the nukegets setoffdreamgives aterrifyingspeechtubbo getscompared towilbur and/orschlattdream DoesNot Care abtthe servergettingblown upthe discsgetdestroyed(FINALLY)mentalhealthissuesgaloreppl otherthanclingyduo +dream getinvolvedthe prisongetsmentionedlots ofreferencesto pastwarsclingyduohave aBigArgumentthere's a plottwist thatcomes out ofnowheredreamtries tomanipulatekidsthe discsagaFINALLYENDS FRranboohasanothercrisisghostburarrivesand isconfusedtubbo findsout ranboolives w/ theaacdreamdoesn'tdietommychoosestubbo overthe discssnowchesterdoesn't getindependencethey end upnegotiatinginstead offightingchat losestheirmindssomeoneloses theirlast lifeit's revealedthat ranboohad a discdream finallygets trulyCalled OutTMthe nukegets setoffdreamgives aterrifyingspeechtubbo getscompared towilbur and/orschlattdream DoesNot Care abtthe servergettingblown upthe discsgetdestroyed(FINALLY)mentalhealthissuesgaloreppl otherthanclingyduo +dream getinvolvedthe prisongetsmentionedlots ofreferencesto pastwarsclingyduohave aBigArgumentthere's a plottwist thatcomes out ofnowheredreamtries tomanipulatekidsthe discsagaFINALLYENDS FRranboohasanothercrisisghostburarrivesand isconfusedtubbo findsout ranboolives w/ theaacdreamdoesn'tdietommychoosestubbo overthe discssnowchesterdoesn't getindependencethey end upnegotiatinginstead offightingchat losestheirmindssomeoneloses theirlast lifeit's revealedthat ranboohad a discdream finallygets trulyCalled OutTM

yeahhhhhhhhhhhhhh idk what to call this - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. the nuke gets set off
  2. dream gives a terrifying speech
  3. tubbo gets compared to wilbur and/or schlatt
  4. dream Does Not Care abt the server getting blown up
  5. the discs get destroyed (FINALLY)
  6. mental health issues galore
  7. ppl other than clingyduo + dream get involved
  8. the prison gets mentioned
  9. lots of references to past wars
  10. clingyduo have a Big Argument
  11. there's a plot twist that comes out of nowhere
  12. dream tries to manipulate kids
  13. the disc saga FINALLY ENDS FR
  14. ranboo has another crisis
  15. ghostbur arrives and is confused
  16. tubbo finds out ranboo lives w/ the aac
  17. dream doesn't die
  18. tommy chooses tubbo over the discs
  19. snowchester doesn't get independence
  20. they end up negotiating instead of fighting
  21. chat loses their minds
  22. someone loses their last life
  23. it's revealed that ranboo had a disc
  24. dream finally gets truly Called Out TM