UseSeamRipperTake aWalkRunOut OfThreadStay UpPastBedtimeFinishBindinga QuiltFinishaProjectMake aLabelBringSomethingYou Don'tNeedRunOut ofBobbinTake aGroupPhotoPause forShow-n-TellPlanNextRetreatDo SomeHandworkStartNewProjectChangeNeedleCleanBobbinHousingChangeRotaryBladeTake aSnackBreakRead anEntirePatternWatchTutorialHelp aFriendVisit aQuiltShopForgetSomethingYou NeedTrySomethingNewUseSeamRipperTake aWalkRunOut OfThreadStay UpPastBedtimeFinishBindinga QuiltFinishaProjectMake aLabelBringSomethingYou Don'tNeedRunOut ofBobbinTake aGroupPhotoPause forShow-n-TellPlanNextRetreatDo SomeHandworkStartNewProjectChangeNeedleCleanBobbinHousingChangeRotaryBladeTake aSnackBreakRead anEntirePatternWatchTutorialHelp aFriendVisit aQuiltShopForgetSomethingYou NeedTrySomethingNew

Quilt Retreat Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use Seam Ripper
  2. Take a Walk
  3. Run Out Of Thread
  4. Stay Up Past Bedtime
  5. Finish Binding a Quilt
  6. Finish a Project
  7. Make a Label
  8. Bring Something You Don't Need
  9. Run Out of Bobbin
  10. Take a Group Photo
  11. Pause for Show-n-Tell
  12. Plan Next Retreat
  13. Do Some Handwork
  14. Start New Project
  15. Change Needle
  16. Clean Bobbin Housing
  17. Change Rotary Blade
  18. Take a Snack Break
  19. Read an Entire Pattern
  20. Watch Tutorial
  21. Help a Friend
  22. Visit a Quilt Shop
  23. Forget Something You Need
  24. Try Something New