frequency crest wavelength longitudinal wave radiation Newton's 2nd concave lens crest weight transverse wave theory Newton's 3rd manipulated variable infrared radiation milli- reflection constant speed Doppler effect compression terminal velocity control Newton's 1st Velocity freefall amplitude centripetal acceleration projectile acceleration kilo- convex lens inertia rarefaction interference gravity responding variable balanced forces trough hypothesis momentum frequency crest wavelength longitudinal wave radiation Newton's 2nd concave lens crest weight transverse wave theory Newton's 3rd manipulated variable infrared radiation milli- reflection constant speed Doppler effect compression terminal velocity control Newton's 1st Velocity freefall amplitude centripetal acceleration projectile acceleration kilo- convex lens inertia rarefaction interference gravity responding variable balanced forces trough hypothesis momentum
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
frequency
crest
wavelength
longitudinal wave
radiation
Newton's 2nd
concave lens
crest
weight
transverse wave
theory
Newton's 3rd
manipulated variable
infrared radiation
milli-
reflection
constant speed
Doppler effect
compression
terminal velocity
control
Newton's 1st
Velocity
freefall
amplitude
centripetal acceleration
projectile
acceleration
kilo-
convex lens
inertia
rarefaction
interference
gravity
responding variable
balanced forces
trough
hypothesis
momentum