centripetal acceleration gravity infrared radiation milli- concave lens reflection crest responding variable constant speed momentum frequency manipulated variable crest interference longitudinal wave theory weight Doppler effect amplitude Newton's 1st transverse wave convex lens compression kilo- Newton's 2nd Velocity rarefaction Newton's 3rd wavelength projectile inertia control acceleration balanced forces trough radiation freefall hypothesis terminal velocity centripetal acceleration gravity infrared radiation milli- concave lens reflection crest responding variable constant speed momentum frequency manipulated variable crest interference longitudinal wave theory weight Doppler effect amplitude Newton's 1st transverse wave convex lens compression kilo- Newton's 2nd Velocity rarefaction Newton's 3rd wavelength projectile inertia control acceleration balanced forces trough radiation freefall hypothesis terminal velocity
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
centripetal acceleration
gravity
infrared radiation
milli-
concave lens
reflection
crest
responding variable
constant speed
momentum
frequency
manipulated variable
crest
interference
longitudinal wave
theory
weight
Doppler effect
amplitude
Newton's 1st
transverse wave
convex lens
compression
kilo-
Newton's 2nd
Velocity
rarefaction
Newton's 3rd
wavelength
projectile
inertia
control
acceleration
balanced forces
trough
radiation
freefall
hypothesis
terminal velocity