1/3 Scale Factor 2 Scale Factor Enlargement (3,4) Quadrant 3 Origin X Axis Y Axis (1,2) Translation 4 right, 3 Down Reflection over the Y Axis Quadrant 2 90 Degrees Clockwise Rotation Quadrant 4 Translation 6 Left, 3 Up Translation 9 Right, 4 Up Reflection over the X Axis Reduction 180 Degrees Rotation (-5,-2) 90 Degrees Rotation Counterclockwise Quadrant 1 Vertex (-5,5) 1/3 Scale Factor 2 Scale Factor Enlargement (3,4) Quadrant 3 Origin X Axis Y Axis (1,2) Translation 4 right, 3 Down Reflection over the Y Axis Quadrant 2 90 Degrees Clockwise Rotation Quadrant 4 Translation 6 Left, 3 Up Translation 9 Right, 4 Up Reflection over the X Axis Reduction 180 Degrees Rotation (-5,-2) 90 Degrees Rotation Counterclockwise Quadrant 1 Vertex (-5,5)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1/3 Scale Factor
2 Scale Factor
Enlargement
(3,4)
Quadrant 3
Origin
X
Axis
Y
Axis
(1,2)
Translation 4 right, 3 Down
Reflection over the Y Axis
Quadrant 2
90 Degrees Clockwise Rotation
Quadrant 4
Translation 6 Left, 3 Up
Translation 9 Right, 4 Up
Reflection over the X Axis
Reduction
180 Degrees Rotation
(-5,-2)
90 Degrees Rotation Counterclockwise
Quadrant 1
Vertex
(-5,5)