Collaboration Release Train Feature Probabilistic Definition of Done Fail Early Coach INVEST Development Team Transparency Backlog DevOps Feedback Loop Stop starting... start finishing Swarm BDD CI/CD Sprint Planning Epic TDD Experiment Acceptance criteria Agile Transformation Sustainable Pace Pivot Milestone Personas Agile Backlog Refinement Capability Exploratory Testing Ceremony Vertical Slice Inspection Increment Information Radiator Automation Refactor Iteration Product Backlog Velocity Definition of Ready Scrum Scrum Master Team Escalation Servant Leader Pattern Ready Pair Programming Program Increment Adaptation Time- box Enabler Technical Debt WIP Limit ART Kanban Pull Story Map Business Value Non- Functional Requirements Product Owner Outcomes Flow Retrospective Scope Working Software Minimum Viable Product (MVP) Commitment Cadence Guardrails Architectural Runway Capacity Goal Roadmap Waste Yes… and Roughly right Inspect & Adapt Release on Demand Story Empowerment Release Innovation & Planning (IP) Iteration Anti- pattern Blocker Working Agreement Continuous Integration Lean Product Manager Hypothesis Example Mapping Prime Directive Vision Collaboration Release Train Feature Probabilistic Definition of Done Fail Early Coach INVEST Development Team Transparency Backlog DevOps Feedback Loop Stop starting... start finishing Swarm BDD CI/CD Sprint Planning Epic TDD Experiment Acceptance criteria Agile Transformation Sustainable Pace Pivot Milestone Personas Agile Backlog Refinement Capability Exploratory Testing Ceremony Vertical Slice Inspection Increment Information Radiator Automation Refactor Iteration Product Backlog Velocity Definition of Ready Scrum Scrum Master Team Escalation Servant Leader Pattern Ready Pair Programming Program Increment Adaptation Time- box Enabler Technical Debt WIP Limit ART Kanban Pull Story Map Business Value Non- Functional Requirements Product Owner Outcomes Flow Retrospective Scope Working Software Minimum Viable Product (MVP) Commitment Cadence Guardrails Architectural Runway Capacity Goal Roadmap Waste Yes… and Roughly right Inspect & Adapt Release on Demand Story Empowerment Release Innovation & Planning (IP) Iteration Anti- pattern Blocker Working Agreement Continuous Integration Lean Product Manager Hypothesis Example Mapping Prime Directive Vision
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Collaboration
Release Train
Feature
Probabilistic
Definition of Done
Fail Early
Coach
INVEST
Development Team
Transparency
Backlog
DevOps
Feedback Loop
Stop
starting...
start
finishing
Swarm
BDD
CI/CD
Sprint Planning
Epic
TDD
Experiment
Acceptance criteria
Agile Transformation
Sustainable Pace
Pivot
Milestone
Personas
Agile
Backlog Refinement
Capability
Exploratory Testing
Ceremony
Vertical Slice
Inspection
Increment
Information Radiator
Automation
Refactor
Iteration
Product Backlog
Velocity
Definition of Ready
Scrum
Scrum Master
Team
Escalation
Servant Leader
Pattern
Ready
Pair Programming
Program
Increment
Adaptation
Time-box
Enabler
Technical Debt
WIP
Limit
ART
Kanban
Pull
Story
Map
Business Value
Non-Functional Requirements
Product Owner
Outcomes
Flow
Retrospective
Scope
Working Software
Minimum Viable Product (MVP)
Commitment
Cadence
Guardrails
Architectural Runway
Capacity
Goal
Roadmap
Waste
Yes… and
Roughly right
Inspect & Adapt
Release on Demand
Story
Empowerment
Release
Innovation & Planning (IP) Iteration
Anti-pattern
Blocker
Working Agreement
Continuous Integration
Lean
Product Manager
Hypothesis
Example Mapping
Prime Directive
Vision