ReconstructivememoryEncodingWorkingmemorymodelMultiStoreModelRetrievalPrimacyeffect/recencyeffectDisplacementVisuospatialSketchpadDeclarativememoryAnchoringbiasConfabulationDualProcessModelProceduralmemorySomaticmarkerhypothesisMisinformationeffectAvailabilityheuristicFlashbulbmemoryTransactivememoryPhonologicalloopVerbalprotocolsSchemaWorkingmemoryFree!LongitudinalstudySemanticmemoryCognitivebiasPeak-endRuleEpisodicmemoryEpisodicbufferHeuristicProspecttheoryCentralExecutiveRetrospectiveresearchCognitivemisersFramingeffectProspectiveresearchReconstructivememoryEncodingWorkingmemorymodelMultiStoreModelRetrievalPrimacyeffect/recencyeffectDisplacementVisuospatialSketchpadDeclarativememoryAnchoringbiasConfabulationDualProcessModelProceduralmemorySomaticmarkerhypothesisMisinformationeffectAvailabilityheuristicFlashbulbmemoryTransactivememoryPhonologicalloopVerbalprotocolsSchemaWorkingmemoryFree!LongitudinalstudySemanticmemoryCognitivebiasPeak-endRuleEpisodicmemoryEpisodicbufferHeuristicProspecttheoryCentralExecutiveRetrospectiveresearchCognitivemisersFramingeffectProspectiveresearch

CAP SAQ Revision Bingo Board - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reconstructive memory
  2. Encoding
  3. Working memory model
  4. Multi Store Model
  5. Retrieval
  6. Primacy effect/recency effect
  7. Displacement
  8. Visuospatial Sketchpad
  9. Declarative memory
  10. Anchoring bias
  11. Confabulation
  12. Dual Process Model
  13. Procedural memory
  14. Somatic marker hypothesis
  15. Misinformation effect
  16. Availability heuristic
  17. Flashbulb memory
  18. Transactive memory
  19. Phonological loop
  20. Verbal protocols
  21. Schema
  22. Working memory
  23. Free!
  24. Longitudinal study
  25. Semantic memory
  26. Cognitive bias
  27. Peak-end Rule
  28. Episodic memory
  29. Episodic buffer
  30. Heuristic
  31. Prospect theory
  32. Central Executive
  33. Retrospective research
  34. Cognitive misers
  35. Framing effect
  36. Prospective research