characterization compare and contrast rising action main idea dynamic character paraphrase mood inference round character cite third person objective third person omniscient flashbacks antagonist personification third person limited falling action denotation exposition connotation figurative language genre resolution static character climax first person cause and effect second person protagonist tone hyperbole onomatopoeia act chronological imagery metaphor foreshadowing allusion analyze flat character alliteration context clues idiom excerpt motivation characterization compare and contrast rising action main idea dynamic character paraphrase mood inference round character cite third person objective third person omniscient flashbacks antagonist personification third person limited falling action denotation exposition connotation figurative language genre resolution static character climax first person cause and effect second person protagonist tone hyperbole onomatopoeia act chronological imagery metaphor foreshadowing allusion analyze flat character alliteration context clues idiom excerpt motivation
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
characterization
compare and contrast
rising action
main idea
dynamic character
paraphrase
mood
inference
round character
cite
third person objective
third person omniscient
flashbacks
antagonist
personification
third person limited
falling action
denotation
exposition
connotation
figurative language
genre
resolution
static character
climax
first person
cause and effect
second person
protagonist
tone
hyperbole
onomatopoeia
act
chronological
imagery
metaphor
foreshadowing
allusion
analyze
flat character
alliteration
context clues
idiom
excerpt
motivation