theory control responding variable balanced forces concave lens freefall amplitude momentum compression constant speed crest Doppler effect reflection weight projectile frequency radiation longitudinal wave trough interference wavelength Newton's 1st hypothesis convex lens Newton's 3rd milli- infrared radiation Newton's 2nd transverse wave terminal velocity Velocity kilo- rarefaction manipulated variable crest gravity centripetal acceleration inertia acceleration theory control responding variable balanced forces concave lens freefall amplitude momentum compression constant speed crest Doppler effect reflection weight projectile frequency radiation longitudinal wave trough interference wavelength Newton's 1st hypothesis convex lens Newton's 3rd milli- infrared radiation Newton's 2nd transverse wave terminal velocity Velocity kilo- rarefaction manipulated variable crest gravity centripetal acceleration inertia acceleration
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
theory
control
responding variable
balanced forces
concave lens
freefall
amplitude
momentum
compression
constant speed
crest
Doppler effect
reflection
weight
projectile
frequency
radiation
longitudinal wave
trough
interference
wavelength
Newton's 1st
hypothesis
convex lens
Newton's 3rd
milli-
infrared radiation
Newton's 2nd
transverse wave
terminal velocity
Velocity
kilo-
rarefaction
manipulated variable
crest
gravity
centripetal acceleration
inertia
acceleration