lineanalagouscoloursatmosphericperspectivecomplement-ary colourtintsandshadesgradationvarietybalancespaceshapecontrastrhythm/movementvaluecolourschemeproportionemphasisharmonylinearperspectivepatternunitycroppingformtexturetertiary/intermediatecolourlineanalagouscoloursatmosphericperspectivecomplement-ary colourtintsandshadesgradationvarietybalancespaceshapecontrastrhythm/movementvaluecolourschemeproportionemphasisharmonylinearperspectivepatternunitycroppingformtexturetertiary/intermediatecolour

ELEMENTS & PRINCIPLES OF DESIGN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. line
  2. analagous colours
  3. atmospheric perspective
  4. complement-ary colour
  5. tints and shades
  6. gradation
  7. variety
  8. balance
  9. space
  10. shape
  11. contrast
  12. rhythm/ movement
  13. value
  14. colour scheme
  15. proportion
  16. emphasis
  17. harmony
  18. linear perspective
  19. pattern
  20. unity
  21. cropping
  22. form
  23. texture
  24. tertiary/ intermediate colour