colourschemeanalagouscoloursspaceatmosphericperspectiveshapeunitytintsandshadesformemphasisharmonyrhythm/movementpatternlinevarietylinearperspectiveproportioncroppinggradationtexturetertiary/intermediatecolourbalancevaluecomplement-ary colourcontrastcolourschemeanalagouscoloursspaceatmosphericperspectiveshapeunitytintsandshadesformemphasisharmonyrhythm/movementpatternlinevarietylinearperspectiveproportioncroppinggradationtexturetertiary/intermediatecolourbalancevaluecomplement-ary colourcontrast

ELEMENTS & PRINCIPLES OF DESIGN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. colour scheme
  2. analagous colours
  3. space
  4. atmospheric perspective
  5. shape
  6. unity
  7. tints and shades
  8. form
  9. emphasis
  10. harmony
  11. rhythm/ movement
  12. pattern
  13. line
  14. variety
  15. linear perspective
  16. proportion
  17. cropping
  18. gradation
  19. texture
  20. tertiary/ intermediate colour
  21. balance
  22. value
  23. complement-ary colour
  24. contrast