATIONAL IRONY
MOOD