flat character falling action characterization act second person denotation excerpt cause and effect alliteration static character antagonist imagery idiom flashbacks hyperbole resolution context clues onomatopoeia protagonist third person objective chronological round character genre exposition compare and contrast main idea first person mood allusion climax cite motivation third person omniscient personification rising action inference metaphor connotation analyze foreshadowing third person limited dynamic character tone paraphrase figurative language flat character falling action characterization act second person denotation excerpt cause and effect alliteration static character antagonist imagery idiom flashbacks hyperbole resolution context clues onomatopoeia protagonist third person objective chronological round character genre exposition compare and contrast main idea first person mood allusion climax cite motivation third person omniscient personification rising action inference metaphor connotation analyze foreshadowing third person limited dynamic character tone paraphrase figurative language
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
flat character
falling action
characterization
act
second person
denotation
excerpt
cause and effect
alliteration
static character
antagonist
imagery
idiom
flashbacks
hyperbole
resolution
context clues
onomatopoeia
protagonist
third person objective
chronological
round character
genre
exposition
compare and contrast
main idea
first person
mood
allusion
climax
cite
motivation
third person omniscient
personification
rising action
inference
metaphor
connotation
analyze
foreshadowing
third person limited
dynamic character
tone
paraphrase
figurative language