SellsneededitemDies inminesVirtualNorahhopsFullInventoryStaysout past2 AMsuccessfulJumpScareSearchestrashcan asecond timein a dayJojaColaIridiumqualityfishMissesthetravellingcartBlows offtimedquestGoes tobedbefore 10PMForgotmyswordSays:"SweetGirl"Marnieisn't inthe shopGivesvillagerbad giftUses/complainsaboutcommunitycenter repairsFishingartifactAccidentlyeats foodForgetsto waterplantsBirthdayGift!Goes toPierre's onWednesdayComplainsabout ClintWalks byartifact spotwithoutdiggingForgetsto feedanimalsGetshurt bya bombSeasonendsWatersthe samespot twiceIridiumqualitycropRunsout ofenergyDoesn't havematerials forupgradesCrowseatcropsFails tocatch afishCraftswrongitemNorahknocksipad downSellsneededitemDies inminesVirtualNorahhopsFullInventoryStaysout past2 AMsuccessfulJumpScareSearchestrashcan asecond timein a dayJojaColaIridiumqualityfishMissesthetravellingcartBlows offtimedquestGoes tobedbefore 10PMForgotmyswordSays:"SweetGirl"Marnieisn't inthe shopGivesvillagerbad giftUses/complainsaboutcommunitycenter repairsFishingartifactAccidentlyeats foodForgetsto waterplantsBirthdayGift!Goes toPierre's onWednesdayComplainsabout ClintWalks byartifact spotwithoutdiggingForgetsto feedanimalsGetshurt bya bombSeasonendsWatersthe samespot twiceIridiumqualitycropRunsout ofenergyDoesn't havematerials forupgradesCrowseatcropsFails tocatch afishCraftswrongitemNorahknocksipad down

Stardew Valley (MiniPopsicles) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sells needed item
  2. Dies in mines
  3. Virtual Norah hops
  4. Full Inventory
  5. Stays out past 2 AM
  6. successful JumpScare
  7. Searches trashcan a second time in a day
  8. Joja Cola
  9. Iridium quality fish
  10. Misses the travelling cart
  11. Blows off timed quest
  12. Goes to bed before 10 PM
  13. Forgot my sword
  14. Says: "Sweet Girl"
  15. Marnie isn't in the shop
  16. Gives villager bad gift
  17. Uses/ complains about community center repairs
  18. Fishing artifact
  19. Accidently eats food
  20. Forgets to water plants
  21. Birthday Gift!
  22. Goes to Pierre's on Wednesday
  23. Complains about Clint
  24. Walks by artifact spot without digging
  25. Forgets to feed animals
  26. Gets hurt by a bomb
  27. Season ends
  28. Waters the same spot twice
  29. Iridium quality crop
  30. Runs out of energy
  31. Doesn't have materials for upgrades
  32. Crows eat crops
  33. Fails to catch a fish
  34. Crafts wrong item
  35. Norah knocks ipad down