There'san y-interceptat (0, 2)There isnot a y-interceptThere'sfour x-intercepts"Oval"shapeIncreasingMaximumpoint at(0, 4)OpensUpThere'sthree x-interceptsDecreasingthenincreasingThere aretwo y-interceptsThere's ay-interceptat (0, 3)OpensDownMinimumpoint at(-1, -5)There'san x-interceptat (-1, 0)theLowestPointThe graphlooks likean "S"OutputDecreasingtheHighestPointSpecialpoint at(3, -5)There ISSymmetryThere'san x-interceptat (-4, 0)There isNOSymmetryInputThere'san y-interceptat (0, 2)There isnot a y-interceptThere'sfour x-intercepts"Oval"shapeIncreasingMaximumpoint at(0, 4)OpensUpThere'sthree x-interceptsDecreasingthenincreasingThere aretwo y-interceptsThere's ay-interceptat (0, 3)OpensDownMinimumpoint at(-1, -5)There'san x-interceptat (-1, 0)theLowestPointThe graphlooks likean "S"OutputDecreasingtheHighestPointSpecialpoint at(3, -5)There ISSymmetryThere'san x-interceptat (-4, 0)There isNOSymmetryInput

Describing Graphs BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
I
4
O
5
N
6
B
7
O
8
O
9
G
10
B
11
G
12
I
13
N
14
B
15
N
16
N
17
O
18
G
19
I
20
B
21
G
22
B
23
I
24
G
  1. I-There's an y-intercept at (0, 2)
  2. O-There is not a y-intercept
  3. I-There's four x-intercepts
  4. O-"Oval" shape
  5. N-Increasing
  6. B-Maximum point at (0, 4)
  7. O-Opens Up
  8. O-There's three x-intercepts
  9. G-Decreasing then increasing
  10. B-There are two y-intercepts
  11. G-There's a y-intercept at (0, 3)
  12. I-Opens Down
  13. N-Minimum point at (-1, -5)
  14. B-There's an x-intercept at (-1, 0)
  15. N-the Lowest Point
  16. N-The graph looks like an "S"
  17. O-Output
  18. G-Decreasing
  19. I-the Highest Point
  20. B-Special point at (3, -5)
  21. G-There IS Symmetry
  22. B-There's an x-intercept at (-4, 0)
  23. I-There is NO Symmetry
  24. G-Input