TouchTimePDCAProcessMetricsReinforcementVisualManagement8wastesDeliberatePracticeReworkBestPracticeContextSwitchingDILO/WILOCycleTimecycLeadTime"WIP"Work inProgressVariabilityWaitTimeEmpowerValueAddHandoffsLeaderStandardWorkKataCurrentStateQualityat theSourceValueStream%complete&AccurateOver-processingLeanTrueNorthGembaNon-ValueAddStrategyDeploymentRootCauseDiagnosticSkillsMatrixGo &SeeCoachingGapChangeStoryManagementSystemTaktTimeDesignPhaseTargetConditionTouchTimePDCAProcessMetricsReinforcementVisualManagement8wastesDeliberatePracticeReworkBestPracticeContextSwitchingDILO/WILOCycleTimecycLeadTime"WIP"Work inProgressVariabilityWaitTimeEmpowerValueAddHandoffsLeaderStandardWorkKataCurrentStateQualityat theSourceValueStream%complete&AccurateOver-processingLeanTrueNorthGembaNon-ValueAddStrategyDeploymentRootCauseDiagnosticSkillsMatrixGo &SeeCoachingGapChangeStoryManagementSystemTaktTimeDesignPhaseTargetCondition

Continuous Improvement - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Touch Time
  2. PDCA
  3. Process Metrics
  4. Reinforcement
  5. Visual Management
  6. 8 wastes
  7. Deliberate Practice
  8. Rework
  9. Best Practice
  10. Context Switching
  11. DILO/ WILO
  12. cyc
    Cycle Time
  13. Lead Time
  14. "WIP" Work in Progress
  15. Variability
  16. Wait Time
  17. Empower
  18. Value Add
  19. Handoffs
  20. Leader Standard Work
  21. Kata
  22. Current State
  23. Quality at the Source
  24. Value Stream
  25. % complete & Accurate
  26. Over-processing
  27. Lean
  28. True North
  29. Gemba
  30. Non-Value Add
  31. Strategy Deployment
  32. Root Cause
  33. Diagnostic
  34. Skills Matrix
  35. Go & See
  36. Coaching
  37. Gap
  38. Change Story
  39. Management System
  40. Takt Time
  41. Design Phase
  42. Target Condition