TechSystemOverhaulNewLogisticsHubsNewResourceCollectionTools/MethodsWarStartingConditionsChangesColonialSilverhandParallelWardenMHTParallelPlayerReconnectFixesFinalBridgeVariantRegionPopIncreasesStormCannonReworkNewBunkerBaseFeaturesNewFieldVariantSatchelsRework10 NewVehiclesSmallArmsChangesDiesel/PetrolFluidsReworkBT'sRequireNewBuildingNewWeaponTechsCustomRailroadTracksDieselEasierto PullRefineryStockpileCapChangesMoreRegionsAscensionReturnsWarAchievementsReworkTechSystemOverhaulNewLogisticsHubsNewResourceCollectionTools/MethodsWarStartingConditionsChangesColonialSilverhandParallelWardenMHTParallelPlayerReconnectFixesFinalBridgeVariantRegionPopIncreasesStormCannonReworkNewBunkerBaseFeaturesNewFieldVariantSatchelsRework10 NewVehiclesSmallArmsChangesDiesel/PetrolFluidsReworkBT'sRequireNewBuildingNewWeaponTechsCustomRailroadTracksDieselEasierto PullRefineryStockpileCapChangesMoreRegionsAscensionReturnsWarAchievementsRework

Winter Update Devstream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tech System Overhaul
  2. New Logistics Hubs
  3. New Resource Collection Tools/Methods
  4. War Starting Conditions Changes
  5. Colonial Silverhand Parallel
  6. Warden MHT Parallel
  7. Player Reconnect Fixes
  8. Final Bridge Variant
  9. Region Pop Increases
  10. Storm Cannon Rework
  11. New Bunker Base Features
  12. New Field Variant
  13. Satchels Rework
  14. 10 New Vehicles
  15. Small Arms Changes
  16. Diesel/Petrol Fluids Rework
  17. BT's Require New Building
  18. New Weapon Techs
  19. Custom Railroad Tracks
  20. Diesel Easier to Pull
  21. Refinery Stockpile Cap Changes
  22. More Regions
  23. Ascension Returns
  24. War Achievements Rework