Vote tiedat gameendTeam winswithoutbuildingslanderersTeamsswapstartingECsTeamregains anEC afterlosing all ofthemMap with lowpassabilitystarting ECsTop 8seeded teamdoes notmake finalsPoliticianempowersadjacent tohome ECPoliticianssurround anenemy rakerw/o killing itEC switchessides twicein 10 roundsTeamwins withno ECsNeutralEC atgame endMap withexactlytwo ECsAt least 6ECs on a32x32mapAll 4animals inupperbracketTeamloses tofreezingGame endswith equalnumber ofECsTop 4 seededteamqualifiesthrough lowerbracketBoardfills upMajority ofECsspawn-lockedTeamoutside top16 seedmakes finalsStreamtechnicaldifficultiesBothteamshave buff>5xBothteamshave 250kinfluenceGameends in200 turnsVote tiedat gameendTeam winswithoutbuildingslanderersTeamsswapstartingECsTeamregains anEC afterlosing all ofthemMap with lowpassabilitystarting ECsTop 8seeded teamdoes notmake finalsPoliticianempowersadjacent tohome ECPoliticianssurround anenemy rakerw/o killing itEC switchessides twicein 10 roundsTeamwins withno ECsNeutralEC atgame endMap withexactlytwo ECsAt least 6ECs on a32x32mapAll 4animals inupperbracketTeamloses tofreezingGame endswith equalnumber ofECsTop 4 seededteamqualifiesthrough lowerbracketBoardfills upMajority ofECsspawn-lockedTeamoutside top16 seedmakes finalsStreamtechnicaldifficultiesBothteamshave buff>5xBothteamshave 250kinfluenceGameends in200 turns

Battlecode 2021 Quals Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Vote tied at game end
  2. Team wins without building slanderers
  3. Teams swap starting ECs
  4. Team regains an EC after losing all of them
  5. Map with low passability starting ECs
  6. Top 8 seeded team does not make finals
  7. Politician empowers adjacent to home EC
  8. Politicians surround an enemy raker w/o killing it
  9. EC switches sides twice in 10 rounds
  10. Team wins with no ECs
  11. Neutral EC at game end
  12. Map with exactly two ECs
  13. At least 6 ECs on a 32x32 map
  14. All 4 animals in upper bracket
  15. Team loses to freezing
  16. Game ends with equal number of ECs
  17. Top 4 seeded team qualifies through lower bracket
  18. Board fills up
  19. Majority of ECs spawn-locked
  20. Team outside top 16 seed makes finals
  21. Stream technical difficulties
  22. Both teams have buff >5x
  23. Both teams have 250k influence
  24. Game ends in 200 turns