valuecontrastanalagouscoloursrhythm/movementspaceunitytertiary/intermediatecolourpatternshapevarietyatmosphericperspectivelinegradationtintsandshadeslinearperspectivecroppingtexturecolourschemeproportionformemphasisharmonybalancecomplement-ary colourvaluecontrastanalagouscoloursrhythm/movementspaceunitytertiary/intermediatecolourpatternshapevarietyatmosphericperspectivelinegradationtintsandshadeslinearperspectivecroppingtexturecolourschemeproportionformemphasisharmonybalancecomplement-ary colour

ELEMENTS & PRINCIPLES OF DESIGN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. value
  2. contrast
  3. analagous colours
  4. rhythm/ movement
  5. space
  6. unity
  7. tertiary/ intermediate colour
  8. pattern
  9. shape
  10. variety
  11. atmospheric perspective
  12. line
  13. gradation
  14. tints and shades
  15. linear perspective
  16. cropping
  17. texture
  18. colour scheme
  19. proportion
  20. form
  21. emphasis
  22. harmony
  23. balance
  24. complement-ary colour