Cadet'takes it allto thevest'Cadetejectsout of carCriminalescapesCadet statesto a criminal/ detainee"It's my finaleval".Cadetattemptssmall talkCadet doesn'task a hostagewhere theywere takenfromCadet callsleft insteadof right (orvice versa)Cadetgoes silentduring footpursuitCadet talksoverdispatch/forgetsdispatchCadetruns outof ammoCadetdoesn'tcall for52sCadetdoesn't givekeys to theirFTOCadetdoesn't takeoff windowcages(CVPI)Cadetdoesn'tcall for aTowPolicecar isstolenCriminalruns fromtraffic stopCadetdoesn'tgive aticketCadet 10-50s intoanotherofficerFTOgoesdownPDgetswipedCadetbacktalksFTO / makesexcusesCadetdoesn'tservewarrantCadet breaksbasic trafficlaws whilst notresponding to acallCadetapologizesto FTOCadetmispositionstheir car on atraffic stopBANKTRUCKPVPALERTCadet hits aghost-car / carthat spawnsinfront of themFTOcorrectsofficerCadetdoesn't statetheir nameduring atraffic stopCadetmelees/batons/flashlightsan officerNo spikestrips,freepassageCadet askstheir FTO ifthey needfood / waterCadet'takes it allto thevest'Cadetejectsout of carCriminalescapesCadet statesto a criminal/ detainee"It's my finaleval".Cadetattemptssmall talkCadet doesn'task a hostagewhere theywere takenfromCadet callsleft insteadof right (orvice versa)Cadetgoes silentduring footpursuitCadet talksoverdispatch/forgetsdispatchCadetruns outof ammoCadetdoesn'tcall for52sCadetdoesn't givekeys to theirFTOCadetdoesn't takeoff windowcages(CVPI)Cadetdoesn'tcall for aTowPolicecar isstolenCriminalruns fromtraffic stopCadetdoesn'tgive aticketCadet 10-50s intoanotherofficerFTOgoesdownPDgetswipedCadetbacktalksFTO / makesexcusesCadetdoesn'tservewarrantCadet breaksbasic trafficlaws whilst notresponding to acallCadetapologizesto FTOCadetmispositionstheir car on atraffic stopBANKTRUCKPVPALERTCadet hits aghost-car / carthat spawnsinfront of themFTOcorrectsofficerCadetdoesn't statetheir nameduring atraffic stopCadetmelees/batons/flashlightsan officerNo spikestrips,freepassageCadet askstheir FTO ifthey needfood / water

Cadet Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cadet 'takes it all to the vest'
  2. Cadet ejects out of car
  3. Criminal escapes
  4. Cadet states to a criminal / detainee "It's my final eval".
  5. Cadet attempts small talk
  6. Cadet doesn't ask a hostage where they were taken from
  7. Cadet calls left instead of right (or vice versa)
  8. Cadet goes silent during foot pursuit
  9. Cadet talks over dispatch/forgets dispatch
  10. Cadet runs out of ammo
  11. Cadet doesn't call for 52s
  12. Cadet doesn't give keys to their FTO
  13. Cadet doesn't take off window cages (CVPI)
  14. Cadet doesn't call for a Tow
  15. Police car is stolen
  16. Criminal runs from traffic stop
  17. Cadet doesn't give a ticket
  18. Cadet 10-50s into another officer
  19. FTO goes down
  20. PD gets wiped
  21. Cadet backtalks FTO / makes excuses
  22. Cadet doesn't serve warrant
  23. Cadet breaks basic traffic laws whilst not responding to a call
  24. Cadet apologizes to FTO
  25. Cadet mispositions their car on a traffic stop
  26. BANK TRUCK PVP ALERT
  27. Cadet hits a ghost-car / car that spawns infront of them
  28. FTO corrects officer
  29. Cadet doesn't state their name during a traffic stop
  30. Cadet melees/batons/flashlights an officer
  31. No spike strips, free passage
  32. Cadet asks their FTO if they need food / water