Cadetdoesn't takeoff windowcages(CVPI)Cadet breaksbasic trafficlaws whilst notresponding to acallCadet doesn'task a hostagewhere theywere takenfromNo spikestrips,freepassageBANKTRUCKPVPALERTCadetdoesn'tcall for aTowCadetdoesn'tcall for52sCadetdoesn'tgive aticketCadet askstheir FTO ifthey needfood / waterCadet'takes it allto thevest'Cadet hits aghost-car / carthat spawnsinfront of themCadetdoesn't statetheir nameduring atraffic stopCadet callsleft insteadof right (orvice versa)Criminalruns fromtraffic stopCadetejectsout of carCadetapologizesto FTOCadet statesto a criminal/ detainee"It's my finaleval".Cadetgoes silentduring footpursuitPolicecar isstolenCadetattemptssmall talkCadetruns outof ammoFTOcorrectsofficerCadet 10-50s intoanotherofficerCadetmelees/batons/flashlightsan officerCadetbacktalksFTO / makesexcusesCadetdoesn't givekeys to theirFTOCadet talksoverdispatch/forgetsdispatchCriminalescapesFTOgoesdownCadetmispositionstheir car on atraffic stopCadetdoesn'tservewarrantPDgetswipedCadetdoesn't takeoff windowcages(CVPI)Cadet breaksbasic trafficlaws whilst notresponding to acallCadet doesn'task a hostagewhere theywere takenfromNo spikestrips,freepassageBANKTRUCKPVPALERTCadetdoesn'tcall for aTowCadetdoesn'tcall for52sCadetdoesn'tgive aticketCadet askstheir FTO ifthey needfood / waterCadet'takes it allto thevest'Cadet hits aghost-car / carthat spawnsinfront of themCadetdoesn't statetheir nameduring atraffic stopCadet callsleft insteadof right (orvice versa)Criminalruns fromtraffic stopCadetejectsout of carCadetapologizesto FTOCadet statesto a criminal/ detainee"It's my finaleval".Cadetgoes silentduring footpursuitPolicecar isstolenCadetattemptssmall talkCadetruns outof ammoFTOcorrectsofficerCadet 10-50s intoanotherofficerCadetmelees/batons/flashlightsan officerCadetbacktalksFTO / makesexcusesCadetdoesn't givekeys to theirFTOCadet talksoverdispatch/forgetsdispatchCriminalescapesFTOgoesdownCadetmispositionstheir car on atraffic stopCadetdoesn'tservewarrantPDgetswiped

Cadet Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cadet doesn't take off window cages (CVPI)
  2. Cadet breaks basic traffic laws whilst not responding to a call
  3. Cadet doesn't ask a hostage where they were taken from
  4. No spike strips, free passage
  5. BANK TRUCK PVP ALERT
  6. Cadet doesn't call for a Tow
  7. Cadet doesn't call for 52s
  8. Cadet doesn't give a ticket
  9. Cadet asks their FTO if they need food / water
  10. Cadet 'takes it all to the vest'
  11. Cadet hits a ghost-car / car that spawns infront of them
  12. Cadet doesn't state their name during a traffic stop
  13. Cadet calls left instead of right (or vice versa)
  14. Criminal runs from traffic stop
  15. Cadet ejects out of car
  16. Cadet apologizes to FTO
  17. Cadet states to a criminal / detainee "It's my final eval".
  18. Cadet goes silent during foot pursuit
  19. Police car is stolen
  20. Cadet attempts small talk
  21. Cadet runs out of ammo
  22. FTO corrects officer
  23. Cadet 10-50s into another officer
  24. Cadet melees/batons/flashlights an officer
  25. Cadet backtalks FTO / makes excuses
  26. Cadet doesn't give keys to their FTO
  27. Cadet talks over dispatch/forgets dispatch
  28. Criminal escapes
  29. FTO goes down
  30. Cadet mispositions their car on a traffic stop
  31. Cadet doesn't serve warrant
  32. PD gets wiped