second person figurative language cite chronological imagery foreshadowing genre tone hyperbole falling action resolution denotation characterization third person limited protagonist main idea flashbacks act alliteration exposition metaphor climax round character personification rising action paraphrase third person omniscient flat character onomatopoeia compare and contrast dynamic character antagonist excerpt cause and effect static character analyze first person inference motivation idiom connotation allusion mood context clues third person objective second person figurative language cite chronological imagery foreshadowing genre tone hyperbole falling action resolution denotation characterization third person limited protagonist main idea flashbacks act alliteration exposition metaphor climax round character personification rising action paraphrase third person omniscient flat character onomatopoeia compare and contrast dynamic character antagonist excerpt cause and effect static character analyze first person inference motivation idiom connotation allusion mood context clues third person objective
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
second person
figurative language
cite
chronological
imagery
foreshadowing
genre
tone
hyperbole
falling action
resolution
denotation
characterization
third person limited
protagonist
main idea
flashbacks
act
alliteration
exposition
metaphor
climax
round character
personification
rising action
paraphrase
third person omniscient
flat character
onomatopoeia
compare and contrast
dynamic character
antagonist
excerpt
cause and effect
static character
analyze
first person
inference
motivation
idiom
connotation
allusion
mood
context clues
third person objective