No spikestrips,freepassageCadetdoesn't givekeys to theirFTOCadetdoesn't takeoff windowcages(CVPI)Cadet breaksbasic trafficlaws whilst notresponding to acallCadetejectsout of carFTOgoesdownCadet statesto a criminal/ detainee"It's my finaleval".Cadetdoesn'tgive aticketPDgetswipedCriminalruns fromtraffic stopCadetmelees/batons/flashlightsan officerCadet hits aghost-car / carthat spawnsinfront of themCadetruns outof ammoCadetgoes silentduring footpursuitCadetapologizesto FTOCriminalescapesCadetdoesn't statetheir nameduring atraffic stopCadet'takes it allto thevest'Cadet callsleft insteadof right (orvice versa)BANKTRUCKPVPALERTCadetdoesn'tservewarrantPolicecar isstolenCadetbacktalksFTO / makesexcusesCadet talksoverdispatch/forgetsdispatchCadetattemptssmall talkCadetdoesn'tcall for52sCadetdoesn'tcall for aTowCadetmispositionstheir car on atraffic stopCadet askstheir FTO ifthey needfood / waterCadet doesn'task a hostagewhere theywere takenfromFTOcorrectsofficerCadet 10-50s intoanotherofficerNo spikestrips,freepassageCadetdoesn't givekeys to theirFTOCadetdoesn't takeoff windowcages(CVPI)Cadet breaksbasic trafficlaws whilst notresponding to acallCadetejectsout of carFTOgoesdownCadet statesto a criminal/ detainee"It's my finaleval".Cadetdoesn'tgive aticketPDgetswipedCriminalruns fromtraffic stopCadetmelees/batons/flashlightsan officerCadet hits aghost-car / carthat spawnsinfront of themCadetruns outof ammoCadetgoes silentduring footpursuitCadetapologizesto FTOCriminalescapesCadetdoesn't statetheir nameduring atraffic stopCadet'takes it allto thevest'Cadet callsleft insteadof right (orvice versa)BANKTRUCKPVPALERTCadetdoesn'tservewarrantPolicecar isstolenCadetbacktalksFTO / makesexcusesCadet talksoverdispatch/forgetsdispatchCadetattemptssmall talkCadetdoesn'tcall for52sCadetdoesn'tcall for aTowCadetmispositionstheir car on atraffic stopCadet askstheir FTO ifthey needfood / waterCadet doesn'task a hostagewhere theywere takenfromFTOcorrectsofficerCadet 10-50s intoanotherofficer

Cadet Final Eval - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No spike strips, free passage
  2. Cadet doesn't give keys to their FTO
  3. Cadet doesn't take off window cages (CVPI)
  4. Cadet breaks basic traffic laws whilst not responding to a call
  5. Cadet ejects out of car
  6. FTO goes down
  7. Cadet states to a criminal / detainee "It's my final eval".
  8. Cadet doesn't give a ticket
  9. PD gets wiped
  10. Criminal runs from traffic stop
  11. Cadet melees/batons/flashlights an officer
  12. Cadet hits a ghost-car / car that spawns infront of them
  13. Cadet runs out of ammo
  14. Cadet goes silent during foot pursuit
  15. Cadet apologizes to FTO
  16. Criminal escapes
  17. Cadet doesn't state their name during a traffic stop
  18. Cadet 'takes it all to the vest'
  19. Cadet calls left instead of right (or vice versa)
  20. BANK TRUCK PVP ALERT
  21. Cadet doesn't serve warrant
  22. Police car is stolen
  23. Cadet backtalks FTO / makes excuses
  24. Cadet talks over dispatch/forgets dispatch
  25. Cadet attempts small talk
  26. Cadet doesn't call for 52s
  27. Cadet doesn't call for a Tow
  28. Cadet mispositions their car on a traffic stop
  29. Cadet asks their FTO if they need food / water
  30. Cadet doesn't ask a hostage where they were taken from
  31. FTO corrects officer
  32. Cadet 10-50s into another officer