Dish hold 3*45sec Pull- ups 3*15 Pike stretch 100 sec Broad jumps 10 Front walkovers 7 Wall handstands 2*60 sec Best try kips and drills 7 Spotted handstands 3*45 sec Jumps on beam 15 sets Hip flexor stretch 2*45 sec Presses 10 Create something fun! Rope pulls 3*20 Box jumps 2*30sec Shoulder stretch 2*45 sec Perfect pullovers 7 Beam cartwheels 5 stuck Over splits 100 sec each Routines 2 each Beam kicks 5 sets Beam turn combos 2*10 Hip circles (Straight) 10 Beam ‘L’ handstands 15 Bridge stretch 3*30 sec Perfect casts 2*7 Leg lowers 3*15 Back Limbers 7 Backbend recovers 2*7 Dish hold 3*45sec Pull- ups 3*15 Pike stretch 100 sec Broad jumps 10 Front walkovers 7 Wall handstands 2*60 sec Best try kips and drills 7 Spotted handstands 3*45 sec Jumps on beam 15 sets Hip flexor stretch 2*45 sec Presses 10 Create something fun! Rope pulls 3*20 Box jumps 2*30sec Shoulder stretch 2*45 sec Perfect pullovers 7 Beam cartwheels 5 stuck Over splits 100 sec each Routines 2 each Beam kicks 5 sets Beam turn combos 2*10 Hip circles (Straight) 10 Beam ‘L’ handstands 15 Bridge stretch 3*30 sec Perfect casts 2*7 Leg lowers 3*15 Back Limbers 7 Backbend recovers 2*7
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dish hold 3*45sec
Pull-ups
3*15
Pike stretch 100 sec
Broad jumps 10
Front walkovers
7
Wall handstands
2*60 sec
Best try kips and drills
7
Spotted handstands
3*45 sec
Jumps on beam 15 sets
Hip flexor stretch
2*45 sec
Presses
10
Create something fun!
Rope pulls
3*20
Box jumps 2*30sec
Shoulder stretch 2*45 sec
Perfect pullovers
7
Beam cartwheels 5 stuck
Over splits
100 sec each
Routines 2 each
Beam kicks 5 sets
Beam turn combos 2*10
Hip circles
(Straight)
10
Beam ‘L’ handstands
15
Bridge stretch 3*30 sec
Perfect casts
2*7
Leg lowers 3*15
Back Limbers
7
Backbend recovers
2*7