varietypatternbalancespaceharmonytintsandshadescroppinglineformgradationunityshapeanalagouscolourscomplement-ary colourproportioncontrasttertiary/intermediatecolourvalueatmosphericperspectiverhythm/movementlinearperspectiveemphasistexturecolourschemevarietypatternbalancespaceharmonytintsandshadescroppinglineformgradationunityshapeanalagouscolourscomplement-ary colourproportioncontrasttertiary/intermediatecolourvalueatmosphericperspectiverhythm/movementlinearperspectiveemphasistexturecolourscheme

ELEMENTS & PRINCIPLES OF DESIGN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. variety
  2. pattern
  3. balance
  4. space
  5. harmony
  6. tints and shades
  7. cropping
  8. line
  9. form
  10. gradation
  11. unity
  12. shape
  13. analagous colours
  14. complement-ary colour
  15. proportion
  16. contrast
  17. tertiary/ intermediate colour
  18. value
  19. atmospheric perspective
  20. rhythm/ movement
  21. linear perspective
  22. emphasis
  23. texture
  24. colour scheme