PlayerReconnectFixesWardenMHTParallelNewFieldVariantWarAchievementsReworkAscensionReturnsRegionPopIncreasesDieselEasierto PullDiesel/PetrolFluidsReworkSatchelsReworkColonialSilverhandParallelCustomRailroadTracksNewLogisticsHubsRefineryStockpileCapChangesFinalBridgeVariantNewBunkerBaseFeaturesNewResourceCollectionTools/MethodsNewWeaponTechs10 NewVehiclesMoreRegionsStormCannonReworkWarStartingConditionsChangesSmallArmsChangesTechSystemOverhaulBT'sRequireNewBuildingPlayerReconnectFixesWardenMHTParallelNewFieldVariantWarAchievementsReworkAscensionReturnsRegionPopIncreasesDieselEasierto PullDiesel/PetrolFluidsReworkSatchelsReworkColonialSilverhandParallelCustomRailroadTracksNewLogisticsHubsRefineryStockpileCapChangesFinalBridgeVariantNewBunkerBaseFeaturesNewResourceCollectionTools/MethodsNewWeaponTechs10 NewVehiclesMoreRegionsStormCannonReworkWarStartingConditionsChangesSmallArmsChangesTechSystemOverhaulBT'sRequireNewBuilding

Winter Update Devstream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Player Reconnect Fixes
  2. Warden MHT Parallel
  3. New Field Variant
  4. War Achievements Rework
  5. Ascension Returns
  6. Region Pop Increases
  7. Diesel Easier to Pull
  8. Diesel/Petrol Fluids Rework
  9. Satchels Rework
  10. Colonial Silverhand Parallel
  11. Custom Railroad Tracks
  12. New Logistics Hubs
  13. Refinery Stockpile Cap Changes
  14. Final Bridge Variant
  15. New Bunker Base Features
  16. New Resource Collection Tools/Methods
  17. New Weapon Techs
  18. 10 New Vehicles
  19. More Regions
  20. Storm Cannon Rework
  21. War Starting Conditions Changes
  22. Small Arms Changes
  23. Tech System Overhaul
  24. BT's Require New Building