90 Degrees Rotation Counterclockwise (-5,5) Quadrant 3 2 Scale Factor Origin 180 Degrees Rotation (-5,-2) Reduction Translation 4 right, 3 Down Quadrant 4 90 Degrees Clockwise Rotation Quadrant 1 Translation 6 Left, 3 Up Quadrant 2 1/3 Scale Factor (1,2) Reflection over the X Axis Reflection over the Y Axis (3,4) X Axis Enlargement Vertex Y Axis Translation 9 Right, 4 Up 90 Degrees Rotation Counterclockwise (-5,5) Quadrant 3 2 Scale Factor Origin 180 Degrees Rotation (-5,-2) Reduction Translation 4 right, 3 Down Quadrant 4 90 Degrees Clockwise Rotation Quadrant 1 Translation 6 Left, 3 Up Quadrant 2 1/3 Scale Factor (1,2) Reflection over the X Axis Reflection over the Y Axis (3,4) X Axis Enlargement Vertex Y Axis Translation 9 Right, 4 Up
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
90 Degrees Rotation Counterclockwise
(-5,5)
Quadrant 3
2 Scale Factor
Origin
180 Degrees Rotation
(-5,-2)
Reduction
Translation 4 right, 3 Down
Quadrant 4
90 Degrees Clockwise Rotation
Quadrant 1
Translation 6 Left, 3 Up
Quadrant 2
1/3 Scale Factor
(1,2)
Reflection over the X Axis
Reflection over the Y Axis
(3,4)
X
Axis
Enlargement
Vertex
Y
Axis
Translation 9 Right, 4 Up