polygons obtuse angle geometry isosceles acute scalene obtuse rhombus equilateral acute point vertex square isosceles obtuse isosceles right acute angle quadrilateral ray perpen- dicular lines trapezoid rectangle scalene right scalene acute supple- mentary angle 360 degrees right angle intersecting lines straight angle 180 degrees line segment regular polygon parallelogram comple- mentary angle parallel lines line polygons obtuse angle geometry isosceles acute scalene obtuse rhombus equilateral acute point vertex square isosceles obtuse isosceles right acute angle quadrilateral ray perpen- dicular lines trapezoid rectangle scalene right scalene acute supple- mentary angle 360 degrees right angle intersecting lines straight angle 180 degrees line segment regular polygon parallelogram comple- mentary angle parallel lines line
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
polygons
obtuse angle
geometry
isosceles
acute
scalene obtuse
rhombus
equilateral acute
point
vertex
square
isosceles obtuse
isosceles
right
acute angle
quadrilateral
ray
perpen-dicular lines
trapezoid
rectangle
scalene right
scalene
acute
supple-mentary
angle
360 degrees
right angle
intersecting lines
straight angle
180 degrees
line segment
regular polygon
parallelogram
comple-
mentary
angle
parallel lines
line