acute angle line segment supple- mentary angle intersecting lines perpen- dicular lines geometry equilateral acute regular polygon rectangle point rhombus trapezoid ray parallelogram vertex polygons straight angle scalene right 360 degrees line scalene acute comple- mentary angle isosceles obtuse scalene obtuse isosceles acute obtuse angle square quadrilateral right angle isosceles right parallel lines 180 degrees acute angle line segment supple- mentary angle intersecting lines perpen- dicular lines geometry equilateral acute regular polygon rectangle point rhombus trapezoid ray parallelogram vertex polygons straight angle scalene right 360 degrees line scalene acute comple- mentary angle isosceles obtuse scalene obtuse isosceles acute obtuse angle square quadrilateral right angle isosceles right parallel lines 180 degrees
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
acute angle
line segment
supple-mentary
angle
intersecting lines
perpen-dicular lines
geometry
equilateral acute
regular polygon
rectangle
point
rhombus
trapezoid
ray
parallelogram
vertex
polygons
straight angle
scalene right
360 degrees
line
scalene
acute
comple-
mentary
angle
isosceles obtuse
scalene obtuse
isosceles
acute
obtuse angle
square
quadrilateral
right angle
isosceles
right
parallel lines
180 degrees