FlashbacksequenceformotivationWide shotwith anexplosionHerogets beatup at firstVillainnarrateswhat thehero does towinMultiplebuildings orlargestructuresdestroyedVillainruns awayat the endInexplicablehero powerupVillain takesthe first fewhitsunscathedVillainmonologuesabout theirplansHero'sallies weredefeatedeffortlesslyCharacters aretoo quiet andfar apart torealisticallyhear each other"I'm justgettingwarmedup!"Villainmonologuesabout theirstrengthRace to stopsomethingbad fromhappeningimminentlyPropertydamage(free)Hero ismockedLoud &drawn outheroicscreamFacelesscharactersdieVillainlooksridiculousClose up ofthe hero'sdeterminedfaceCut to theevilmastermindFemalecharactershouts thehero's nameHerogets upslowlyHero's poweris restrictedin some waySomeonesays "(It)can't be!"FlashbacksequenceformotivationWide shotwith anexplosionHerogets beatup at firstVillainnarrateswhat thehero does towinMultiplebuildings orlargestructuresdestroyedVillainruns awayat the endInexplicablehero powerupVillain takesthe first fewhitsunscathedVillainmonologuesabout theirplansHero'sallies weredefeatedeffortlesslyCharacters aretoo quiet andfar apart torealisticallyhear each other"I'm justgettingwarmedup!"Villainmonologuesabout theirstrengthRace to stopsomethingbad fromhappeningimminentlyPropertydamage(free)Hero ismockedLoud &drawn outheroicscreamFacelesscharactersdieVillainlooksridiculousClose up ofthe hero'sdeterminedfaceCut to theevilmastermindFemalecharactershouts thehero's nameHerogets upslowlyHero's poweris restrictedin some waySomeonesays "(It)can't be!"

Anime fight sequence bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flashback sequence for motivation
  2. Wide shot with an explosion
  3. Hero gets beat up at first
  4. Villain narrates what the hero does to win
  5. Multiple buildings or large structures destroyed
  6. Villain runs away at the end
  7. Inexplicable hero power up
  8. Villain takes the first few hits unscathed
  9. Villain monologues about their plans
  10. Hero's allies were defeated effortlessly
  11. Characters are too quiet and far apart to realistically hear each other
  12. "I'm just getting warmed up!"
  13. Villain monologues about their strength
  14. Race to stop something bad from happening imminently
  15. Property damage (free)
  16. Hero is mocked
  17. Loud & drawn out heroic scream
  18. Faceless characters die
  19. Villain looks ridiculous
  20. Close up of the hero's determined face
  21. Cut to the evil mastermind
  22. Female character shouts the hero's name
  23. Hero gets up slowly
  24. Hero's power is restricted in some way
  25. Someone says "(It) can't be!"