InputDecreasingThere'sthree x-interceptsThere aretwo y-interceptsOutputThere's ay-interceptat (0, 3)There'san y-interceptat (0, 2)Maximumpoint at(0, 4)The graphlooks likean "S"There'sfour x-interceptstheLowestPointDecreasingthenincreasingThere isnot a y-interceptThere'san x-interceptat (-4, 0)theHighestPointThere ISSymmetryThere'san x-interceptat (-1, 0)OpensUpIncreasingSpecialpoint at(3, -5)OpensDownThere isNOSymmetry"Oval"shapeMinimumpoint at(-1, -5)InputDecreasingThere'sthree x-interceptsThere aretwo y-interceptsOutputThere's ay-interceptat (0, 3)There'san y-interceptat (0, 2)Maximumpoint at(0, 4)The graphlooks likean "S"There'sfour x-interceptstheLowestPointDecreasingthenincreasingThere isnot a y-interceptThere'san x-interceptat (-4, 0)theHighestPointThere ISSymmetryThere'san x-interceptat (-1, 0)OpensUpIncreasingSpecialpoint at(3, -5)OpensDownThere isNOSymmetry"Oval"shapeMinimumpoint at(-1, -5)

Describing Graphs BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
G
3
O
4
B
5
O
6
G
7
I
8
B
9
N
10
I
11
N
12
G
13
O
14
B
15
I
16
G
17
B
18
O
19
N
20
B
21
I
22
I
23
O
24
N
  1. G-Input
  2. G-Decreasing
  3. O-There's three x-intercepts
  4. B-There are two y-intercepts
  5. O-Output
  6. G-There's a y-intercept at (0, 3)
  7. I-There's an y-intercept at (0, 2)
  8. B-Maximum point at (0, 4)
  9. N-The graph looks like an "S"
  10. I-There's four x-intercepts
  11. N-the Lowest Point
  12. G-Decreasing then increasing
  13. O-There is not a y-intercept
  14. B-There's an x-intercept at (-4, 0)
  15. I-the Highest Point
  16. G-There IS Symmetry
  17. B-There's an x-intercept at (-1, 0)
  18. O-Opens Up
  19. N-Increasing
  20. B-Special point at (3, -5)
  21. I-Opens Down
  22. I-There is NO Symmetry
  23. O-"Oval" shape
  24. N-Minimum point at (-1, -5)