VillainlooksridiculousFlashbacksequenceformotivationHerogets upslowlyCharacters aretoo quiet andfar apart torealisticallyhear each otherFemalecharactershouts thehero's nameVillainnarrateswhat thehero does towinVillain takesthe first fewhitsunscathedLoud &drawn outheroicscreamMultiplebuildings orlargestructuresdestroyedInexplicablehero powerup"I'm justgettingwarmedup!"Close up ofthe hero'sdeterminedfaceFacelesscharactersdieHerogets beatup at firstVillainmonologuesabout theirplansHero ismockedWide shotwith anexplosionVillainmonologuesabout theirstrengthRace to stopsomethingbad fromhappeningimminentlyHero's poweris restrictedin some wayCut to theevilmastermindPropertydamage(free)Villainruns awayat the endSomeonesays "(It)can't be!"Hero'sallies weredefeatedeffortlesslyVillainlooksridiculousFlashbacksequenceformotivationHerogets upslowlyCharacters aretoo quiet andfar apart torealisticallyhear each otherFemalecharactershouts thehero's nameVillainnarrateswhat thehero does towinVillain takesthe first fewhitsunscathedLoud &drawn outheroicscreamMultiplebuildings orlargestructuresdestroyedInexplicablehero powerup"I'm justgettingwarmedup!"Close up ofthe hero'sdeterminedfaceFacelesscharactersdieHerogets beatup at firstVillainmonologuesabout theirplansHero ismockedWide shotwith anexplosionVillainmonologuesabout theirstrengthRace to stopsomethingbad fromhappeningimminentlyHero's poweris restrictedin some wayCut to theevilmastermindPropertydamage(free)Villainruns awayat the endSomeonesays "(It)can't be!"Hero'sallies weredefeatedeffortlessly

Anime fight sequence bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Villain looks ridiculous
  2. Flashback sequence for motivation
  3. Hero gets up slowly
  4. Characters are too quiet and far apart to realistically hear each other
  5. Female character shouts the hero's name
  6. Villain narrates what the hero does to win
  7. Villain takes the first few hits unscathed
  8. Loud & drawn out heroic scream
  9. Multiple buildings or large structures destroyed
  10. Inexplicable hero power up
  11. "I'm just getting warmed up!"
  12. Close up of the hero's determined face
  13. Faceless characters die
  14. Hero gets beat up at first
  15. Villain monologues about their plans
  16. Hero is mocked
  17. Wide shot with an explosion
  18. Villain monologues about their strength
  19. Race to stop something bad from happening imminently
  20. Hero's power is restricted in some way
  21. Cut to the evil mastermind
  22. Property damage (free)
  23. Villain runs away at the end
  24. Someone says "(It) can't be!"
  25. Hero's allies were defeated effortlessly