Quadrant 2 Y Axis Quadrant 3 90 Degrees Rotation Counterclockwise Enlargement 90 Degrees Clockwise Rotation Reflection over the Y Axis 1/3 Scale Factor (-5,-2) (-5,5) (1,2) Reflection over the X Axis Vertex Reduction Translation 6 Left, 3 Up 180 Degrees Rotation Quadrant 4 2 Scale Factor Origin Translation 4 right, 3 Down X Axis (3,4) Translation 9 Right, 4 Up Quadrant 1 Quadrant 2 Y Axis Quadrant 3 90 Degrees Rotation Counterclockwise Enlargement 90 Degrees Clockwise Rotation Reflection over the Y Axis 1/3 Scale Factor (-5,-2) (-5,5) (1,2) Reflection over the X Axis Vertex Reduction Translation 6 Left, 3 Up 180 Degrees Rotation Quadrant 4 2 Scale Factor Origin Translation 4 right, 3 Down X Axis (3,4) Translation 9 Right, 4 Up Quadrant 1
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Quadrant 2
Y
Axis
Quadrant 3
90 Degrees Rotation Counterclockwise
Enlargement
90 Degrees Clockwise Rotation
Reflection over the Y Axis
1/3 Scale Factor
(-5,-2)
(-5,5)
(1,2)
Reflection over the X Axis
Vertex
Reduction
Translation 6 Left, 3 Up
180 Degrees Rotation
Quadrant 4
2 Scale Factor
Origin
Translation 4 right, 3 Down
X
Axis
(3,4)
Translation 9 Right, 4 Up
Quadrant 1