gradationemphasisvarietypatternproportionvaluecroppinglinearperspectiveformcontrastanalagouscolourslinetextureunitycolourschemeshapeharmonyatmosphericperspectivespacetertiary/intermediatecolourtintsandshadesrhythm/movementbalancecomplement-ary colourgradationemphasisvarietypatternproportionvaluecroppinglinearperspectiveformcontrastanalagouscolourslinetextureunitycolourschemeshapeharmonyatmosphericperspectivespacetertiary/intermediatecolourtintsandshadesrhythm/movementbalancecomplement-ary colour

ELEMENTS & PRINCIPLES OF DESIGN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. gradation
  2. emphasis
  3. variety
  4. pattern
  5. proportion
  6. value
  7. cropping
  8. linear perspective
  9. form
  10. contrast
  11. analagous colours
  12. line
  13. texture
  14. unity
  15. colour scheme
  16. shape
  17. harmony
  18. atmospheric perspective
  19. space
  20. tertiary/ intermediate colour
  21. tints and shades
  22. rhythm/ movement
  23. balance
  24. complement-ary colour