Make aLabelFinishBindinga QuiltStartNewProjectForgetSomethingYou NeedFinishaProjectStay UpPastBedtimeHelp aFriendWatchTutorialRead anEntirePatternChangeNeedlePause forShow-n-TellVisit aQuiltShopDo SomeHandworkBringSomethingYou Don'tNeedTake aGroupPhotoTrySomethingNewUseSeamRipperCleanBobbinHousingRunOut ofBobbinTake aSnackBreakRunOut OfThreadPlanNextRetreatChangeRotaryBladeTake aWalkMake aLabelFinishBindinga QuiltStartNewProjectForgetSomethingYou NeedFinishaProjectStay UpPastBedtimeHelp aFriendWatchTutorialRead anEntirePatternChangeNeedlePause forShow-n-TellVisit aQuiltShopDo SomeHandworkBringSomethingYou Don'tNeedTake aGroupPhotoTrySomethingNewUseSeamRipperCleanBobbinHousingRunOut ofBobbinTake aSnackBreakRunOut OfThreadPlanNextRetreatChangeRotaryBladeTake aWalk

Quilt Retreat Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Make a Label
  2. Finish Binding a Quilt
  3. Start New Project
  4. Forget Something You Need
  5. Finish a Project
  6. Stay Up Past Bedtime
  7. Help a Friend
  8. Watch Tutorial
  9. Read an Entire Pattern
  10. Change Needle
  11. Pause for Show-n-Tell
  12. Visit a Quilt Shop
  13. Do Some Handwork
  14. Bring Something You Don't Need
  15. Take a Group Photo
  16. Try Something New
  17. Use Seam Ripper
  18. Clean Bobbin Housing
  19. Run Out of Bobbin
  20. Take a Snack Break
  21. Run Out Of Thread
  22. Plan Next Retreat
  23. Change Rotary Blade
  24. Take a Walk