second person excerpt characterization antagonist act main idea mood resolution imagery flashbacks cause and effect onomatopoeia figurative language inference rising action falling action alliteration context clues genre hyperbole analyze connotation climax round character first person third person objective third person limited compare and contrast static character allusion idiom foreshadowing tone paraphrase flat character denotation metaphor personification cite third person omniscient exposition protagonist motivation dynamic character chronological second person excerpt characterization antagonist act main idea mood resolution imagery flashbacks cause and effect onomatopoeia figurative language inference rising action falling action alliteration context clues genre hyperbole analyze connotation climax round character first person third person objective third person limited compare and contrast static character allusion idiom foreshadowing tone paraphrase flat character denotation metaphor personification cite third person omniscient exposition protagonist motivation dynamic character chronological
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
second person
excerpt
characterization
antagonist
act
main idea
mood
resolution
imagery
flashbacks
cause and effect
onomatopoeia
figurative language
inference
rising action
falling action
alliteration
context clues
genre
hyperbole
analyze
connotation
climax
round character
first person
third person objective
third person limited
compare and contrast
static character
allusion
idiom
foreshadowing
tone
paraphrase
flat character
denotation
metaphor
personification
cite
third person omniscient
exposition
protagonist
motivation
dynamic character
chronological