Teamwins withno ECsMajority ofECsspawn-lockedTeam winswithoutbuildingslanderersVote tiedat gameendTeamoutside top16 seedmakes finalsPoliticianssurround anenemy rakerw/o killing itTeamloses tofreezingBoardfills upGame endswith equalnumber ofECsTop 4 seededteamqualifiesthrough lowerbracketTeamsswapstartingECsMap withexactlytwo ECsBothteamshave buff>5xTeamregains anEC afterlosing all ofthemBothteamshave 250kinfluenceGameends in200 turnsPoliticianempowersadjacent tohome ECStreamtechnicaldifficultiesAll 4animals inupperbracketNeutralEC atgame endMap with lowpassabilitystarting ECsAt least 6ECs on a32x32mapEC switchessides twicein 10 roundsTop 8seeded teamdoes notmake finalsTeamwins withno ECsMajority ofECsspawn-lockedTeam winswithoutbuildingslanderersVote tiedat gameendTeamoutside top16 seedmakes finalsPoliticianssurround anenemy rakerw/o killing itTeamloses tofreezingBoardfills upGame endswith equalnumber ofECsTop 4 seededteamqualifiesthrough lowerbracketTeamsswapstartingECsMap withexactlytwo ECsBothteamshave buff>5xTeamregains anEC afterlosing all ofthemBothteamshave 250kinfluenceGameends in200 turnsPoliticianempowersadjacent tohome ECStreamtechnicaldifficultiesAll 4animals inupperbracketNeutralEC atgame endMap with lowpassabilitystarting ECsAt least 6ECs on a32x32mapEC switchessides twicein 10 roundsTop 8seeded teamdoes notmake finals

Battlecode 2021 Quals Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Team wins with no ECs
  2. Majority of ECs spawn-locked
  3. Team wins without building slanderers
  4. Vote tied at game end
  5. Team outside top 16 seed makes finals
  6. Politicians surround an enemy raker w/o killing it
  7. Team loses to freezing
  8. Board fills up
  9. Game ends with equal number of ECs
  10. Top 4 seeded team qualifies through lower bracket
  11. Teams swap starting ECs
  12. Map with exactly two ECs
  13. Both teams have buff >5x
  14. Team regains an EC after losing all of them
  15. Both teams have 250k influence
  16. Game ends in 200 turns
  17. Politician empowers adjacent to home EC
  18. Stream technical difficulties
  19. All 4 animals in upper bracket
  20. Neutral EC at game end
  21. Map with low passability starting ECs
  22. At least 6 ECs on a 32x32 map
  23. EC switches sides twice in 10 rounds
  24. Top 8 seeded team does not make finals