atmosphericperspectivelinearperspectivepatternemphasisgradationcroppingharmonyspacetintsandshadescolourschemerhythm/movementcontrasttertiary/intermediatecolourshapeunityvarietyanalagouscolourscomplement-ary colourproportionvaluelineformtexturebalanceatmosphericperspectivelinearperspectivepatternemphasisgradationcroppingharmonyspacetintsandshadescolourschemerhythm/movementcontrasttertiary/intermediatecolourshapeunityvarietyanalagouscolourscomplement-ary colourproportionvaluelineformtexturebalance

ELEMENTS & PRINCIPLES OF DESIGN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. atmospheric perspective
  2. linear perspective
  3. pattern
  4. emphasis
  5. gradation
  6. cropping
  7. harmony
  8. space
  9. tints and shades
  10. colour scheme
  11. rhythm/ movement
  12. contrast
  13. tertiary/ intermediate colour
  14. shape
  15. unity
  16. variety
  17. analagous colours
  18. complement-ary colour
  19. proportion
  20. value
  21. line
  22. form
  23. texture
  24. balance