DiagnosticReworkTargetConditionDILO/WILOSkillsMatrixQualityat theSourceOver-processingBestPracticeGapReinforcementPDCAKataWaitTimeNon-ValueAddDeliberatePracticeCoachingValueStream%complete&AccurateChangeStoryTouchTimeLeaderStandardWork"WIP"Work inProgressLeanTrueNorthLeadTimeVisualManagementGo &SeeProcessMetricsGembaCurrentStateContextSwitchingEmpowerTaktTimeCycleTimecycManagementSystem8wastesStrategyDeploymentHandoffsVariabilityDesignPhaseRootCauseValueAddDiagnosticReworkTargetConditionDILO/WILOSkillsMatrixQualityat theSourceOver-processingBestPracticeGapReinforcementPDCAKataWaitTimeNon-ValueAddDeliberatePracticeCoachingValueStream%complete&AccurateChangeStoryTouchTimeLeaderStandardWork"WIP"Work inProgressLeanTrueNorthLeadTimeVisualManagementGo &SeeProcessMetricsGembaCurrentStateContextSwitchingEmpowerTaktTimeCycleTimecycManagementSystem8wastesStrategyDeploymentHandoffsVariabilityDesignPhaseRootCauseValueAdd

Continuous Improvement - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Diagnostic
  2. Rework
  3. Target Condition
  4. DILO/ WILO
  5. Skills Matrix
  6. Quality at the Source
  7. Over-processing
  8. Best Practice
  9. Gap
  10. Reinforcement
  11. PDCA
  12. Kata
  13. Wait Time
  14. Non-Value Add
  15. Deliberate Practice
  16. Coaching
  17. Value Stream
  18. % complete & Accurate
  19. Change Story
  20. Touch Time
  21. Leader Standard Work
  22. "WIP" Work in Progress
  23. Lean
  24. True North
  25. Lead Time
  26. Visual Management
  27. Go & See
  28. Process Metrics
  29. Gemba
  30. Current State
  31. Context Switching
  32. Empower
  33. Takt Time
  34. cyc
    Cycle Time
  35. Management System
  36. 8 wastes
  37. Strategy Deployment
  38. Handoffs
  39. Variability
  40. Design Phase
  41. Root Cause
  42. Value Add