RefineryStockpileCapChangesSmallArmsChangesFinalBridgeVariantAscensionReturnsNewResourceCollectionTools/MethodsDiesel/PetrolFluidsReworkStormCannonReworkPlayerReconnectFixesNewBunkerBaseFeaturesWarStartingConditionsChangesRegionPopIncreasesCustomRailroadTracksNewFieldVariantNewWeaponTechsTechSystemOverhaulBT'sRequireNewBuildingSatchelsReworkDieselEasierto PullMoreRegionsWardenMHTParallelColonialSilverhandParallelWarAchievementsRework10 NewVehiclesNewLogisticsHubsRefineryStockpileCapChangesSmallArmsChangesFinalBridgeVariantAscensionReturnsNewResourceCollectionTools/MethodsDiesel/PetrolFluidsReworkStormCannonReworkPlayerReconnectFixesNewBunkerBaseFeaturesWarStartingConditionsChangesRegionPopIncreasesCustomRailroadTracksNewFieldVariantNewWeaponTechsTechSystemOverhaulBT'sRequireNewBuildingSatchelsReworkDieselEasierto PullMoreRegionsWardenMHTParallelColonialSilverhandParallelWarAchievementsRework10 NewVehiclesNewLogisticsHubs

Winter Update Devstream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Refinery Stockpile Cap Changes
  2. Small Arms Changes
  3. Final Bridge Variant
  4. Ascension Returns
  5. New Resource Collection Tools/Methods
  6. Diesel/Petrol Fluids Rework
  7. Storm Cannon Rework
  8. Player Reconnect Fixes
  9. New Bunker Base Features
  10. War Starting Conditions Changes
  11. Region Pop Increases
  12. Custom Railroad Tracks
  13. New Field Variant
  14. New Weapon Techs
  15. Tech System Overhaul
  16. BT's Require New Building
  17. Satchels Rework
  18. Diesel Easier to Pull
  19. More Regions
  20. Warden MHT Parallel
  21. Colonial Silverhand Parallel
  22. War Achievements Rework
  23. 10 New Vehicles
  24. New Logistics Hubs