TechSystemOverhaulNewFieldVariantColonialSilverhandParallelFinalBridgeVariantRefineryStockpileCapChangesNewBunkerBaseFeaturesNewWeaponTechsStormCannonReworkWardenMHTParallel10 NewVehiclesSatchelsReworkPlayerReconnectFixesDieselEasierto PullNewLogisticsHubsAscensionReturnsNewResourceCollectionTools/MethodsWarAchievementsReworkSmallArmsChangesWarStartingConditionsChangesRegionPopIncreasesBT'sRequireNewBuildingDiesel/PetrolFluidsReworkCustomRailroadTracksMoreRegionsTechSystemOverhaulNewFieldVariantColonialSilverhandParallelFinalBridgeVariantRefineryStockpileCapChangesNewBunkerBaseFeaturesNewWeaponTechsStormCannonReworkWardenMHTParallel10 NewVehiclesSatchelsReworkPlayerReconnectFixesDieselEasierto PullNewLogisticsHubsAscensionReturnsNewResourceCollectionTools/MethodsWarAchievementsReworkSmallArmsChangesWarStartingConditionsChangesRegionPopIncreasesBT'sRequireNewBuildingDiesel/PetrolFluidsReworkCustomRailroadTracksMoreRegions

Winter Update Devstream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tech System Overhaul
  2. New Field Variant
  3. Colonial Silverhand Parallel
  4. Final Bridge Variant
  5. Refinery Stockpile Cap Changes
  6. New Bunker Base Features
  7. New Weapon Techs
  8. Storm Cannon Rework
  9. Warden MHT Parallel
  10. 10 New Vehicles
  11. Satchels Rework
  12. Player Reconnect Fixes
  13. Diesel Easier to Pull
  14. New Logistics Hubs
  15. Ascension Returns
  16. New Resource Collection Tools/Methods
  17. War Achievements Rework
  18. Small Arms Changes
  19. War Starting Conditions Changes
  20. Region Pop Increases
  21. BT's Require New Building
  22. Diesel/Petrol Fluids Rework
  23. Custom Railroad Tracks
  24. More Regions