weight gravity infrared radiation longitudinal wave acceleration amplitude trough frequency manipulated variable concave lens rarefaction terminal velocity constant speed Newton's 1st hypothesis kilo- crest responding variable balanced forces compression interference Doppler effect momentum centripetal acceleration radiation wavelength transverse wave Newton's 2nd Newton's 3rd Velocity reflection projectile freefall crest control theory convex lens milli- inertia weight gravity infrared radiation longitudinal wave acceleration amplitude trough frequency manipulated variable concave lens rarefaction terminal velocity constant speed Newton's 1st hypothesis kilo- crest responding variable balanced forces compression interference Doppler effect momentum centripetal acceleration radiation wavelength transverse wave Newton's 2nd Newton's 3rd Velocity reflection projectile freefall crest control theory convex lens milli- inertia
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
weight
gravity
infrared radiation
longitudinal wave
acceleration
amplitude
trough
frequency
manipulated variable
concave lens
rarefaction
terminal velocity
constant speed
Newton's 1st
hypothesis
kilo-
crest
responding variable
balanced forces
compression
interference
Doppler effect
momentum
centripetal acceleration
radiation
wavelength
transverse wave
Newton's 2nd
Newton's 3rd
Velocity
reflection
projectile
freefall
crest
control
theory
convex lens
milli-
inertia