FinishaProjectMake aLabelTrySomethingNewCleanBobbinHousingTake aSnackBreakForgetSomethingYou NeedTake aGroupPhotoUseSeamRipperWatchTutorialStay UpPastBedtimePlanNextRetreatTake aWalkRunOut OfThreadRunOut ofBobbinDo SomeHandworkHelp aFriendStartNewProjectBringSomethingYou Don'tNeedVisit aQuiltShopChangeNeedleChangeRotaryBladeRead anEntirePatternFinishBindinga QuiltPause forShow-n-TellFinishaProjectMake aLabelTrySomethingNewCleanBobbinHousingTake aSnackBreakForgetSomethingYou NeedTake aGroupPhotoUseSeamRipperWatchTutorialStay UpPastBedtimePlanNextRetreatTake aWalkRunOut OfThreadRunOut ofBobbinDo SomeHandworkHelp aFriendStartNewProjectBringSomethingYou Don'tNeedVisit aQuiltShopChangeNeedleChangeRotaryBladeRead anEntirePatternFinishBindinga QuiltPause forShow-n-Tell

Quilt Retreat Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Finish a Project
  2. Make a Label
  3. Try Something New
  4. Clean Bobbin Housing
  5. Take a Snack Break
  6. Forget Something You Need
  7. Take a Group Photo
  8. Use Seam Ripper
  9. Watch Tutorial
  10. Stay Up Past Bedtime
  11. Plan Next Retreat
  12. Take a Walk
  13. Run Out Of Thread
  14. Run Out of Bobbin
  15. Do Some Handwork
  16. Help a Friend
  17. Start New Project
  18. Bring Something You Don't Need
  19. Visit a Quilt Shop
  20. Change Needle
  21. Change Rotary Blade
  22. Read an Entire Pattern
  23. Finish Binding a Quilt
  24. Pause for Show-n-Tell