rhythm/movementemphasisanalagouscoloursatmosphericperspectivelinearperspectivetintsandshadesbalancevaluecroppingproportioncomplement-ary colourharmonyvarietytextureshapeunityspacecolourschemetertiary/intermediatecolourformpatterncontrastgradationlinerhythm/movementemphasisanalagouscoloursatmosphericperspectivelinearperspectivetintsandshadesbalancevaluecroppingproportioncomplement-ary colourharmonyvarietytextureshapeunityspacecolourschemetertiary/intermediatecolourformpatterncontrastgradationline

ELEMENTS & PRINCIPLES OF DESIGN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. rhythm/ movement
  2. emphasis
  3. analagous colours
  4. atmospheric perspective
  5. linear perspective
  6. tints and shades
  7. balance
  8. value
  9. cropping
  10. proportion
  11. complement-ary colour
  12. harmony
  13. variety
  14. texture
  15. shape
  16. unity
  17. space
  18. colour scheme
  19. tertiary/ intermediate colour
  20. form
  21. pattern
  22. contrast
  23. gradation
  24. line