isosceles right comple- mentary angle straight angle vertex rhombus scalene right obtuse angle supple- mentary angle point parallelogram polygons geometry scalene acute right angle scalene obtuse perpen- dicular lines 360 degrees line segment isosceles acute square equilateral acute line acute angle quadrilateral ray trapezoid 180 degrees rectangle regular polygon parallel lines intersecting lines isosceles obtuse isosceles right comple- mentary angle straight angle vertex rhombus scalene right obtuse angle supple- mentary angle point parallelogram polygons geometry scalene acute right angle scalene obtuse perpen- dicular lines 360 degrees line segment isosceles acute square equilateral acute line acute angle quadrilateral ray trapezoid 180 degrees rectangle regular polygon parallel lines intersecting lines isosceles obtuse
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
isosceles
right
comple-
mentary
angle
straight angle
vertex
rhombus
scalene right
obtuse angle
supple-mentary
angle
point
parallelogram
polygons
geometry
scalene
acute
right angle
scalene obtuse
perpen-dicular lines
360 degrees
line segment
isosceles
acute
square
equilateral acute
line
acute angle
quadrilateral
ray
trapezoid
180 degrees
rectangle
regular polygon
parallel lines
intersecting lines
isosceles obtuse