K.F Peterson and Peterson Episodic Leading questions Clive Wearing Johnson and Scott Sensory register Procedural Christianson and Hubinette Episodic buffer Gabbert Bahrick Anxiety Mcgeoch and Mcdonald Tulving and Pearlstone Loftus and Palmer Free! Post event discussion Semantic Multi store model Retroactive interference H.M Proactive interference Carter and Cassaday Working memory model Context dependent forgetting State dependent forgetting Short term memory K.F Peterson and Peterson Episodic Leading questions Clive Wearing Johnson and Scott Sensory register Procedural Christianson and Hubinette Episodic buffer Gabbert Bahrick Anxiety Mcgeoch and Mcdonald Tulving and Pearlstone Loftus and Palmer Free! Post event discussion Semantic Multi store model Retroactive interference H.M Proactive interference Carter and Cassaday Working memory model Context dependent forgetting State dependent forgetting Short term memory
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
K.F
Peterson and Peterson
Episodic
Leading questions
Clive Wearing
Johnson and Scott
Sensory register
Procedural
Christianson and Hubinette
Episodic buffer
Gabbert
Bahrick
Anxiety
Mcgeoch and Mcdonald
Tulving and Pearlstone
Loftus and Palmer
Free!
Post event discussion
Semantic
Multi store model
Retroactive interference
H.M
Proactive interference
Carter and Cassaday
Working memory model
Context dependent forgetting
State dependent forgetting
Short term memory