FinishBindinga QuiltChangeNeedleTake aSnackBreakVisit aQuiltShopHelp aFriendUseSeamRipperMake aLabelFinishaProjectBringSomethingYou Don'tNeedChangeRotaryBladeStartNewProjectPlanNextRetreatTrySomethingNewDo SomeHandworkRunOut OfThreadCleanBobbinHousingWatchTutorialTake aGroupPhotoTake aWalkPause forShow-n-TellRunOut ofBobbinStay UpPastBedtimeForgetSomethingYou NeedRead anEntirePatternFinishBindinga QuiltChangeNeedleTake aSnackBreakVisit aQuiltShopHelp aFriendUseSeamRipperMake aLabelFinishaProjectBringSomethingYou Don'tNeedChangeRotaryBladeStartNewProjectPlanNextRetreatTrySomethingNewDo SomeHandworkRunOut OfThreadCleanBobbinHousingWatchTutorialTake aGroupPhotoTake aWalkPause forShow-n-TellRunOut ofBobbinStay UpPastBedtimeForgetSomethingYou NeedRead anEntirePattern

Quilt Retreat Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Finish Binding a Quilt
  2. Change Needle
  3. Take a Snack Break
  4. Visit a Quilt Shop
  5. Help a Friend
  6. Use Seam Ripper
  7. Make a Label
  8. Finish a Project
  9. Bring Something You Don't Need
  10. Change Rotary Blade
  11. Start New Project
  12. Plan Next Retreat
  13. Try Something New
  14. Do Some Handwork
  15. Run Out Of Thread
  16. Clean Bobbin Housing
  17. Watch Tutorial
  18. Take a Group Photo
  19. Take a Walk
  20. Pause for Show-n-Tell
  21. Run Out of Bobbin
  22. Stay Up Past Bedtime
  23. Forget Something You Need
  24. Read an Entire Pattern