theHighestPointThere isNOSymmetryMinimumpoint at(-1, -5)Maximumpoint at(0, 4)There'sthree x-interceptsThere'san x-interceptat (-4, 0)There'san y-interceptat (0, 2)"Oval"shapeThere's ay-interceptat (0, 3)theLowestPointIncreasingOutputOpensUpDecreasingThere'sfour x-interceptsThere isnot a y-interceptThere aretwo y-interceptsDecreasingthenincreasingThere ISSymmetryThe graphlooks likean "S"OpensDownInputThere'san x-interceptat (-1, 0)Specialpoint at(3, -5)theHighestPointThere isNOSymmetryMinimumpoint at(-1, -5)Maximumpoint at(0, 4)There'sthree x-interceptsThere'san x-interceptat (-4, 0)There'san y-interceptat (0, 2)"Oval"shapeThere's ay-interceptat (0, 3)theLowestPointIncreasingOutputOpensUpDecreasingThere'sfour x-interceptsThere isnot a y-interceptThere aretwo y-interceptsDecreasingthenincreasingThere ISSymmetryThe graphlooks likean "S"OpensDownInputThere'san x-interceptat (-1, 0)Specialpoint at(3, -5)

Describing Graphs BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
N
4
B
5
O
6
B
7
I
8
O
9
G
10
N
11
N
12
O
13
O
14
G
15
I
16
O
17
B
18
G
19
G
20
N
21
I
22
G
23
B
24
B
  1. I-the Highest Point
  2. I-There is NO Symmetry
  3. N-Minimum point at (-1, -5)
  4. B-Maximum point at (0, 4)
  5. O-There's three x-intercepts
  6. B-There's an x-intercept at (-4, 0)
  7. I-There's an y-intercept at (0, 2)
  8. O-"Oval" shape
  9. G-There's a y-intercept at (0, 3)
  10. N-the Lowest Point
  11. N-Increasing
  12. O-Output
  13. O-Opens Up
  14. G-Decreasing
  15. I-There's four x-intercepts
  16. O-There is not a y-intercept
  17. B-There are two y-intercepts
  18. G-Decreasing then increasing
  19. G-There IS Symmetry
  20. N-The graph looks like an "S"
  21. I-Opens Down
  22. G-Input
  23. B-There's an x-intercept at (-1, 0)
  24. B-Special point at (3, -5)