scalene acute scalene right acute angle point scalene obtuse parallel lines trapezoid ray line segment obtuse angle regular polygon 180 degrees square rhombus parallelogram quadrilateral supple- mentary angle geometry polygons 360 degrees comple- mentary angle isosceles obtuse perpen- dicular lines isosceles acute intersecting lines straight angle equilateral acute line vertex right angle rectangle isosceles right scalene acute scalene right acute angle point scalene obtuse parallel lines trapezoid ray line segment obtuse angle regular polygon 180 degrees square rhombus parallelogram quadrilateral supple- mentary angle geometry polygons 360 degrees comple- mentary angle isosceles obtuse perpen- dicular lines isosceles acute intersecting lines straight angle equilateral acute line vertex right angle rectangle isosceles right
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
scalene
acute
scalene right
acute angle
point
scalene obtuse
parallel lines
trapezoid
ray
line segment
obtuse angle
regular polygon
180 degrees
square
rhombus
parallelogram
quadrilateral
supple-mentary
angle
geometry
polygons
360 degrees
comple-
mentary
angle
isosceles obtuse
perpen-dicular lines
isosceles
acute
intersecting lines
straight angle
equilateral acute
line
vertex
right angle
rectangle
isosceles
right