DecreasingtheLowestPointSpecialpoint at(3, -5)There'san x-interceptat (-1, 0)There'san y-interceptat (0, 2)There'sfour x-interceptsThere isnot a y-interceptIncreasingMaximumpoint at(0, 4)DecreasingthenincreasingThere'san x-interceptat (-4, 0)Minimumpoint at(-1, -5)InputtheHighestPointThe graphlooks likean "S"There aretwo y-interceptsOpensDownThere ISSymmetryThere isNOSymmetryThere'sthree x-interceptsThere's ay-interceptat (0, 3)"Oval"shapeOpensUpOutputDecreasingtheLowestPointSpecialpoint at(3, -5)There'san x-interceptat (-1, 0)There'san y-interceptat (0, 2)There'sfour x-interceptsThere isnot a y-interceptIncreasingMaximumpoint at(0, 4)DecreasingthenincreasingThere'san x-interceptat (-4, 0)Minimumpoint at(-1, -5)InputtheHighestPointThe graphlooks likean "S"There aretwo y-interceptsOpensDownThere ISSymmetryThere isNOSymmetryThere'sthree x-interceptsThere's ay-interceptat (0, 3)"Oval"shapeOpensUpOutput

Describing Graphs BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
B
4
B
5
I
6
I
7
O
8
N
9
B
10
G
11
B
12
N
13
G
14
I
15
N
16
B
17
I
18
G
19
I
20
O
21
G
22
O
23
O
24
O
  1. G-Decreasing
  2. N-the Lowest Point
  3. B-Special point at (3, -5)
  4. B-There's an x-intercept at (-1, 0)
  5. I-There's an y-intercept at (0, 2)
  6. I-There's four x-intercepts
  7. O-There is not a y-intercept
  8. N-Increasing
  9. B-Maximum point at (0, 4)
  10. G-Decreasing then increasing
  11. B-There's an x-intercept at (-4, 0)
  12. N-Minimum point at (-1, -5)
  13. G-Input
  14. I-the Highest Point
  15. N-The graph looks like an "S"
  16. B-There are two y-intercepts
  17. I-Opens Down
  18. G-There IS Symmetry
  19. I-There is NO Symmetry
  20. O-There's three x-intercepts
  21. G-There's a y-intercept at (0, 3)
  22. O-"Oval" shape
  23. O-Opens Up
  24. O-Output