varietylinearperspectiveformtintsandshadeslinevaluerhythm/movementtertiary/intermediatecolouranalagouscolourscontrastproportiongradationshapecolourschemeatmosphericperspectivebalancetextureharmonyunitycroppingpatterncomplement-ary colouremphasisspacevarietylinearperspectiveformtintsandshadeslinevaluerhythm/movementtertiary/intermediatecolouranalagouscolourscontrastproportiongradationshapecolourschemeatmosphericperspectivebalancetextureharmonyunitycroppingpatterncomplement-ary colouremphasisspace

ELEMENTS & PRINCIPLES OF DESIGN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. variety
  2. linear perspective
  3. form
  4. tints and shades
  5. line
  6. value
  7. rhythm/ movement
  8. tertiary/ intermediate colour
  9. analagous colours
  10. contrast
  11. proportion
  12. gradation
  13. shape
  14. colour scheme
  15. atmospheric perspective
  16. balance
  17. texture
  18. harmony
  19. unity
  20. cropping
  21. pattern
  22. complement-ary colour
  23. emphasis
  24. space