linepolygonsisoscelesobtusecomplementaryanglesquarescaleneacuterectanglescaleneobtuseraytrapezoidsupplementaryanglevertexregularpolygonrightangleequilateralacuteintersectinglinesobtuseangleparallelogramgeometryscalenerightquadrilateralparallellinesacuteanglestraightangleperpendicularlinesisoscelesacutepointisoscelesright360degreeslinesegmentrhombus180degreeslinepolygonsisoscelesobtusecomplementaryanglesquarescaleneacuterectanglescaleneobtuseraytrapezoidsupplementaryanglevertexregularpolygonrightangleequilateralacuteintersectinglinesobtuseangleparallelogramgeometryscalenerightquadrilateralparallellinesacuteanglestraightangleperpendicularlinesisoscelesacutepointisoscelesright360degreeslinesegmentrhombus180degrees

GEOMETRY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. line
  2. polygons
  3. isosceles obtuse
  4. complementary angle
  5. square
  6. scalene acute
  7. rectangle
  8. scalene obtuse
  9. ray
  10. trapezoid
  11. supplementary angle
  12. vertex
  13. regular polygon
  14. right angle
  15. equilateral acute
  16. intersecting lines
  17. obtuse angle
  18. parallelogram
  19. geometry
  20. scalene right
  21. quadrilateral
  22. parallel lines
  23. acute angle
  24. straight angle
  25. perpendicular lines
  26. isosceles acute
  27. point
  28. isosceles right
  29. 360 degrees
  30. line segment
  31. rhombus
  32. 180 degrees