varietyspacelinerhythm/movementcolourschemeunityanalagouscoloursvalueemphasistintsandshadesshapeatmosphericperspectivecroppinglinearperspectiveproportionformcomplement-ary colourgradationtexturebalancecontrasttertiary/intermediatecolourharmonypatternvarietyspacelinerhythm/movementcolourschemeunityanalagouscoloursvalueemphasistintsandshadesshapeatmosphericperspectivecroppinglinearperspectiveproportionformcomplement-ary colourgradationtexturebalancecontrasttertiary/intermediatecolourharmonypattern

ELEMENTS & PRINCIPLES OF DESIGN - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. variety
  2. space
  3. line
  4. rhythm/ movement
  5. colour scheme
  6. unity
  7. analagous colours
  8. value
  9. emphasis
  10. tints and shades
  11. shape
  12. atmospheric perspective
  13. cropping
  14. linear perspective
  15. proportion
  16. form
  17. complement-ary colour
  18. gradation
  19. texture
  20. balance
  21. contrast
  22. tertiary/ intermediate colour
  23. harmony
  24. pattern