Cadetejectsout of carCriminalescapesCadetmispositionstheir car on atraffic stopCadet'takes it allto thevest'FTOgoesdownCadetattemptssmall talkCriminalruns fromtraffic stopCadet talksoverdispatch/forgetsdispatchCadetdoesn't takeoff windowcages(CVPI)Cadet hits aghost-car / carthat spawnsinfront of themCadet 10-50s intoanotherofficerCadet doesn'task a hostagewhere theywere takenfromCadetmelees/batons/flashlightsan officerCadetdoesn'tservewarrantCadetdoesn'tcall for aTowCadetdoesn't statetheir nameduring atraffic stopCadetbacktalksFTO / makesexcusesCadetdoesn'tgive aticketCadetgoes silentduring footpursuitCadetdoesn'tcall for52sCadet breaksbasic trafficlaws whilst notresponding to acallPolicecar isstolenBANKTRUCKPVPALERTPDgetswipedNo spikestrips,freepassageCadet callsleft insteadof right (orvice versa)Cadetruns outof ammoFTOcorrectsofficerCadetdoesn't givekeys to theirFTOCadetapologizesto FTOCadet askstheir FTO ifthey needfood / waterCadet statesto a criminal/ detainee"It's my finaleval".Cadetejectsout of carCriminalescapesCadetmispositionstheir car on atraffic stopCadet'takes it allto thevest'FTOgoesdownCadetattemptssmall talkCriminalruns fromtraffic stopCadet talksoverdispatch/forgetsdispatchCadetdoesn't takeoff windowcages(CVPI)Cadet hits aghost-car / carthat spawnsinfront of themCadet 10-50s intoanotherofficerCadet doesn'task a hostagewhere theywere takenfromCadetmelees/batons/flashlightsan officerCadetdoesn'tservewarrantCadetdoesn'tcall for aTowCadetdoesn't statetheir nameduring atraffic stopCadetbacktalksFTO / makesexcusesCadetdoesn'tgive aticketCadetgoes silentduring footpursuitCadetdoesn'tcall for52sCadet breaksbasic trafficlaws whilst notresponding to acallPolicecar isstolenBANKTRUCKPVPALERTPDgetswipedNo spikestrips,freepassageCadet callsleft insteadof right (orvice versa)Cadetruns outof ammoFTOcorrectsofficerCadetdoesn't givekeys to theirFTOCadetapologizesto FTOCadet askstheir FTO ifthey needfood / waterCadet statesto a criminal/ detainee"It's my finaleval".

Cadet Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cadet ejects out of car
  2. Criminal escapes
  3. Cadet mispositions their car on a traffic stop
  4. Cadet 'takes it all to the vest'
  5. FTO goes down
  6. Cadet attempts small talk
  7. Criminal runs from traffic stop
  8. Cadet talks over dispatch/forgets dispatch
  9. Cadet doesn't take off window cages (CVPI)
  10. Cadet hits a ghost-car / car that spawns infront of them
  11. Cadet 10-50s into another officer
  12. Cadet doesn't ask a hostage where they were taken from
  13. Cadet melees/batons/flashlights an officer
  14. Cadet doesn't serve warrant
  15. Cadet doesn't call for a Tow
  16. Cadet doesn't state their name during a traffic stop
  17. Cadet backtalks FTO / makes excuses
  18. Cadet doesn't give a ticket
  19. Cadet goes silent during foot pursuit
  20. Cadet doesn't call for 52s
  21. Cadet breaks basic traffic laws whilst not responding to a call
  22. Police car is stolen
  23. BANK TRUCK PVP ALERT
  24. PD gets wiped
  25. No spike strips, free passage
  26. Cadet calls left instead of right (or vice versa)
  27. Cadet runs out of ammo
  28. FTO corrects officer
  29. Cadet doesn't give keys to their FTO
  30. Cadet apologizes to FTO
  31. Cadet asks their FTO if they need food / water
  32. Cadet states to a criminal / detainee "It's my final eval".