vertexpointparallellinesregularpolygonparallelogramisoscelesobtuseequilateralacutesupple-mentaryanglerayintersectinglinespolygonsacuteangle360degreesobtuseangleisoscelesacutescalenerightrightangleisoscelesright180degreesperpen-dicularlinesgeometryrectanglelinesegmentlinesquarescaleneacutestraightanglecomple-mentaryanglerhombusquadrilateralscaleneobtusetrapezoidvertexpointparallellinesregularpolygonparallelogramisoscelesobtuseequilateralacutesupple-mentaryanglerayintersectinglinespolygonsacuteangle360degreesobtuseangleisoscelesacutescalenerightrightangleisoscelesright180degreesperpen-dicularlinesgeometryrectanglelinesegmentlinesquarescaleneacutestraightanglecomple-mentaryanglerhombusquadrilateralscaleneobtusetrapezoid

Geometry - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. vertex
  2. point
  3. parallel lines
  4. regular polygon
  5. parallelogram
  6. isosceles obtuse
  7. equilateral acute
  8. supple-mentary angle
  9. ray
  10. intersecting lines
  11. polygons
  12. acute angle
  13. 360 degrees
  14. obtuse angle
  15. isosceles acute
  16. scalene right
  17. right angle
  18. isosceles right
  19. 180 degrees
  20. perpen-dicular lines
  21. geometry
  22. rectangle
  23. line segment
  24. line
  25. square
  26. scalene acute
  27. straight angle
  28. comple- mentary angle
  29. rhombus
  30. quadrilateral
  31. scalene obtuse
  32. trapezoid