FTOgoesdownCadetruns outof ammoCriminalescapesCadetdoesn't givekeys to theirFTOCadetmispositionstheir car on atraffic stopCadetbacktalksFTO / makesexcusesCadetmelees/batons/flashlightsan officerCadet 10-50s intoanotherofficerCadet talksoverdispatch/forgetsdispatchCadetejectsout of carCadetdoesn'tgive aticketCadet callsleft insteadof right (orvice versa)Cadetdoesn't statetheir nameduring atraffic stopCadetgoes silentduring footpursuitCadetapologizesto FTOCadet breaksbasic trafficlaws whilst notresponding to acallFTOcorrectsofficerPDgetswipedCadet doesn'task a hostagewhere theywere takenfromBANKTRUCKPVPALERTCadet statesto a criminal/ detainee"It's my finaleval".Cadetdoesn't takeoff windowcages(CVPI)No spikestrips,freepassagePolicecar isstolenCadetattemptssmall talkCadetdoesn'tcall for aTowCriminalruns fromtraffic stopCadetdoesn'tcall for52sCadetdoesn'tservewarrantCadet hits aghost-car / carthat spawnsinfront of themCadet askstheir FTO ifthey needfood / waterCadet'takes it allto thevest'FTOgoesdownCadetruns outof ammoCriminalescapesCadetdoesn't givekeys to theirFTOCadetmispositionstheir car on atraffic stopCadetbacktalksFTO / makesexcusesCadetmelees/batons/flashlightsan officerCadet 10-50s intoanotherofficerCadet talksoverdispatch/forgetsdispatchCadetejectsout of carCadetdoesn'tgive aticketCadet callsleft insteadof right (orvice versa)Cadetdoesn't statetheir nameduring atraffic stopCadetgoes silentduring footpursuitCadetapologizesto FTOCadet breaksbasic trafficlaws whilst notresponding to acallFTOcorrectsofficerPDgetswipedCadet doesn'task a hostagewhere theywere takenfromBANKTRUCKPVPALERTCadet statesto a criminal/ detainee"It's my finaleval".Cadetdoesn't takeoff windowcages(CVPI)No spikestrips,freepassagePolicecar isstolenCadetattemptssmall talkCadetdoesn'tcall for aTowCriminalruns fromtraffic stopCadetdoesn'tcall for52sCadetdoesn'tservewarrantCadet hits aghost-car / carthat spawnsinfront of themCadet askstheir FTO ifthey needfood / waterCadet'takes it allto thevest'

Cadet Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FTO goes down
  2. Cadet runs out of ammo
  3. Criminal escapes
  4. Cadet doesn't give keys to their FTO
  5. Cadet mispositions their car on a traffic stop
  6. Cadet backtalks FTO / makes excuses
  7. Cadet melees/batons/flashlights an officer
  8. Cadet 10-50s into another officer
  9. Cadet talks over dispatch/forgets dispatch
  10. Cadet ejects out of car
  11. Cadet doesn't give a ticket
  12. Cadet calls left instead of right (or vice versa)
  13. Cadet doesn't state their name during a traffic stop
  14. Cadet goes silent during foot pursuit
  15. Cadet apologizes to FTO
  16. Cadet breaks basic traffic laws whilst not responding to a call
  17. FTO corrects officer
  18. PD gets wiped
  19. Cadet doesn't ask a hostage where they were taken from
  20. BANK TRUCK PVP ALERT
  21. Cadet states to a criminal / detainee "It's my final eval".
  22. Cadet doesn't take off window cages (CVPI)
  23. No spike strips, free passage
  24. Police car is stolen
  25. Cadet attempts small talk
  26. Cadet doesn't call for a Tow
  27. Criminal runs from traffic stop
  28. Cadet doesn't call for 52s
  29. Cadet doesn't serve warrant
  30. Cadet hits a ghost-car / car that spawns infront of them
  31. Cadet asks their FTO if they need food / water
  32. Cadet 'takes it all to the vest'