isoscelesobtuseacuteanglepolygonspointscalenerightparallelogramisoscelesacute180degreesregularpolygonstraightanglerightanglelinesegmentsupplementaryanglesquarelinerayisoscelesrightcomplementaryanglequadrilateralrhombusvertexscaleneacuterectangleintersectinglinesgeometryequilateralacuteobtuseangletrapezoidscaleneobtuseperpendicularlinesparallellines360degreesisoscelesobtuseacuteanglepolygonspointscalenerightparallelogramisoscelesacute180degreesregularpolygonstraightanglerightanglelinesegmentsupplementaryanglesquarelinerayisoscelesrightcomplementaryanglequadrilateralrhombusvertexscaleneacuterectangleintersectinglinesgeometryequilateralacuteobtuseangletrapezoidscaleneobtuseperpendicularlinesparallellines360degrees

GEOMETRY - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. isosceles obtuse
  2. acute angle
  3. polygons
  4. point
  5. scalene right
  6. parallelogram
  7. isosceles acute
  8. 180 degrees
  9. regular polygon
  10. straight angle
  11. right angle
  12. line segment
  13. supplementary angle
  14. square
  15. line
  16. ray
  17. isosceles right
  18. complementary angle
  19. quadrilateral
  20. rhombus
  21. vertex
  22. scalene acute
  23. rectangle
  24. intersecting lines
  25. geometry
  26. equilateral acute
  27. obtuse angle
  28. trapezoid
  29. scalene obtuse
  30. perpendicular lines
  31. parallel lines
  32. 360 degrees