RefineryStockpileCapChangesDieselEasierto PullSmallArmsChangesWarStartingConditionsChangesNewResourceCollectionTools/MethodsDiesel/PetrolFluidsReworkNewBunkerBaseFeaturesAscensionReturnsNewWeaponTechsMoreRegionsTechSystemOverhaul10 NewVehiclesFinalBridgeVariantNewLogisticsHubsNewFieldVariantRegionPopIncreasesWarAchievementsReworkSatchelsReworkBT'sRequireNewBuildingStormCannonReworkColonialSilverhandParallelWardenMHTParallelPlayerReconnectFixesCustomRailroadTracksRefineryStockpileCapChangesDieselEasierto PullSmallArmsChangesWarStartingConditionsChangesNewResourceCollectionTools/MethodsDiesel/PetrolFluidsReworkNewBunkerBaseFeaturesAscensionReturnsNewWeaponTechsMoreRegionsTechSystemOverhaul10 NewVehiclesFinalBridgeVariantNewLogisticsHubsNewFieldVariantRegionPopIncreasesWarAchievementsReworkSatchelsReworkBT'sRequireNewBuildingStormCannonReworkColonialSilverhandParallelWardenMHTParallelPlayerReconnectFixesCustomRailroadTracks

Winter Update Devstream - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Refinery Stockpile Cap Changes
  2. Diesel Easier to Pull
  3. Small Arms Changes
  4. War Starting Conditions Changes
  5. New Resource Collection Tools/Methods
  6. Diesel/Petrol Fluids Rework
  7. New Bunker Base Features
  8. Ascension Returns
  9. New Weapon Techs
  10. More Regions
  11. Tech System Overhaul
  12. 10 New Vehicles
  13. Final Bridge Variant
  14. New Logistics Hubs
  15. New Field Variant
  16. Region Pop Increases
  17. War Achievements Rework
  18. Satchels Rework
  19. BT's Require New Building
  20. Storm Cannon Rework
  21. Colonial Silverhand Parallel
  22. Warden MHT Parallel
  23. Player Reconnect Fixes
  24. Custom Railroad Tracks