foreshadowing cite mood figurative language connotation context clues motivation protagonist climax flat character first person third person limited resolution falling action dynamic character genre cause and effect allusion excerpt analyze compare and contrast chronological antagonist hyperbole personification inference tone third person objective onomatopoeia third person omniscient exposition idiom metaphor round character flashbacks second person main idea alliteration paraphrase act rising action imagery static character denotation characterization foreshadowing cite mood figurative language connotation context clues motivation protagonist climax flat character first person third person limited resolution falling action dynamic character genre cause and effect allusion excerpt analyze compare and contrast chronological antagonist hyperbole personification inference tone third person objective onomatopoeia third person omniscient exposition idiom metaphor round character flashbacks second person main idea alliteration paraphrase act rising action imagery static character denotation characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
foreshadowing
cite
mood
figurative language
connotation
context clues
motivation
protagonist
climax
flat character
first person
third person limited
resolution
falling action
dynamic character
genre
cause and effect
allusion
excerpt
analyze
compare and contrast
chronological
antagonist
hyperbole
personification
inference
tone
third person objective
onomatopoeia
third person omniscient
exposition
idiom
metaphor
round character
flashbacks
second person
main idea
alliteration
paraphrase
act
rising action
imagery
static character
denotation
characterization