climax static character figurative language foreshadowing inference imagery genre cause and effect personification motivation hyperbole alliteration paraphrase round character resolution exposition mood context clues chronological tone onomatopoeia act third person omniscient main idea denotation flashbacks characterization metaphor falling action cite compare and contrast first person flat character analyze excerpt idiom connotation antagonist third person objective third person limited dynamic character rising action allusion protagonist second person climax static character figurative language foreshadowing inference imagery genre cause and effect personification motivation hyperbole alliteration paraphrase round character resolution exposition mood context clues chronological tone onomatopoeia act third person omniscient main idea denotation flashbacks characterization metaphor falling action cite compare and contrast first person flat character analyze excerpt idiom connotation antagonist third person objective third person limited dynamic character rising action allusion protagonist second person
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
climax
static character
figurative language
foreshadowing
inference
imagery
genre
cause and effect
personification
motivation
hyperbole
alliteration
paraphrase
round character
resolution
exposition
mood
context clues
chronological
tone
onomatopoeia
act
third person omniscient
main idea
denotation
flashbacks
characterization
metaphor
falling action
cite
compare and contrast
first person
flat character
analyze
excerpt
idiom
connotation
antagonist
third person objective
third person limited
dynamic character
rising action
allusion
protagonist
second person