EC switchessides twicein 10 roundsTeamwins withno ECsGame endswith equalnumber ofECsAll 4animals inupperbracketTeamloses tofreezingTop 4 seededteamqualifiesthrough lowerbracketTeamsswapstartingECsBoardfills upBothteamshave 250kinfluenceTeam winswithoutbuildingslanderersGameends in200 turnsTeamregains anEC afterlosing all ofthemMajority ofECsspawn-lockedPoliticianssurround anenemy rakerw/o killing itMap with lowpassabilitystarting ECsAt least 6ECs on a32x32mapPoliticianempowersadjacent tohome ECBothteamshave buff>5xVote tiedat gameendTop 8seeded teamdoes notmake finalsStreamtechnicaldifficultiesTeamoutside top16 seedmakes finalsNeutralEC atgame endMap withexactlytwo ECsEC switchessides twicein 10 roundsTeamwins withno ECsGame endswith equalnumber ofECsAll 4animals inupperbracketTeamloses tofreezingTop 4 seededteamqualifiesthrough lowerbracketTeamsswapstartingECsBoardfills upBothteamshave 250kinfluenceTeam winswithoutbuildingslanderersGameends in200 turnsTeamregains anEC afterlosing all ofthemMajority ofECsspawn-lockedPoliticianssurround anenemy rakerw/o killing itMap with lowpassabilitystarting ECsAt least 6ECs on a32x32mapPoliticianempowersadjacent tohome ECBothteamshave buff>5xVote tiedat gameendTop 8seeded teamdoes notmake finalsStreamtechnicaldifficultiesTeamoutside top16 seedmakes finalsNeutralEC atgame endMap withexactlytwo ECs

Battlecode 2021 Quals Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. EC switches sides twice in 10 rounds
  2. Team wins with no ECs
  3. Game ends with equal number of ECs
  4. All 4 animals in upper bracket
  5. Team loses to freezing
  6. Top 4 seeded team qualifies through lower bracket
  7. Teams swap starting ECs
  8. Board fills up
  9. Both teams have 250k influence
  10. Team wins without building slanderers
  11. Game ends in 200 turns
  12. Team regains an EC after losing all of them
  13. Majority of ECs spawn-locked
  14. Politicians surround an enemy raker w/o killing it
  15. Map with low passability starting ECs
  16. At least 6 ECs on a 32x32 map
  17. Politician empowers adjacent to home EC
  18. Both teams have buff >5x
  19. Vote tied at game end
  20. Top 8 seeded team does not make finals
  21. Stream technical difficulties
  22. Team outside top 16 seed makes finals
  23. Neutral EC at game end
  24. Map with exactly two ECs