NewBunkerBaseFeaturesNewLogisticsHubsNewFieldVariantPlayerReconnectFixes10 NewVehiclesDieselEasierto PullRegionPopIncreasesNewResourceCollectionTools/MethodsStormCannonReworkColonialSilverhandParallelWarAchievementsReworkWarStartingConditionsChangesNewWeaponTechsFinalBridgeVariantCustomRailroadTracksMoreRegionsTechSystemOverhaulWardenMHTParallelSatchelsReworkSmallArmsChangesRefineryStockpileCapChangesBT'sRequireNewBuildingAscensionReturnsDiesel/PetrolFluidsReworkNewBunkerBaseFeaturesNewLogisticsHubsNewFieldVariantPlayerReconnectFixes10 NewVehiclesDieselEasierto PullRegionPopIncreasesNewResourceCollectionTools/MethodsStormCannonReworkColonialSilverhandParallelWarAchievementsReworkWarStartingConditionsChangesNewWeaponTechsFinalBridgeVariantCustomRailroadTracksMoreRegionsTechSystemOverhaulWardenMHTParallelSatchelsReworkSmallArmsChangesRefineryStockpileCapChangesBT'sRequireNewBuildingAscensionReturnsDiesel/PetrolFluidsRework

Winter Update Devstream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. New Bunker Base Features
  2. New Logistics Hubs
  3. New Field Variant
  4. Player Reconnect Fixes
  5. 10 New Vehicles
  6. Diesel Easier to Pull
  7. Region Pop Increases
  8. New Resource Collection Tools/Methods
  9. Storm Cannon Rework
  10. Colonial Silverhand Parallel
  11. War Achievements Rework
  12. War Starting Conditions Changes
  13. New Weapon Techs
  14. Final Bridge Variant
  15. Custom Railroad Tracks
  16. More Regions
  17. Tech System Overhaul
  18. Warden MHT Parallel
  19. Satchels Rework
  20. Small Arms Changes
  21. Refinery Stockpile Cap Changes
  22. BT's Require New Building
  23. Ascension Returns
  24. Diesel/Petrol Fluids Rework