WarStartingConditionsChangesFinalBridgeVariantDieselEasierto PullSmallArmsChangesNewWeaponTechs10 NewVehiclesDiesel/PetrolFluidsReworkSatchelsReworkColonialSilverhandParallelNewLogisticsHubsCustomRailroadTracksNewBunkerBaseFeaturesNewResourceCollectionTools/MethodsTechSystemOverhaulRegionPopIncreasesWardenMHTParallelNewFieldVariantRefineryStockpileCapChangesAscensionReturnsStormCannonReworkBT'sRequireNewBuildingMoreRegionsPlayerReconnectFixesWarAchievementsReworkWarStartingConditionsChangesFinalBridgeVariantDieselEasierto PullSmallArmsChangesNewWeaponTechs10 NewVehiclesDiesel/PetrolFluidsReworkSatchelsReworkColonialSilverhandParallelNewLogisticsHubsCustomRailroadTracksNewBunkerBaseFeaturesNewResourceCollectionTools/MethodsTechSystemOverhaulRegionPopIncreasesWardenMHTParallelNewFieldVariantRefineryStockpileCapChangesAscensionReturnsStormCannonReworkBT'sRequireNewBuildingMoreRegionsPlayerReconnectFixesWarAchievementsRework

Winter Update Devstream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. War Starting Conditions Changes
  2. Final Bridge Variant
  3. Diesel Easier to Pull
  4. Small Arms Changes
  5. New Weapon Techs
  6. 10 New Vehicles
  7. Diesel/Petrol Fluids Rework
  8. Satchels Rework
  9. Colonial Silverhand Parallel
  10. New Logistics Hubs
  11. Custom Railroad Tracks
  12. New Bunker Base Features
  13. New Resource Collection Tools/Methods
  14. Tech System Overhaul
  15. Region Pop Increases
  16. Warden MHT Parallel
  17. New Field Variant
  18. Refinery Stockpile Cap Changes
  19. Ascension Returns
  20. Storm Cannon Rework
  21. BT's Require New Building
  22. More Regions
  23. Player Reconnect Fixes
  24. War Achievements Rework