FTOcorrectsofficerCadet breaksbasic trafficlaws whilst notresponding to acallCadetdoesn'tgive aticketPDgetswipedCadetdoesn't statetheir nameduring atraffic stopCadet 10-50s intoanotherofficerCadetdoesn'tcall for aTowCadetdoesn'tservewarrantCadetmispositionstheir car on atraffic stopFTOgoesdownCadetdoesn't takeoff windowcages(CVPI)No spikestrips,freepassageCadetgoes silentduring footpursuitCriminalescapesCadetruns outof ammoCadet hits aghost-car / carthat spawnsinfront of themBANKTRUCKPVPALERTCadet callsleft insteadof right (orvice versa)Cadetdoesn't givekeys to theirFTOCadetejectsout of carCriminalruns fromtraffic stopPolicecar isstolenCadet'takes it allto thevest'Cadetdoesn'tcall for52sCadetbacktalksFTO / makesexcusesCadetattemptssmall talkCadetmelees/batons/flashlightsan officerCadet doesn'task a hostagewhere theywere takenfromCadetapologizesto FTOCadet statesto a criminal/ detainee"It's my finaleval".Cadet talksoverdispatch/forgetsdispatchCadet askstheir FTO ifthey needfood / waterFTOcorrectsofficerCadet breaksbasic trafficlaws whilst notresponding to acallCadetdoesn'tgive aticketPDgetswipedCadetdoesn't statetheir nameduring atraffic stopCadet 10-50s intoanotherofficerCadetdoesn'tcall for aTowCadetdoesn'tservewarrantCadetmispositionstheir car on atraffic stopFTOgoesdownCadetdoesn't takeoff windowcages(CVPI)No spikestrips,freepassageCadetgoes silentduring footpursuitCriminalescapesCadetruns outof ammoCadet hits aghost-car / carthat spawnsinfront of themBANKTRUCKPVPALERTCadet callsleft insteadof right (orvice versa)Cadetdoesn't givekeys to theirFTOCadetejectsout of carCriminalruns fromtraffic stopPolicecar isstolenCadet'takes it allto thevest'Cadetdoesn'tcall for52sCadetbacktalksFTO / makesexcusesCadetattemptssmall talkCadetmelees/batons/flashlightsan officerCadet doesn'task a hostagewhere theywere takenfromCadetapologizesto FTOCadet statesto a criminal/ detainee"It's my finaleval".Cadet talksoverdispatch/forgetsdispatchCadet askstheir FTO ifthey needfood / water

Cadet Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FTO corrects officer
  2. Cadet breaks basic traffic laws whilst not responding to a call
  3. Cadet doesn't give a ticket
  4. PD gets wiped
  5. Cadet doesn't state their name during a traffic stop
  6. Cadet 10-50s into another officer
  7. Cadet doesn't call for a Tow
  8. Cadet doesn't serve warrant
  9. Cadet mispositions their car on a traffic stop
  10. FTO goes down
  11. Cadet doesn't take off window cages (CVPI)
  12. No spike strips, free passage
  13. Cadet goes silent during foot pursuit
  14. Criminal escapes
  15. Cadet runs out of ammo
  16. Cadet hits a ghost-car / car that spawns infront of them
  17. BANK TRUCK PVP ALERT
  18. Cadet calls left instead of right (or vice versa)
  19. Cadet doesn't give keys to their FTO
  20. Cadet ejects out of car
  21. Criminal runs from traffic stop
  22. Police car is stolen
  23. Cadet 'takes it all to the vest'
  24. Cadet doesn't call for 52s
  25. Cadet backtalks FTO / makes excuses
  26. Cadet attempts small talk
  27. Cadet melees/batons/flashlights an officer
  28. Cadet doesn't ask a hostage where they were taken from
  29. Cadet apologizes to FTO
  30. Cadet states to a criminal / detainee "It's my final eval".
  31. Cadet talks over dispatch/forgets dispatch
  32. Cadet asks their FTO if they need food / water