unitycroppingemphasislinecomplement-ary colourbalancerhythm/movementspacetintsandshadesshapecolourschemevarietypatterngradationformlinearperspectiveanalagouscoloursproportiontertiary/intermediatecolourvaluetextureatmosphericperspectiveharmonycontrastunitycroppingemphasislinecomplement-ary colourbalancerhythm/movementspacetintsandshadesshapecolourschemevarietypatterngradationformlinearperspectiveanalagouscoloursproportiontertiary/intermediatecolourvaluetextureatmosphericperspectiveharmonycontrast

ELEMENTS & PRINCIPLES OF DESIGN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. unity
  2. cropping
  3. emphasis
  4. line
  5. complement-ary colour
  6. balance
  7. rhythm/ movement
  8. space
  9. tints and shades
  10. shape
  11. colour scheme
  12. variety
  13. pattern
  14. gradation
  15. form
  16. linear perspective
  17. analagous colours
  18. proportion
  19. tertiary/ intermediate colour
  20. value
  21. texture
  22. atmospheric perspective
  23. harmony
  24. contrast