OpensUpThere'sthree x-interceptsIncreasingMinimumpoint at(-1, -5)The graphlooks likean "S"Specialpoint at(3, -5)theHighestPointOutputThere'san x-interceptat (-1, 0)OpensDownThere isnot a y-interceptThere's ay-interceptat (0, 3)There aretwo y-interceptsThere'sfour x-interceptsThere isNOSymmetryDecreasingThere'san x-interceptat (-4, 0)theLowestPointDecreasingthenincreasingThere ISSymmetryMaximumpoint at(0, 4)There'san y-interceptat (0, 2)Input"Oval"shapeOpensUpThere'sthree x-interceptsIncreasingMinimumpoint at(-1, -5)The graphlooks likean "S"Specialpoint at(3, -5)theHighestPointOutputThere'san x-interceptat (-1, 0)OpensDownThere isnot a y-interceptThere's ay-interceptat (0, 3)There aretwo y-interceptsThere'sfour x-interceptsThere isNOSymmetryDecreasingThere'san x-interceptat (-4, 0)theLowestPointDecreasingthenincreasingThere ISSymmetryMaximumpoint at(0, 4)There'san y-interceptat (0, 2)Input"Oval"shape

Describing Graphs BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
O
3
N
4
N
5
N
6
B
7
I
8
O
9
B
10
I
11
O
12
G
13
B
14
I
15
I
16
G
17
B
18
N
19
G
20
G
21
B
22
I
23
G
24
O
  1. O-Opens Up
  2. O-There's three x-intercepts
  3. N-Increasing
  4. N-Minimum point at (-1, -5)
  5. N-The graph looks like an "S"
  6. B-Special point at (3, -5)
  7. I-the Highest Point
  8. O-Output
  9. B-There's an x-intercept at (-1, 0)
  10. I-Opens Down
  11. O-There is not a y-intercept
  12. G-There's a y-intercept at (0, 3)
  13. B-There are two y-intercepts
  14. I-There's four x-intercepts
  15. I-There is NO Symmetry
  16. G-Decreasing
  17. B-There's an x-intercept at (-4, 0)
  18. N-the Lowest Point
  19. G-Decreasing then increasing
  20. G-There IS Symmetry
  21. B-Maximum point at (0, 4)
  22. I-There's an y-intercept at (0, 2)
  23. G-Input
  24. O-"Oval" shape